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Most frustrating quirk of 5E?
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<blockquote data-quote="Gladius Legis" data-source="post: 7536464" data-attributes="member: 68748"><p>1) Melee Sneak Attack working only with <em>finesse</em> weapons, and not all <em>light</em> weapons as well. Seriously, let me zonk somebody in the head with a damn club (an iconic Sneak Attack if there ever is one) and get Sneak Attack damage for it!</p><p></p><p>2) Dual wielding requiring BOTH weapons be light for the bonus action attack. Which pretty much kills the classic real-world rapier + dagger setup unless you take the Dual Wielder feat. Should've required only the off-hand weapon to be light. Dual-wielding is already on the weak side of combat styles for anything other than Rogues and Paladins, so letting you use a 1d8 main-hand weapon ain't gonna disrupt game balance one iota there.</p><p></p><p>3) DEX-mod to weapon damage. Or for that matter, ANY mod to damage with weapons other than STR. Yes, including ranged weapons; in fact, DEX-mod to damage there is why ranged combat is overpowered in 5e. Also, crossbows shouldn't add any ability mod to damage period.</p></blockquote><p></p>
[QUOTE="Gladius Legis, post: 7536464, member: 68748"] 1) Melee Sneak Attack working only with [I]finesse[/I] weapons, and not all [I]light[/I] weapons as well. Seriously, let me zonk somebody in the head with a damn club (an iconic Sneak Attack if there ever is one) and get Sneak Attack damage for it! 2) Dual wielding requiring BOTH weapons be light for the bonus action attack. Which pretty much kills the classic real-world rapier + dagger setup unless you take the Dual Wielder feat. Should've required only the off-hand weapon to be light. Dual-wielding is already on the weak side of combat styles for anything other than Rogues and Paladins, so letting you use a 1d8 main-hand weapon ain't gonna disrupt game balance one iota there. 3) DEX-mod to weapon damage. Or for that matter, ANY mod to damage with weapons other than STR. Yes, including ranged weapons; in fact, DEX-mod to damage there is why ranged combat is overpowered in 5e. Also, crossbows shouldn't add any ability mod to damage period. [/QUOTE]
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