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Morrus on... Races
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<blockquote data-quote="soreluel" data-source="post: 5834581" data-attributes="member: 6690268"><p>Races Matter!</p><p>Basically the some of the parts is greater than the whole. If a race is just descriptive then it is harder to visualize and make an interesting character. Also if there are just bland bonus's the same applies. I would also argue that a RPG is all about fun, and some players are more interested in the 'build' aspect than the roleplay; cater for both!</p><p></p><p>For instance I use goblins (rather than halflings) and I have massive penalties for size -3 damage, -3 hit points (I play a grim & gritty varient), they do get some nice bonus's to counter that. </p><p></p><p>I do have elves and they you might argue are middle of the road, elf: +1 Cha, +1 Dex, -1 Size. But the key thing I think about when assigning a bonus is how it is going to affect the culture, and that effect is massive! For instance I give elves a +1 charisma bonus, what does that mean? It means the Elven nation is the fashion capitol of the world, it means they are traiders an merchants, (I base their culture of the French). With thier poor size, and high dex, it means as far as weapons go they use light weapons & archery, etc, etc.</p></blockquote><p></p>
[QUOTE="soreluel, post: 5834581, member: 6690268"] Races Matter! Basically the some of the parts is greater than the whole. If a race is just descriptive then it is harder to visualize and make an interesting character. Also if there are just bland bonus's the same applies. I would also argue that a RPG is all about fun, and some players are more interested in the 'build' aspect than the roleplay; cater for both! For instance I use goblins (rather than halflings) and I have massive penalties for size -3 damage, -3 hit points (I play a grim & gritty varient), they do get some nice bonus's to counter that. I do have elves and they you might argue are middle of the road, elf: +1 Cha, +1 Dex, -1 Size. But the key thing I think about when assigning a bonus is how it is going to affect the culture, and that effect is massive! For instance I give elves a +1 charisma bonus, what does that mean? It means the Elven nation is the fashion capitol of the world, it means they are traiders an merchants, (I base their culture of the French). With thier poor size, and high dex, it means as far as weapons go they use light weapons & archery, etc, etc. [/QUOTE]
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