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Mor's End Laws
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<blockquote data-quote="Tonguez" data-source="post: 838915" data-attributes="member: 1125"><p><strong>Law Making Bodies</strong></p><p></p><p><strong>0 Common Law</strong></p><p>The Common Law is those Laws which have a customary basis these include Law of Contracts (based upon Honesty and Truth of a Bond), Law of Property Ownership and Rights of Citizenship.</p><p></p><p><strong>1 The Council</strong></p><p>The Council has power to pass laws for maintenace and good goverment of the City including issues of Trade, Property, City Planning and Public Safety. It may impose tariffs and other charges upon any issue of Trade or Property within the City including taxation of Trade earnings and the the Chartering of Guilds and may impose fines and other sentences for any breach of its laws (including Unlawful Assembly, Disturbing the Peace, Theft and other crimes of dishonesty). Any issues relating to relationships between Guilds is handled by the Council</p><p></p><p><strong>2 Lady Kelvin</strong></p><p>Lady Kelvin has jurisdiction of Enheim being the lands and surroundings Outside the Walls of Mors End. Her Household may impose taxation on property and earnings of all persons residing in Enheim, determine and grant titles to land and lake and pass laws and edicts to maintain the peace of the Enheim (this includes the Edict that all Goblins that surrender to the City have the right to become citizens). Her Household enforces all Capital Punishment as it applies to Murder, Rape, Enslavement of Citizens, Treachery, Disrespect of Authority and similar. It also has the right to make Treaties, declare war and has jurisdiction over the Conduct of the Nobility </p><p></p><p>Issues of Common Law when in dispute are also referred on to Lady Kelvin for her decision.</p><p></p><p>Finally the Lady Kelvin has the right to Veto any Law imposed by the Council.</p><p></p><p><strong>3 The Nobles</strong></p><p>The Nobility have the right to enforce law and govern and manage their estates as they see fit provided that they do not breach the Laws of Enheim. Members of the Household, Tenants, Slaves may be punished as the Noble sees fit provided that such punishment is not cruel and unjust. Such Tenants, Householders and Slaves may complain to Lady Kelvin who has authority to investigate the Conduct of the Nobility.</p><p></p><p><strong>4 The Guilds</strong></p><p>The Chartered Guilds have full authority to impose regulations for the good conduct and management of its Trade including the registraton and licencing (implied in membership) of Tradesmen. All commercial misconduct and dishonesty in Contracts is punished first by the Guild and only if referred on by the Council</p><p></p><p>The Mages, Temples and Scholars are all considered to be Guilsmen for the purposes of Law enforcement</p><p></p><p><strong>* The Squats</strong> being outside the Walls of Mors End do not technically come under the Authority of the Council and thus a number of illegal activities are conducted in this area. </p><p>Of course the Watch does make the occasional raid on the Squats and Capital Crimes are still covered by the Laws of Enheim.</p><p></p><p><strong><em>An Example</em></strong></p><p>Keifer the Gnome is a GemCutter and owner of a Sapphire mine</p><p></p><p>- His Mine claim is registered through Lady Kelvin (including a Mining Rate of 10% on annual income)</p><p>- He is Licenced as a Member of the Glittering Brotherhood Guild to trade in Sapphires (with an annual fee of 5% of his Mining Income and another 5% for his Jewellery income)</p><p>- His Jewellers Store is registered by the City Council as a place of Trade (the Council also imposes a 12% Property Rate)</p><p></p><p>= 32% of his Income is Taxed with payments to three different groups</p><p></p><p>Now if his Mine is robbed he has to decide who to go to</p><p></p><p>- The Council (and thus the Watch) has no jurisdiction outside the city and refer him to the Guild whom he pays for protection of his trade</p><p>- The Guild has no jurisdiction beyond its Charter (which does not include punishing theives) so refer him to Lady Kelvin</p><p>- Lady Kelvin sees this as a matter for the City and not within her Jursidiction so refers him to the City Watch </p><p>- and so on and so forth</p><p></p><p>Keifer instead decides to go and hire the PCs...</p></blockquote><p></p>
[QUOTE="Tonguez, post: 838915, member: 1125"] [b]Law Making Bodies[/b] [b]0 Common Law[/b] The Common Law is those Laws which have a customary basis these include Law of Contracts (based upon Honesty and Truth of a Bond), Law of Property Ownership and Rights of Citizenship. [b]1 The Council[/b] The Council has power to pass laws for maintenace and good goverment of the City including issues of Trade, Property, City Planning and Public Safety. It may impose tariffs and other charges upon any issue of Trade or Property within the City including taxation of Trade earnings and the the Chartering of Guilds and may impose fines and other sentences for any breach of its laws (including Unlawful Assembly, Disturbing the Peace, Theft and other crimes of dishonesty). Any issues relating to relationships between Guilds is handled by the Council [b]2 Lady Kelvin[/b] Lady Kelvin has jurisdiction of Enheim being the lands and surroundings Outside the Walls of Mors End. Her Household may impose taxation on property and earnings of all persons residing in Enheim, determine and grant titles to land and lake and pass laws and edicts to maintain the peace of the Enheim (this includes the Edict that all Goblins that surrender to the City have the right to become citizens). Her Household enforces all Capital Punishment as it applies to Murder, Rape, Enslavement of Citizens, Treachery, Disrespect of Authority and similar. It also has the right to make Treaties, declare war and has jurisdiction over the Conduct of the Nobility Issues of Common Law when in dispute are also referred on to Lady Kelvin for her decision. Finally the Lady Kelvin has the right to Veto any Law imposed by the Council. [b]3 The Nobles[/b] The Nobility have the right to enforce law and govern and manage their estates as they see fit provided that they do not breach the Laws of Enheim. Members of the Household, Tenants, Slaves may be punished as the Noble sees fit provided that such punishment is not cruel and unjust. Such Tenants, Householders and Slaves may complain to Lady Kelvin who has authority to investigate the Conduct of the Nobility. [b]4 The Guilds[/b] The Chartered Guilds have full authority to impose regulations for the good conduct and management of its Trade including the registraton and licencing (implied in membership) of Tradesmen. All commercial misconduct and dishonesty in Contracts is punished first by the Guild and only if referred on by the Council The Mages, Temples and Scholars are all considered to be Guilsmen for the purposes of Law enforcement [b]* The Squats[/b] being outside the Walls of Mors End do not technically come under the Authority of the Council and thus a number of illegal activities are conducted in this area. Of course the Watch does make the occasional raid on the Squats and Capital Crimes are still covered by the Laws of Enheim. [b][i]An Example[/i][/b][i][/i] Keifer the Gnome is a GemCutter and owner of a Sapphire mine - His Mine claim is registered through Lady Kelvin (including a Mining Rate of 10% on annual income) - He is Licenced as a Member of the Glittering Brotherhood Guild to trade in Sapphires (with an annual fee of 5% of his Mining Income and another 5% for his Jewellery income) - His Jewellers Store is registered by the City Council as a place of Trade (the Council also imposes a 12% Property Rate) = 32% of his Income is Taxed with payments to three different groups Now if his Mine is robbed he has to decide who to go to - The Council (and thus the Watch) has no jurisdiction outside the city and refer him to the Guild whom he pays for protection of his trade - The Guild has no jurisdiction beyond its Charter (which does not include punishing theives) so refer him to Lady Kelvin - Lady Kelvin sees this as a matter for the City and not within her Jursidiction so refers him to the City Watch - and so on and so forth Keifer instead decides to go and hire the PCs... [/QUOTE]
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