Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Mor's End Craft & Trade Submissions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GladiusNP" data-source="post: 788050" data-attributes="member: 10574"><p><strong>Leviticus' Worked Clay Goods.</strong></p><p></p><p>Aaron Leviticus is a potter who lives in the same street as Duncan Fletcher, and his shop is actually right next door to the tinker’s house. He sells pottery both to merchant’s for export, and directly to the public. Most of his non-glazed (with the Glazer’s Recipe) pottery is sold to the public for use as everyday crockery – though he has made several large formal sets for some middle class families. Although he sells a lot of his goods to the working class, he’s a very well respected artisan, and the Glazer’s Guild sells all of his products very quickly.</p><p></p><p>Aaron works and lives in a two story shop. The lower floor is pretty much open to the street, with three walls, and a large kiln on the back wall, and a stone floor. There are also two potter’s wheels, a large one and a smaller one, and a bench on the left wall, scattered with paints, brushes, glazes, and unpainted pottery. On the right wall, across from the workbench is a large display case, with a variety of goods. </p><p></p><p>Aaron can usually be found working on the larger wheel. He’ll usually do this during the day, and paint pots in the early evening. Although he is a member in good standing of the Glazer’s Guild, he doesn’t always bother glazing his pottery with the special glazes of the guild, instead selling to the city’s working class. Aaron usually has smudges of clay up and down his muscular arms, and wears a grey-stained worker’s apron, a short-sleeved shirt, and pants. He’s a strong man, and is a proud member of the Muster – he was trained in the greatsword by his now-dead father. His hair is jet-black, with some grey growing in at the temples, and he has large brown eyes. </p><p></p><p>He rarely misses a guild meeting, and always has a strong opinion to voice. He’s one of the more vocal potters in the guild, and along with Amorphius Stanglure (see Craft and Trade thread, page one) forms the core of the potter’s leadership within the Glazer’s guild. The Glazer’s Guild is not always terribly happy with Aaron for this reason. </p><p></p><p>Aaron was born down on the docks, the son of a wealthy retired caravan guard and his mistress. His father, Paulson Leviticus, died when Aaron was twelve, and his mother took Mrs. Leviticus’ jewelry and fled Mor’s End. Aaron was taken under Mrs’ Leviticus’ wing, for she was childless herself. She raised him, and get him an apprenticeship with a respected potter. When she died, she left Aaron most of her estate, and the rest to the church of the god of healing. With the funds, Aaron set up his own shop, owning it free and clear – something which allows him to take on the Glazer’s Guild, since he doesn’t have to worry about money as much as some of the other potters. </p><p></p><p>Aaron has a wife and two sons. His wife, Cynthia Leviticus, is a quiet woman with very bright red hair, large blue eyes, and fair skin. His sons, Palorn and Jackson (also called Jackie) both still live at home. Palorn (Wiz 2) has become part of the wizard’s guild, and is actually the Keeper of the Gate, something which Aaron is very proud of. Jackson is a boy of twelve. His main ambition is to join the town watch, and he’s often out in the street, swinging around a stick, or pestering his father to let him borrow granddad’s greatsword. Aaron, however, plans to leave his business to Jackson – and uses him as an apprentice, something Jackson doesn’t enjoy at all. </p><p></p><p>Plot Hooks </p><p>1. Jackson Leviticus has run away. Aaron hires the party to find the youngster – who is hiding in part of the warrens. </p><p>2. Aaron is being threatened by mysterious masked thugs. Who are they working for? Aaron suspects the Glazer’s Guild. Is he correct?</p><p>3. Palorn has been entrusted with a much sought spell-book by the Wizard’s guild. He has taken it home and hidden it in his bedroom, reasoning it’s not a place someone would look for magic. Duncan Fletcher contacts the party, tells them of this, and asks them to set up surveillance of the house. They just can’t be seen by anyone. (Works well if the party mage is a member of the Wizard’s Guild.)</p><p></p><p>Aaron Leviticus, male human Com4 (Potter): CR 3; Medium-size Humanoid (human); HD 4d4; hp 14; Init +0; Spd 30 ft; AC 10; Melee unarmed strike +4 (1d3+2) or Greatsword (+2, 2d6 +2); AL NG; SV Fort +1, Ref +1, Will +1; Str 14, Dex 10, Con 12, Int 13, Wis 12, Cha 12. Feats: Skill Focus (Craft, Pottery), Weapon Proficiency (Greatsword), Skill Focus (Diplomacy). Skills; Craft (Pottery) +10, Diplomacy +7, Swim +9, Profession (Painter) +9.</p><p></p><p>Cynthia Leviticus, female human Com1 (Housewife and Mother): CR 1/4; ECL 1; Medium-size Humanoid (human); HD 1d4; hp 2; Init +0; Spd 30 ft; AC 10; Melee unarmed strike +0 (1d3); AL NG; SV Fort +0, Ref +0, Will +0; Str 10, Dex 11, Con 10, Int 10, Wis 11, Cha 11. Feats: Alertness. Skills; Profession (Housewife) +4, Spot +4, Listen +2.</p><p></p><p>Cynthia is a slightly nervous woman. She usually pleads with Aaron ‘not to make a fuss’ whenever he’s off to a Glazer’s meeting, and is well aware of their reliance on the guild’s recipe. She was the youngest daughter of the potter that Aaron was apprenticed to, and was courted by Aaron in the final year of his apprenticeship, a match the father (Jackson Targren) approved of. </p><p></p><p>Palorn Leviticus, male human Wiz2 (Keeper of the Gate): CR 2; Medium-size Humanoid (human); HD 2d4+4; hp 12; Init +0; Spd 30 ft; AC 12; Melee unarmed strike +1 (1d3) or Dagger (+1, 1d4); AL NG; SV Fort +2, Ref +2, Will +3; Str 11, Dex 14, Con 14, Int 16, Wis 11, Cha 11. Feats: Scribe Scroll (free feat), Silent Spell, Still Spell, Toughness. </p><p></p><p>Spells – Per day, 3 1st level , 4 0-level.</p><p>Known – All Cantrips, Hold Portal*, Mage Armor*, Unseen Servant, Comprehend Languages*, Identify, Color Spray, Sleep, Expeditious Retreat. *=memorized </p><p></p><p>Palorn has a shaven head, with blue eyes. He dresses in guild-robes, in dark forest green with golden trim, the traditional colour for the doorkeeper. He is slightly embarrassed by all the fuss his parents make of his membership in the wizards’ guild. He’ll often, when he’s home, entertain the children of the street with prestidigitations of various sorts.</p></blockquote><p></p>
[QUOTE="GladiusNP, post: 788050, member: 10574"] [b]Leviticus' Worked Clay Goods.[/b] Aaron Leviticus is a potter who lives in the same street as Duncan Fletcher, and his shop is actually right next door to the tinker’s house. He sells pottery both to merchant’s for export, and directly to the public. Most of his non-glazed (with the Glazer’s Recipe) pottery is sold to the public for use as everyday crockery – though he has made several large formal sets for some middle class families. Although he sells a lot of his goods to the working class, he’s a very well respected artisan, and the Glazer’s Guild sells all of his products very quickly. Aaron works and lives in a two story shop. The lower floor is pretty much open to the street, with three walls, and a large kiln on the back wall, and a stone floor. There are also two potter’s wheels, a large one and a smaller one, and a bench on the left wall, scattered with paints, brushes, glazes, and unpainted pottery. On the right wall, across from the workbench is a large display case, with a variety of goods. Aaron can usually be found working on the larger wheel. He’ll usually do this during the day, and paint pots in the early evening. Although he is a member in good standing of the Glazer’s Guild, he doesn’t always bother glazing his pottery with the special glazes of the guild, instead selling to the city’s working class. Aaron usually has smudges of clay up and down his muscular arms, and wears a grey-stained worker’s apron, a short-sleeved shirt, and pants. He’s a strong man, and is a proud member of the Muster – he was trained in the greatsword by his now-dead father. His hair is jet-black, with some grey growing in at the temples, and he has large brown eyes. He rarely misses a guild meeting, and always has a strong opinion to voice. He’s one of the more vocal potters in the guild, and along with Amorphius Stanglure (see Craft and Trade thread, page one) forms the core of the potter’s leadership within the Glazer’s guild. The Glazer’s Guild is not always terribly happy with Aaron for this reason. Aaron was born down on the docks, the son of a wealthy retired caravan guard and his mistress. His father, Paulson Leviticus, died when Aaron was twelve, and his mother took Mrs. Leviticus’ jewelry and fled Mor’s End. Aaron was taken under Mrs’ Leviticus’ wing, for she was childless herself. She raised him, and get him an apprenticeship with a respected potter. When she died, she left Aaron most of her estate, and the rest to the church of the god of healing. With the funds, Aaron set up his own shop, owning it free and clear – something which allows him to take on the Glazer’s Guild, since he doesn’t have to worry about money as much as some of the other potters. Aaron has a wife and two sons. His wife, Cynthia Leviticus, is a quiet woman with very bright red hair, large blue eyes, and fair skin. His sons, Palorn and Jackson (also called Jackie) both still live at home. Palorn (Wiz 2) has become part of the wizard’s guild, and is actually the Keeper of the Gate, something which Aaron is very proud of. Jackson is a boy of twelve. His main ambition is to join the town watch, and he’s often out in the street, swinging around a stick, or pestering his father to let him borrow granddad’s greatsword. Aaron, however, plans to leave his business to Jackson – and uses him as an apprentice, something Jackson doesn’t enjoy at all. Plot Hooks 1. Jackson Leviticus has run away. Aaron hires the party to find the youngster – who is hiding in part of the warrens. 2. Aaron is being threatened by mysterious masked thugs. Who are they working for? Aaron suspects the Glazer’s Guild. Is he correct? 3. Palorn has been entrusted with a much sought spell-book by the Wizard’s guild. He has taken it home and hidden it in his bedroom, reasoning it’s not a place someone would look for magic. Duncan Fletcher contacts the party, tells them of this, and asks them to set up surveillance of the house. They just can’t be seen by anyone. (Works well if the party mage is a member of the Wizard’s Guild.) Aaron Leviticus, male human Com4 (Potter): CR 3; Medium-size Humanoid (human); HD 4d4; hp 14; Init +0; Spd 30 ft; AC 10; Melee unarmed strike +4 (1d3+2) or Greatsword (+2, 2d6 +2); AL NG; SV Fort +1, Ref +1, Will +1; Str 14, Dex 10, Con 12, Int 13, Wis 12, Cha 12. Feats: Skill Focus (Craft, Pottery), Weapon Proficiency (Greatsword), Skill Focus (Diplomacy). Skills; Craft (Pottery) +10, Diplomacy +7, Swim +9, Profession (Painter) +9. Cynthia Leviticus, female human Com1 (Housewife and Mother): CR 1/4; ECL 1; Medium-size Humanoid (human); HD 1d4; hp 2; Init +0; Spd 30 ft; AC 10; Melee unarmed strike +0 (1d3); AL NG; SV Fort +0, Ref +0, Will +0; Str 10, Dex 11, Con 10, Int 10, Wis 11, Cha 11. Feats: Alertness. Skills; Profession (Housewife) +4, Spot +4, Listen +2. Cynthia is a slightly nervous woman. She usually pleads with Aaron ‘not to make a fuss’ whenever he’s off to a Glazer’s meeting, and is well aware of their reliance on the guild’s recipe. She was the youngest daughter of the potter that Aaron was apprenticed to, and was courted by Aaron in the final year of his apprenticeship, a match the father (Jackson Targren) approved of. Palorn Leviticus, male human Wiz2 (Keeper of the Gate): CR 2; Medium-size Humanoid (human); HD 2d4+4; hp 12; Init +0; Spd 30 ft; AC 12; Melee unarmed strike +1 (1d3) or Dagger (+1, 1d4); AL NG; SV Fort +2, Ref +2, Will +3; Str 11, Dex 14, Con 14, Int 16, Wis 11, Cha 11. Feats: Scribe Scroll (free feat), Silent Spell, Still Spell, Toughness. Spells – Per day, 3 1st level , 4 0-level. Known – All Cantrips, Hold Portal*, Mage Armor*, Unseen Servant, Comprehend Languages*, Identify, Color Spray, Sleep, Expeditious Retreat. *=memorized Palorn has a shaven head, with blue eyes. He dresses in guild-robes, in dark forest green with golden trim, the traditional colour for the doorkeeper. He is slightly embarrassed by all the fuss his parents make of his membership in the wizards’ guild. He’ll often, when he’s home, entertain the children of the street with prestidigitations of various sorts. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Mor's End Craft & Trade Submissions
Top