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MrPereira's WOTBS D&D 3.5 Campaign (SPOILERS IN THE POSTS)
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<blockquote data-quote="Mrpereira" data-source="post: 6966285" data-attributes="member: 6781484"><p><strong>The party</strong></p><p><strong></strong></p><p><strong>Galion – Elf ranger lvl. 5 / Rogue 2 / Assasin 8</strong></p><p><strong>Shaith – Fire elf Wizard 1(with precocious apprentice feat)/Druid 5/Arcane Hierophant 9</strong></p><p><strong>Killian – Human Wizard 1(with precocious apprentice feat)/priest of Heironious lvl. 3 / Mystic theurge 10 / frost mage 1</strong></p><p><strong></strong></p><p><strong>NPC</strong></p><p><strong>Lieutenant Waxillian Ricky – Paladin 15 (not present for most of the adventure)</strong></p><p></p><p><em>DM note: So we had our latest session on saturday, and as promised I used the bonus adventure #5 from the compilation. At first I am not sure if the party really thought it was a great idea, but 2 rounds into the first encounter they all agreed that it was a very good idea I had. </em></p><p></p><p><strong>July 6 continued</strong></p><p></p><p>The session started with the party returning to Seaquen. First they arrived at the prison, as usual. After a long time, considering they are known people they are let out by Johund, the adjutant from the first war council. He takes them back to Seaquen, at very low speed. They also have an escort of four warrior types and four spell casters. They grumble a bit about the speed but that is all.</p><p>When they arrive at Seaquen they realize that the delay is caused by a very hastily arranged parade in their honor.</p><p></p><p><em>DM note: they loved that part.</em></p><p></p><p>After the parade they are given quarters at Lyceum and together with Wax they divide their loot. After that they join the town for the big party, and major hangovers they following day.</p><p></p><p><strong>July 7</strong></p><p></p><p>They meet up with Simeon, Kiernan and Haddin at Lyceum and they brief the leaders on the situation, and also of Katrina’s betrayal. Haddin mouthes almost silently that she only got her position due to the party, and that Ragesian traitors do seem to love them. Killian mouthed back: I will kill you one day.</p><p></p><p><em>DM note: They loathe Haddin with a vengeance. Killing him will make their day. Not sure I will give them the pleasure.</em></p><p></p><p>After the briefing they are told that the leaders are working on something big and that they are close to a breakthrough. The different leaders will be invited to a new war council, but it will take a week or so to make it happen. In the meantime the party will be given intensive courses in different areas, such as Shahalasti diplomacy and court behavior.</p><p></p><p><em>DM note: with all the changes to the party I had to invent a way for Killian to learn a lot of spells fast, otherwise it would not be fun for him. So he spent a few days full time doing some rituals to bind spellbooks to his person. The spellbooks they had in the loot he could just take, any spells besides that he will have to pay for.</em></p><p></p><p><strong>July 11</strong></p><p>A</p><p>fter 4 days of studying, they are tired of it. On their way to the next class, they notice that they are watched and then followed by someone. Gallion who can hide in plain sight, simply vanishes into a doorway and surprise the one following them. It turns out to be one of their fans, Jineer, whom they met in chapter 4.</p><p></p><p>Jineer is first of all just happy to see them. He loves that he knows some famous people. After a little while they drag out of him, that he needs a favor. His girlfriend is ill, she cannot sleep or dream. And she is not the only one suffering from that condition. She is at the infirmary. They agree to help, anything to get away from school. First they have to get to the next class, they can’t really skip the lessons right now. Luckily for them, the class is cancelled. They professor suffers from the same condition and is at the infirmary.</p><p></p><p>They went down to the infirmary to investigate the situation, and after a short talk with the girlfriend, Mira, they suddenly notice a shadow entering the room. The shadow becomes substantial and suddenly they are faced by a Horned Devil, aiming to kill them.</p><p></p><p><em>DM note: The fight was a tactical disaster for them, and they only survived it by a combination of chance and the use of quite a lot of ressources. The horned devil more or less picked them apart at leasure. Killian saw himself as more of a mage and went straight to the back for a few rounds, until he realized that he still had a very decent AC - 29 - and with few spells he had a to hit of around 30... he luckily changed his mind, although he did not do that much in the combat due to becoming stunned.</em></p><p></p><p>Galion tried to get into flanking position, but was caught upfront, and stunned as well, and only saved by Shaith, who had to use quite a few high level spells to keep the other two alive, and Thus not getting into the fight for real. They did not have an NPC with them for the adventure.</p><p></p><p>What tipped the scales was Galion finally managing to sneak attack the devil... that hurt the devil quite a lot, with him having six attacks.</p><p></p><p>All in all, the encounter showed the party that they needed to find a new balance for how to approach deadly situations. Afterwards they were all happy and very pleased with me forcing the bonus adventure on to them, so they could adjust their playstyle accordingly.</p><p></p><p>The fight balanced on the catastrophical with both Gallion and Killian getting stunned repeatedly and both ended up needing major healing spells from Shaith.</p><p></p><p>After the fight, the party realizes that killing the devil did not change anything for the patients. They gather some information and narrow their possible next destination to two places; The wayfarer theater and the archmage’s tower. </p><p></p><p>Since the theater was the scene of a major plot already, they have a dislike for the place, especially Killian. They decide to go there first, as they see it as the most likely place for foul play.</p><p><em></em></p><p><em>DM note: And right they were</em></p><p></p><p>The wayfarers are running a play based on the heroes’ exploits in Dassen at the moment. They did however take quite a few artistic liberties with the play. Killian is portrayed as a womanizing Adonis type, always bare-chested showing off his six-pack and long golden hair Shaith and Galion (Galiana in the show) are both portrayed as female elfs seeking to win Killian’s affection, to be his girl. The portrayal of Shaith is more or less a caricature of Katrina, while Galiana is portrayed as the hardnosed badgirl with a soft heart. The story is loosely based on their exploits in Dassen, although no Trillith is present. Nina Glibhammer is instead the evil Ragesian spy who killed the king’s family.</p><p></p><p>They seek out Tiljann, who plays Nina Glibhammer in the show, and ask her a bit about the entire affair. She does not recall seeing the archmage at the shows, but he might have been there. She has heard that a lot of people have suffered some kind of disease, but cannot say if it is related to the show, as most people in town seems to have seen it.</p><p></p><p>Without any other clues they travel to the archmages tower. No one answers when they knock. They are about to open the door, when Galion decides to check for traps, and finds one. He also manages to trigger the trap in his own face, but is lucky enough to survive the green blast from a prismatic spray.</p><p></p><p><em>DM Note: He almost forgot that he can now find traps, but remembered at the last instance.</em></p><p></p><p>They open the door and see a portal behind the door, and behind that a furnished room. They decide to stoneshape their own way into the tower, to search the room first, only to find that the tower is solid stone.</p><p></p><p><em>DM Note: Hmmm… and no respect for other people’s property as they just stone shaped quite a large hole in the tower. The wizard did not ask for payment later on – he decided to keep a low profile as he kinda messed up a bit when it came to releasing a perpetual foe on the party; more on that issue in a moment.</em></p><p></p><p>They enter the portal and enter a room on the astral plane. The room is twice the diameter of the tower they saw, and there is a door further on. Halfway through the room they activate a programmed image, that ends up waking up four clay golems; the burglary alarm.</p><p></p><p>They defeat the golems without too much hassle and continue across the room and open the door. Behind the door is a hall of memories, with eight alcoves, each holding an illusion of old friends and family. One of the illusions is of Gabal, which Shaith perceives as positive</p><p></p><p>Galion, who enters the hall alone while the other wait outside for him to check the final door, hears someone muttering a chant, sounding like some kind of summoning. He then rushes down the hall and barges into the room, shouting for the others to come.</p><p></p><p>In the room they see a feeble old man. He stops chanting and starts speaking to the party. They soon realize that he is not dangerous or casting spells at the moment.</p><p><em></em></p><p><em>DM note: He basically just cast Gate, so he was probably not completely harmless </em></p><p></p><p>He tells them a lot about what is happening, although they don’t feel he has any proof. Suddenly a figure appears in the room, saying “Obsequies III at service. Targets acquired for termination”, in a robotic kind of voice, and then it attacks.</p><p></p><p>The fight is tough for Galion, as he basically can’t do much damage to the creature. Shaith shows off his new summon nature’s ally spells and summon three Fire elementals, while Killian heads into the fray to hack the construct apart.</p><p></p><p>The fight is tougher than that, as the Marut Inevitable, is capable of dealing a lot of damage and has a high damage reduction. In the end they prevail, and the Marut planeshifts away.. They also realize that they have an enemy for life, they are called inevitables for a reason. They will continue to hunt the party until they are gone. If it fails Obsequies IV will take its place. They are pretty annoyed with the Wizard for that little issue. They do realize however that he was helping them in the fight.</p><p></p><p><em>DM note: And now they can face a Marut whenever I feel like things are too easy for them. I have considered adding one to chapter 11, if it seems like it is going to be too easy, as some posts seem to indicate. We will see. I also have Madness to add to the mix somewhere.</em></p><p></p><p>Having identified the Wayfarer’s theater as the place that the culprit uses for stealing dreams, and realizing that it is a Trillith, the party heads to the boat. They do it the easy way, though, and use the torch to teleport to the Boat.</p><p></p><p><em>DM note: They did not think about the beacon, which they ought to have as they were caught in it. I had already decided that Lyceum had dismantled it. Now that they had control of the Torch they would want to be able to teleport, after all. I will however remind the player’s next time that something was amiss. For now I let it go, as they did not focus on it.</em></p><p></p><p>At the ship the main hatch was locked. Galion immediately recalled the actor’s entrance and they headed that way. As they enter the back of the stage, they see the final part of the scene just before they head to the banquet. They are decided how to enter the Castle. Shaith/Katrina immediately sprouts a flame saying they could just burn it all down, while Galiana grinds her fists together suggesting they go in through the main gate, bashing in heads along the way, showing that might is right. Killian the golden, however is the voice of reason and tell the girls, that they will enter through the hidden entrance in the sewers.</p><p></p><p><em>DM Note: they loved the twisted spin on reality, being entertained by how they were portrayed and how wrong it was. I took a bit of inspiration from the street show portrayal of events in season six of Game of Thrones.</em></p><p></p><p>As the scene ends the Trillith takes the scene, opening a portal stealing dreams from the audience. The party attacks and a show like no other commences, according to the audience.</p><p></p><p><em>DM note: They will speak about it for ages, especially the old lady that was almost cut in half by a fumbled Light of Venya from Killian.</em></p><p></p><p>The fight is not much of a problem for the party. Killian leads with a power word: blind, putting the Trillith a bit out of action. Shaith sings the song of forms, and Galion uses the advantage of blindness to sneak attack their enemy. It does take a bit longer than expected to slay him, as he takes very little damage from their attacks, apart from spells.</p><p></p><p><em>DM note: It took them quite a while puzzling out the damage reduction, but the trillith was blind for a long while, meaning the fight was more puzzle than fight.</em></p><p></p><p>In the end they manage to catch the trillith, who made an error. Being blind, it used its dimension door spell to keep its distance, but at one point Killian stopped moving while Galion pursued the trillith. Unfortunately for the Trillith, it ended up jumping right back to where he stood and he cut some big holes in the creature.</p><p></p><p>After the fight is over a golden trillith appears, and restores everyone’s dreams as a gesture of good will, knowing that the party will help it’s mother in the future.</p><p></p><p>The audience is silent for a long moment, and then they stand up as one, applauding the most incredible play ever. No one really understood the connection with the secret entrance and the special show the Trillith announced, but visually it was incredible, almost like it was real…</p><p></p><p><strong>End of the bonus adventure</strong></p><p></p><p><em>DM musings: The adventure was exactly as expected, a good way to test the players and for them to find the new group dynamics. It was tougher than they expected regarding to the foes being quite the challenge. Galion was unhappy with the many constructs, but that is often the problem with sneak attack builds.</em></p><p><em></em></p><p><em>Overall I am happy we took the detour, and so are players. They are now ready to head on in the campaign facing the challenges that await them there.</em></p><p><em></em></p><p><em>First up will be the second war council, which has more or less turned into a 26 pages play, that I am looking forward to quite a lot.</em></p></blockquote><p></p>
[QUOTE="Mrpereira, post: 6966285, member: 6781484"] [B]The party Galion – Elf ranger lvl. 5 / Rogue 2 / Assasin 8 Shaith – Fire elf Wizard 1(with precocious apprentice feat)/Druid 5/Arcane Hierophant 9 Killian – Human Wizard 1(with precocious apprentice feat)/priest of Heironious lvl. 3 / Mystic theurge 10 / frost mage 1 NPC Lieutenant Waxillian Ricky – Paladin 15 (not present for most of the adventure)[/B] [I]DM note: So we had our latest session on saturday, and as promised I used the bonus adventure #5 from the compilation. At first I am not sure if the party really thought it was a great idea, but 2 rounds into the first encounter they all agreed that it was a very good idea I had. [/I] [B]July 6 continued[/B] The session started with the party returning to Seaquen. First they arrived at the prison, as usual. After a long time, considering they are known people they are let out by Johund, the adjutant from the first war council. He takes them back to Seaquen, at very low speed. They also have an escort of four warrior types and four spell casters. They grumble a bit about the speed but that is all. When they arrive at Seaquen they realize that the delay is caused by a very hastily arranged parade in their honor. [I]DM note: they loved that part.[/I] After the parade they are given quarters at Lyceum and together with Wax they divide their loot. After that they join the town for the big party, and major hangovers they following day. [B]July 7[/B] They meet up with Simeon, Kiernan and Haddin at Lyceum and they brief the leaders on the situation, and also of Katrina’s betrayal. Haddin mouthes almost silently that she only got her position due to the party, and that Ragesian traitors do seem to love them. Killian mouthed back: I will kill you one day. [I]DM note: They loathe Haddin with a vengeance. Killing him will make their day. Not sure I will give them the pleasure.[/I] After the briefing they are told that the leaders are working on something big and that they are close to a breakthrough. The different leaders will be invited to a new war council, but it will take a week or so to make it happen. In the meantime the party will be given intensive courses in different areas, such as Shahalasti diplomacy and court behavior. [I]DM note: with all the changes to the party I had to invent a way for Killian to learn a lot of spells fast, otherwise it would not be fun for him. So he spent a few days full time doing some rituals to bind spellbooks to his person. The spellbooks they had in the loot he could just take, any spells besides that he will have to pay for.[/I] [B]July 11[/B] A fter 4 days of studying, they are tired of it. On their way to the next class, they notice that they are watched and then followed by someone. Gallion who can hide in plain sight, simply vanishes into a doorway and surprise the one following them. It turns out to be one of their fans, Jineer, whom they met in chapter 4. Jineer is first of all just happy to see them. He loves that he knows some famous people. After a little while they drag out of him, that he needs a favor. His girlfriend is ill, she cannot sleep or dream. And she is not the only one suffering from that condition. She is at the infirmary. They agree to help, anything to get away from school. First they have to get to the next class, they can’t really skip the lessons right now. Luckily for them, the class is cancelled. They professor suffers from the same condition and is at the infirmary. They went down to the infirmary to investigate the situation, and after a short talk with the girlfriend, Mira, they suddenly notice a shadow entering the room. The shadow becomes substantial and suddenly they are faced by a Horned Devil, aiming to kill them. [I]DM note: The fight was a tactical disaster for them, and they only survived it by a combination of chance and the use of quite a lot of ressources. The horned devil more or less picked them apart at leasure. Killian saw himself as more of a mage and went straight to the back for a few rounds, until he realized that he still had a very decent AC - 29 - and with few spells he had a to hit of around 30... he luckily changed his mind, although he did not do that much in the combat due to becoming stunned.[/I] Galion tried to get into flanking position, but was caught upfront, and stunned as well, and only saved by Shaith, who had to use quite a few high level spells to keep the other two alive, and Thus not getting into the fight for real. They did not have an NPC with them for the adventure. What tipped the scales was Galion finally managing to sneak attack the devil... that hurt the devil quite a lot, with him having six attacks. All in all, the encounter showed the party that they needed to find a new balance for how to approach deadly situations. Afterwards they were all happy and very pleased with me forcing the bonus adventure on to them, so they could adjust their playstyle accordingly. The fight balanced on the catastrophical with both Gallion and Killian getting stunned repeatedly and both ended up needing major healing spells from Shaith. After the fight, the party realizes that killing the devil did not change anything for the patients. They gather some information and narrow their possible next destination to two places; The wayfarer theater and the archmage’s tower. Since the theater was the scene of a major plot already, they have a dislike for the place, especially Killian. They decide to go there first, as they see it as the most likely place for foul play. [I] DM note: And right they were[/I] The wayfarers are running a play based on the heroes’ exploits in Dassen at the moment. They did however take quite a few artistic liberties with the play. Killian is portrayed as a womanizing Adonis type, always bare-chested showing off his six-pack and long golden hair Shaith and Galion (Galiana in the show) are both portrayed as female elfs seeking to win Killian’s affection, to be his girl. The portrayal of Shaith is more or less a caricature of Katrina, while Galiana is portrayed as the hardnosed badgirl with a soft heart. The story is loosely based on their exploits in Dassen, although no Trillith is present. Nina Glibhammer is instead the evil Ragesian spy who killed the king’s family. They seek out Tiljann, who plays Nina Glibhammer in the show, and ask her a bit about the entire affair. She does not recall seeing the archmage at the shows, but he might have been there. She has heard that a lot of people have suffered some kind of disease, but cannot say if it is related to the show, as most people in town seems to have seen it. Without any other clues they travel to the archmages tower. No one answers when they knock. They are about to open the door, when Galion decides to check for traps, and finds one. He also manages to trigger the trap in his own face, but is lucky enough to survive the green blast from a prismatic spray. [I]DM Note: He almost forgot that he can now find traps, but remembered at the last instance.[/I] They open the door and see a portal behind the door, and behind that a furnished room. They decide to stoneshape their own way into the tower, to search the room first, only to find that the tower is solid stone. [I]DM Note: Hmmm… and no respect for other people’s property as they just stone shaped quite a large hole in the tower. The wizard did not ask for payment later on – he decided to keep a low profile as he kinda messed up a bit when it came to releasing a perpetual foe on the party; more on that issue in a moment.[/I] They enter the portal and enter a room on the astral plane. The room is twice the diameter of the tower they saw, and there is a door further on. Halfway through the room they activate a programmed image, that ends up waking up four clay golems; the burglary alarm. They defeat the golems without too much hassle and continue across the room and open the door. Behind the door is a hall of memories, with eight alcoves, each holding an illusion of old friends and family. One of the illusions is of Gabal, which Shaith perceives as positive Galion, who enters the hall alone while the other wait outside for him to check the final door, hears someone muttering a chant, sounding like some kind of summoning. He then rushes down the hall and barges into the room, shouting for the others to come. In the room they see a feeble old man. He stops chanting and starts speaking to the party. They soon realize that he is not dangerous or casting spells at the moment. [I] DM note: He basically just cast Gate, so he was probably not completely harmless [/I] He tells them a lot about what is happening, although they don’t feel he has any proof. Suddenly a figure appears in the room, saying “Obsequies III at service. Targets acquired for termination”, in a robotic kind of voice, and then it attacks. The fight is tough for Galion, as he basically can’t do much damage to the creature. Shaith shows off his new summon nature’s ally spells and summon three Fire elementals, while Killian heads into the fray to hack the construct apart. The fight is tougher than that, as the Marut Inevitable, is capable of dealing a lot of damage and has a high damage reduction. In the end they prevail, and the Marut planeshifts away.. They also realize that they have an enemy for life, they are called inevitables for a reason. They will continue to hunt the party until they are gone. If it fails Obsequies IV will take its place. They are pretty annoyed with the Wizard for that little issue. They do realize however that he was helping them in the fight. [I]DM note: And now they can face a Marut whenever I feel like things are too easy for them. I have considered adding one to chapter 11, if it seems like it is going to be too easy, as some posts seem to indicate. We will see. I also have Madness to add to the mix somewhere.[/I] Having identified the Wayfarer’s theater as the place that the culprit uses for stealing dreams, and realizing that it is a Trillith, the party heads to the boat. They do it the easy way, though, and use the torch to teleport to the Boat. [I]DM note: They did not think about the beacon, which they ought to have as they were caught in it. I had already decided that Lyceum had dismantled it. Now that they had control of the Torch they would want to be able to teleport, after all. I will however remind the player’s next time that something was amiss. For now I let it go, as they did not focus on it.[/I] At the ship the main hatch was locked. Galion immediately recalled the actor’s entrance and they headed that way. As they enter the back of the stage, they see the final part of the scene just before they head to the banquet. They are decided how to enter the Castle. Shaith/Katrina immediately sprouts a flame saying they could just burn it all down, while Galiana grinds her fists together suggesting they go in through the main gate, bashing in heads along the way, showing that might is right. Killian the golden, however is the voice of reason and tell the girls, that they will enter through the hidden entrance in the sewers. [I]DM Note: they loved the twisted spin on reality, being entertained by how they were portrayed and how wrong it was. I took a bit of inspiration from the street show portrayal of events in season six of Game of Thrones.[/I] As the scene ends the Trillith takes the scene, opening a portal stealing dreams from the audience. The party attacks and a show like no other commences, according to the audience. [I]DM note: They will speak about it for ages, especially the old lady that was almost cut in half by a fumbled Light of Venya from Killian.[/I] The fight is not much of a problem for the party. Killian leads with a power word: blind, putting the Trillith a bit out of action. Shaith sings the song of forms, and Galion uses the advantage of blindness to sneak attack their enemy. It does take a bit longer than expected to slay him, as he takes very little damage from their attacks, apart from spells. [I]DM note: It took them quite a while puzzling out the damage reduction, but the trillith was blind for a long while, meaning the fight was more puzzle than fight.[/I] In the end they manage to catch the trillith, who made an error. Being blind, it used its dimension door spell to keep its distance, but at one point Killian stopped moving while Galion pursued the trillith. Unfortunately for the Trillith, it ended up jumping right back to where he stood and he cut some big holes in the creature. After the fight is over a golden trillith appears, and restores everyone’s dreams as a gesture of good will, knowing that the party will help it’s mother in the future. The audience is silent for a long moment, and then they stand up as one, applauding the most incredible play ever. No one really understood the connection with the secret entrance and the special show the Trillith announced, but visually it was incredible, almost like it was real… [B]End of the bonus adventure[/B] [I]DM musings: The adventure was exactly as expected, a good way to test the players and for them to find the new group dynamics. It was tougher than they expected regarding to the foes being quite the challenge. Galion was unhappy with the many constructs, but that is often the problem with sneak attack builds. Overall I am happy we took the detour, and so are players. They are now ready to head on in the campaign facing the challenges that await them there. First up will be the second war council, which has more or less turned into a 26 pages play, that I am looking forward to quite a lot.[/I] [/QUOTE]
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MrPereira's WOTBS D&D 3.5 Campaign (SPOILERS IN THE POSTS)
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