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<blockquote data-quote="GladiusNP" data-source="post: 909572" data-attributes="member: 10574"><p>Arctulo’s Wineshop.</p><p></p><p> Arctulo’s wineshop is a large, semi-circular building on the corner of two of the busier streets in the Westgate District. It’s often used as a meeting place by artisans and businessmen. The wineshop has two floors, the first on street level, and the second with a large balcony, which hangs out over the street. Arctulo regularly sets up some tables and stools outside (the streets are some of the few with cobblestones) and during the warmer months, patrons can be found enjoying a flagon of wine nearly anytime. </p><p></p><p> Inside, the two main doors from the street lead into a large, half-circle shaped room. There are numerous small booths along the walls, for Arctulo also sells a variety of food. The bar runs along the far side, and is backed by shelves full of wine bottles. Tables are scattered about, most of them large, circular oak. From the ceiling, wrought-iron braziers hang, glowing dull-red at night, providing both heat and lighting. Behind the bar, a doorway on the far left side leads to the kitchen, while on the other side, a stairway leads up to the second floor. </p><p></p><p> The second floor actually has a large window, small pieces of glass set in a large brass frame, which criss-crosses the view. There is also a door to the balcony, which opens up onto a pleasant wooden terrace, with window boxes full of flowers along the balcony’s rail. Four tables are up here, and one is reserved for Lord Bentley Harrowdale in the warmer months, who pays an undisclosed amount for the privilege. The inside of the second floor is otherwise similar to the downstairs, except for a thick, plush velvet carpet on the floor, and a pastoral mural on the walls. Arctulo requires a 1 gp surcharge to be served in the upstairs room, and usually is very careful about who he lets sit up there. </p><p></p><p> Arctulo’s most famous products are his wines. He imports nearly every bottle from other lands than Enheim, considering (somewhat correctly) that the soil is far too poor to grow proper wines around Mor’s End. He sells flagons of cheaper wine, bottles of fine wine, and also supplies some wealthy patrons with casks of his finer imports. He also sells imported cheese, which one of his staff will cut up and serve, along with freshly baked bread, butter, and seasonally available fruit (Arctulo prefers to cut up pears or apples, and also serve grapes, but this isn’t always available). He’ll also serve a selection of marinated meats and vegetables (he actually buys these as well – the kitchen is really just to bake bread and prepare platters of food), including bell peppers, stuffed tomatoes, roasted beef, and so on. A bottle of wine ranges from 13 to 30 gp, and trays of food cost 8 sp. Pitchers of wine cost 2 to 6 gp. </p><p></p><p> Arctulo himself is a thin, almost gaunt, figure. He suffers from a strange ailment that means he is somewhat frail, and has problems with intense exercise. He’s got an olive complexion, and thinning black hair, which he keeps in a short ponytail. His staff are his closest friends, and include: Jeanine, a pretty redheaded human female, Peter, a rather brawny young man (human) with great strength and a rather shy personality, Feddle, a male gnome who serves patrons drinks, and Corine, a matronly halfling who serves as Arctulo’s right-hand woman. </p><p></p><p>Plot Hooks – </p><p></p><p>1. Arctulo suspects two of his patrons of some shady dealings. Scrupulously honest, he asks the PCs to help him out, since he wants to avoid publicity, but also wants to keep his wineshop from becoming a shelter for criminals.</p><p></p><p>2. Arctulo’s illness has taken a turn for the worse. Corine asks the PC’s healer to find out what’s wrong. It turns out he needs a particular herb, which only grows in the ruins of the Swamp Keep… </p><p></p><p>3. A particularly rare shipment of wine has been stolen. The PC’s must track it down. Arctulo will pay handsomely….</p><p></p><p>Arctulo, male human Com2 (Innkeeper): CR 1; Medium-size Humanoid (human); HD 2d4-4; hp 3; Init +0; Spd 30 ft; AC 10; Melee unarmed strike +1 (1d3); AL NG; SV Fort -2, Ref +0, Will +2; Str 10, Dex 11, Con 6, Int 12, Wis 13, Cha 15. Feats: Skill Focus (Knowledge, Wine)*, Skill Focus (Profession Innkeeper). Skills; Profession (Innkeeper) +8, Profession (Vintner) +6, Knowledge (Wine) +3.5, Knowledge (Geography) +3.5.</p><p></p><p>*If using FRCS rules, the Educated feat may be given instead. In this case, adjust Knowledge (Wine), and Knowledge (Geography) accordingly. </p><p></p><p>Location, on the corner of the two streets in the border of B4c and C4d. (The main road into the centre of town and the smaller road heading north.)</p></blockquote><p></p>
[QUOTE="GladiusNP, post: 909572, member: 10574"] Arctulo’s Wineshop. Arctulo’s wineshop is a large, semi-circular building on the corner of two of the busier streets in the Westgate District. It’s often used as a meeting place by artisans and businessmen. The wineshop has two floors, the first on street level, and the second with a large balcony, which hangs out over the street. Arctulo regularly sets up some tables and stools outside (the streets are some of the few with cobblestones) and during the warmer months, patrons can be found enjoying a flagon of wine nearly anytime. Inside, the two main doors from the street lead into a large, half-circle shaped room. There are numerous small booths along the walls, for Arctulo also sells a variety of food. The bar runs along the far side, and is backed by shelves full of wine bottles. Tables are scattered about, most of them large, circular oak. From the ceiling, wrought-iron braziers hang, glowing dull-red at night, providing both heat and lighting. Behind the bar, a doorway on the far left side leads to the kitchen, while on the other side, a stairway leads up to the second floor. The second floor actually has a large window, small pieces of glass set in a large brass frame, which criss-crosses the view. There is also a door to the balcony, which opens up onto a pleasant wooden terrace, with window boxes full of flowers along the balcony’s rail. Four tables are up here, and one is reserved for Lord Bentley Harrowdale in the warmer months, who pays an undisclosed amount for the privilege. The inside of the second floor is otherwise similar to the downstairs, except for a thick, plush velvet carpet on the floor, and a pastoral mural on the walls. Arctulo requires a 1 gp surcharge to be served in the upstairs room, and usually is very careful about who he lets sit up there. Arctulo’s most famous products are his wines. He imports nearly every bottle from other lands than Enheim, considering (somewhat correctly) that the soil is far too poor to grow proper wines around Mor’s End. He sells flagons of cheaper wine, bottles of fine wine, and also supplies some wealthy patrons with casks of his finer imports. He also sells imported cheese, which one of his staff will cut up and serve, along with freshly baked bread, butter, and seasonally available fruit (Arctulo prefers to cut up pears or apples, and also serve grapes, but this isn’t always available). He’ll also serve a selection of marinated meats and vegetables (he actually buys these as well – the kitchen is really just to bake bread and prepare platters of food), including bell peppers, stuffed tomatoes, roasted beef, and so on. A bottle of wine ranges from 13 to 30 gp, and trays of food cost 8 sp. Pitchers of wine cost 2 to 6 gp. Arctulo himself is a thin, almost gaunt, figure. He suffers from a strange ailment that means he is somewhat frail, and has problems with intense exercise. He’s got an olive complexion, and thinning black hair, which he keeps in a short ponytail. His staff are his closest friends, and include: Jeanine, a pretty redheaded human female, Peter, a rather brawny young man (human) with great strength and a rather shy personality, Feddle, a male gnome who serves patrons drinks, and Corine, a matronly halfling who serves as Arctulo’s right-hand woman. Plot Hooks – 1. Arctulo suspects two of his patrons of some shady dealings. Scrupulously honest, he asks the PCs to help him out, since he wants to avoid publicity, but also wants to keep his wineshop from becoming a shelter for criminals. 2. Arctulo’s illness has taken a turn for the worse. Corine asks the PC’s healer to find out what’s wrong. It turns out he needs a particular herb, which only grows in the ruins of the Swamp Keep… 3. A particularly rare shipment of wine has been stolen. The PC’s must track it down. Arctulo will pay handsomely…. Arctulo, male human Com2 (Innkeeper): CR 1; Medium-size Humanoid (human); HD 2d4-4; hp 3; Init +0; Spd 30 ft; AC 10; Melee unarmed strike +1 (1d3); AL NG; SV Fort -2, Ref +0, Will +2; Str 10, Dex 11, Con 6, Int 12, Wis 13, Cha 15. Feats: Skill Focus (Knowledge, Wine)*, Skill Focus (Profession Innkeeper). Skills; Profession (Innkeeper) +8, Profession (Vintner) +6, Knowledge (Wine) +3.5, Knowledge (Geography) +3.5. *If using FRCS rules, the Educated feat may be given instead. In this case, adjust Knowledge (Wine), and Knowledge (Geography) accordingly. Location, on the corner of the two streets in the border of B4c and C4d. (The main road into the centre of town and the smaller road heading north.) [/QUOTE]
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