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MrPereira's WOTBS D&D 3.5 Campaign (SPOILERS IN THE POSTS)
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<blockquote data-quote="Mrpereira" data-source="post: 7212218" data-attributes="member: 6781484"><p>Wow... has it really been 6 months since my last update here? Sorry... I have been pretty busy with real life and these updates do take a lot of time to write... well enough with excuses for now.</p><p></p><p>Since my last update we have actually played a bit further on - the update below is the last part of chapter 9, and we are actually about half way into chapter 11, so the campaign is still going strong. I also purchased Zeitgeist and I am doing my best to convince the other three that we should play it when we are done with WOTBS (for the next 3-5 years that is <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" />). The setting (to a small degree) and the amount of investigation that Zeitgeist has initially is the hurdle I have to overcome to convince them - the good ratings do help a lot, so I am hopeful and positive about that outcome.</p><p></p><p>Anyway... back to the updates:</p><p></p><p></p><p><strong>July 20 continued</strong></p><p></p><p></p><p><em>DM note: The last session ended late at night, and the long talk with Vigilance was taken at the beginning of this session, even though it technically would have happened before leaving the tower.</em></p><p></p><p>After freering Vigilance they spend a while getting a lot of information out of him regarding the Trillith and the festival of dreams. They learn that Trilla is the mother of the Trilliths and that she is kept captive out of fear that when she dies, they all die. Vigilance admits that he helped capture Trilla a long time ago, but now has come to regret that action and now believes that if the Trillith cannot survive the death of their mother, then their existence is unnatural and should be brought to an end.</p><p></p><p><em>DM note: Players always feel wary when NPCs show that kind of fatalism.</em></p><p></p><p>He also tells them that it is almost certainly a fact that all Trillith who has the chance will come after Vigilance and try to kill him and that he needs their protection.</p><p></p><p>Also he adds that at the moment he does not know of a way for the players to reach Trilla, but he will try to find a way for them, but since they are not Trillith they cannot use the way he knows of.</p><p></p><p>After this jump back in time, the story is rejoined at the alliance HQ. The players have a long talk with the alliance leadership about how to handle the situation with General Danava. They decide to bring Kathor Danava with them to the meeting.</p><p></p><p>At the meeting everything goes smoothly until Legate Korvus shows up.</p><p></p><p><em>DM note: I tried to play him a bit like Christoph Waltz’s character in Inglorious Basterds.</em></p><p></p><p>Legate Korvus enters the area slowly clapping his hands. He introduces himself to the PCs and smirks at General Danava while saying that he is not suprised that he is a traitor. He apologizes to the players saying that General Danava actually cannot surrender control of the army, as the general is no longer in control of the army and that he will take over negotiations on behalf of Ragesia.</p><p></p><p>He then smiles and asks the players what they will offer him to withdraw the Ragesian forces. The PCs turn to the traditional approach of sparing lifes to which the Legate just laughs and answer that why should he be bothered with the life of soldiers, they will die sometime within the next 50 years anyway, so why bother saving them?</p><p></p><p><em>DM Note: I loved the momentary pause that response gave, but I have to give it to my PCs, they recovered quickly.</em></p><p></p><p>It does not take PCs long to realize that their view on the world differs quite a lot from Legate Kolvus’ and the negotiations break down and a fight begins.</p><p></p><p>Korvus has two bodyguards who turn out to be Trillith, and they try to kill Vigilance, but fail. The combined force of the alliance prevails without much trouble.</p><p></p><p><em>DM note: And I got the chance to show that Lord Shaaladel was more than an up-stuck-son-of-bitch.</em></p><p></p><p>When the battle is clearly lost, Legate Kolvus politely excuses himself from the rest of the fight, thanks the party for their time and says he looks forward to meeting them again, leaving the player’s a bit annoyed at not being able to get to him.</p><p></p><p>After Kolvus has left they resume the negotiations. General Danava helped fight the Trillith and got a little goodwill from that action. The two parties reach an agreement. Even though the Party would have wanted to disarm the Ragesian army, it is a point they end up conceding. General Danava tells them that he cannot accept that demand according to his Geas as it will weaken the Ragesian army. Since Kolvus has turned quite a lot of officers only part of the army follow Danavas orders. Shaith turns into a bird and Dominates a colonel who had been turned, and thus helped reducing the remaining threat in Gate Pass.</p><p></p><p><em>DM Note: I told the party that the remaining Ragesians keep on fighting for a while until they are defeated. It takes some days and happens in the background of the rest of the adventure.</em></p><p><em>After a long day and a lot of fighting the party retreat to the safe house and go to sleep, safe and sound… or so they believed.</em></p><p></p><p>All of a sudden they find themselves in a kind of dreamworld with an enemy out to kill them. Shaith and Gallion both manage to resist the pull and are able to act in both the waking and dreaming world.</p><p></p><p>The fight starts out badly for the party as Killian is dominated and told to kill the others. Killian sets out to kill Wax while the unknown assailant takes on Shaith. Gallion chooses to act in the real world to protect the bodies, as he fears an attack in the real world as well. Wax is getting pummeled by Killian and is heading towards a sure death when Gallion decides that the only way to save the party from Killian them all is to kill him in the real world and hope they can bring him back to life later on. </p><p></p><p><em>DM Note: And another one bites the dust – and I didn’t even do it this time </em></p><p></p><p>After eliminating the threat from Killian the three remaining players take on the enemy, who is more than a handful for the resource-depleted party.</p><p></p><p><em>DM note: This trap is very much a death trap if you don’t watch out as the party has used a lot of ressources</em></p><p></p><p>The fight does not go the way the party wants it. Gallion is dominated and Shaith decides to raise and anti-life shell to keep the enemy at bay while he plans to go to the real world.</p><p></p><p><em>DM note: I loved Shaith’s face at what happened then. I told him that the enemy moves close to him. He said that he has an antilife barrier up. I said yes I know. Shaith then asked me, isn’t the enemy alive, and I just looked at him and said… no… and now that you realise that you notice those nice fangs that she is baring… for some reason he did not find that situation as fun as his enemy did </em></p><p></p><p>Gallion being dominated and asked to kill the others simply states that he returns to the real world – and all the defenseless bodies.</p><p></p><p><em>DM note: And here I had to think fast or end the campaign. Thus enters the high priest of Killian’s order in a moment.</em></p><p></p><p>Shaith, being a druid has a large bear that he orders to grapple Gallion, which succeeded, luckily for the party. At this moment the Hieronious highpriest enters to see what all the commotion is about and is shocked at what he sees. With the help of a few dispel evil spells he forces the spell to end and Shaith is able to leave the dreaming on his own. </p><p></p><p>The highpriest is able to use one of the True resurrection scrolls that they bought and Killian returns to life. Gallion gets ready to start defending his actions, and almost drops his jaw when Killain just looks at him and says thank you for saving me from myself. It was the right thing to do.</p><p></p><p><em>DM note: After all this time and all the enmity between the two, all it took for them to become friends was for one to kill the other… talk about tough love <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></em></p><p></p><p>Before going to sleep again, or at least trying to, they talk about the attack. They conclude that they were attacked by a female vampire, but due to the darkness they couldn’t see more and basically end up having more questions than answers. They do agree that it was most likely not Leska.</p><p></p><p><strong>July 21</strong></p><p></p><p>The following morning it is time to celebrate the peace and the High Priest of Hieronious remind them of the Gate Pass custom of bringing an urn with a wish</p><p></p><p><em>DM Note: They had that gut feeling that it would be bad, but as Killian put it, I owe that man my life, if he wants me to write a wish and put it in an urn, that is what I do.</em></p><p></p><p>The festival begins at noon when the sun stands high in the sky. All the urns with dreams are placed around the colossal statue of Coaltongue. The ceremony starts with Lord Shaaladel as leader of the alliance holding a long and winding speech, before the real celebration can begin and dreams are read.</p><p></p><p>Just as the celebration is close to the conclusion a Trillith suddenly appears among the priest with a handful of urns, they player’s urns. She is sensual, sexy and extremely alluring and attractive. She is Desire. She throws the urns to the ground and chaos erupts.</p><p></p><p><em>DM Note: I had Madness reappear here and had her as a stand by addition to the action if she was needed. She wasn’t as you will see in a moment.</em></p><p></p><p>The personal nightmares seemed to be pretty much spot on, but they weren’t much of a threat to the party.</p><p></p><p>The party soon overcame their enemies and focused on Desire. She was clearly on the defense when she suddenly points to the statue and shouts in triumph as a lot of Trillith fly into it and with a screech of breaking metal, the colossus starts to move.</p><p></p><p>The first thing to colossus does is lashing out at the closest enemy, Galion, and squashes him beyond any hope of survival.</p><p></p><p><em>DM note: And that was the end of that friendship between Killian and Galion.</em></p><p></p><p>As the colossus lifts its massive torch the party notices something in the air above Galions squashed body; his soul. The soul hovers between the black scimitar and the living blade for what seems to be an indeterminable time</p><p></p><p>Shaith is staring in horror – he knows that only Galion and his bond with the living blade are keeping the last remnant of Inenotdar alive. Killian stares at the black scimitar that he from the first time he saw it has deemed an item of evil. Both of them already figured out that Galion’s soul was doomed and he would never be able to be resurrected should he die.</p><p>With a final sigh, the soul seems release its final grip on the world and chooses which sword to flow into… Galions soul flies into the black scimitar, leaving the living blade as a wooden stick.</p><p></p><p><em>DM note: Galion made the choice himself. He said that his reasoning was this: His heart belonged to Ycengled. If he had chosen to flow into the living blade he would have ended up in Innenotdar and never returned to Ycengled. By joining the Black Scimitar his soul at least had some hope of returning to his homeland. Shaith looked on in horror as his homeland was just irrevocably destroyed, barring some miracle. I haven’t decided yet if they can bring it back, but I am mostly inclined to leaving Innenotdar as a black and dead area for evermore, thanks to Galion choosing Rhuarc’s scimitar. But let us see.</em></p><p></p><p>The action returns and the colossus keep on rampaging. Vigilance runs away, hidden with the help of Metamorphorsis. True to the theme of this session, things do not really go the way of the party. The only enemy that the Colossus can see is Metamorphorsis, whom he graps and swallows. The party tries to fight to colossus while they hear the death screams from inside it from Metamorphorsis.</p><p></p><p>And then she dies, granting her boon to Killian, who suddenly grows to be 90 feet tall. </p><p></p><p><em>DM note: One could almost hear the them from Rocky, when he is hanging on the ropes, everything looks lost and he suddenly lands a hit on his opponent and turns the tide of the battle.</em></p><p></p><p>90 feet Killian is too much of a threat to the colossus and he dismantles it rather quickly. As the head is broken off another Trillith flies out and start to attacking Killian’s companions. Killian just keep on dismantliong the statue, and when he finds the heart he smashes it and the statue. The new Trillith dies with the statue and Vigilance is able to close the way in to Gate Pass sealing out the rest of the Trillith.</p><p></p><p>A commotion suddenly erupts around the corpse of the last Trillith, it turns out that it is identical to Killian, and if one wouldn’t know better it would be easy to believe that it was him. The last Trillith was Victory, and Killian is the face of just that.</p><p></p><p>After a few hours Killian returns to his own size and the chapter and session ended.</p><p></p><p><em>End of chapter musings: This was one hell of a tough adventure with some pretty hard fights. The fight with Vorax-Hûl was one tough nut for the party and the fight in the dreamspell as well as the fight with the colossus cost a PC life each time.</em></p><p><em></em></p><p><em>I loved Rantle’s speeches, even if I had to make a little too much up myself – it should have been part of the adventure. It was so lovely seeing them realize that the festival of dreams, the event they thought they had several months to avert would happen the next day.</em></p><p><em></em></p><p><em>The fight with the colossus was not to my liking, it lacked some kind of flow. The idea of having the party need to figure out how to take it out sounded good, but I found it didn’t work that well in our group. Luckily this got fixed by 90 feet Killian who just beat it to pulp.</em></p><p><em></em></p><p><em>In general I liked the adventure and the fact that it brought closure to Gate Pass and brought the players full circle and home as heroes. </em></p><p><em></em></p><p><em>Now all that remains is to take out the three main threats… easy peasy… right? </em><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /></p><p></p><p></p><p>I won't make any promises on the next update but as I said in the beginning of the post we completed chapter 10, so I "just" need to write it up...</p></blockquote><p></p>
[QUOTE="Mrpereira, post: 7212218, member: 6781484"] Wow... has it really been 6 months since my last update here? Sorry... I have been pretty busy with real life and these updates do take a lot of time to write... well enough with excuses for now. Since my last update we have actually played a bit further on - the update below is the last part of chapter 9, and we are actually about half way into chapter 11, so the campaign is still going strong. I also purchased Zeitgeist and I am doing my best to convince the other three that we should play it when we are done with WOTBS (for the next 3-5 years that is :cool:). The setting (to a small degree) and the amount of investigation that Zeitgeist has initially is the hurdle I have to overcome to convince them - the good ratings do help a lot, so I am hopeful and positive about that outcome. Anyway... back to the updates: [B]July 20 continued[/B] [I]DM note: The last session ended late at night, and the long talk with Vigilance was taken at the beginning of this session, even though it technically would have happened before leaving the tower.[/I] After freering Vigilance they spend a while getting a lot of information out of him regarding the Trillith and the festival of dreams. They learn that Trilla is the mother of the Trilliths and that she is kept captive out of fear that when she dies, they all die. Vigilance admits that he helped capture Trilla a long time ago, but now has come to regret that action and now believes that if the Trillith cannot survive the death of their mother, then their existence is unnatural and should be brought to an end. [I]DM note: Players always feel wary when NPCs show that kind of fatalism.[/I] He also tells them that it is almost certainly a fact that all Trillith who has the chance will come after Vigilance and try to kill him and that he needs their protection. Also he adds that at the moment he does not know of a way for the players to reach Trilla, but he will try to find a way for them, but since they are not Trillith they cannot use the way he knows of. After this jump back in time, the story is rejoined at the alliance HQ. The players have a long talk with the alliance leadership about how to handle the situation with General Danava. They decide to bring Kathor Danava with them to the meeting. At the meeting everything goes smoothly until Legate Korvus shows up. [I]DM note: I tried to play him a bit like Christoph Waltz’s character in Inglorious Basterds.[/I] Legate Korvus enters the area slowly clapping his hands. He introduces himself to the PCs and smirks at General Danava while saying that he is not suprised that he is a traitor. He apologizes to the players saying that General Danava actually cannot surrender control of the army, as the general is no longer in control of the army and that he will take over negotiations on behalf of Ragesia. He then smiles and asks the players what they will offer him to withdraw the Ragesian forces. The PCs turn to the traditional approach of sparing lifes to which the Legate just laughs and answer that why should he be bothered with the life of soldiers, they will die sometime within the next 50 years anyway, so why bother saving them? [I]DM Note: I loved the momentary pause that response gave, but I have to give it to my PCs, they recovered quickly.[/I] It does not take PCs long to realize that their view on the world differs quite a lot from Legate Kolvus’ and the negotiations break down and a fight begins. Korvus has two bodyguards who turn out to be Trillith, and they try to kill Vigilance, but fail. The combined force of the alliance prevails without much trouble. [I]DM note: And I got the chance to show that Lord Shaaladel was more than an up-stuck-son-of-bitch.[/I] When the battle is clearly lost, Legate Kolvus politely excuses himself from the rest of the fight, thanks the party for their time and says he looks forward to meeting them again, leaving the player’s a bit annoyed at not being able to get to him. After Kolvus has left they resume the negotiations. General Danava helped fight the Trillith and got a little goodwill from that action. The two parties reach an agreement. Even though the Party would have wanted to disarm the Ragesian army, it is a point they end up conceding. General Danava tells them that he cannot accept that demand according to his Geas as it will weaken the Ragesian army. Since Kolvus has turned quite a lot of officers only part of the army follow Danavas orders. Shaith turns into a bird and Dominates a colonel who had been turned, and thus helped reducing the remaining threat in Gate Pass. [I]DM Note: I told the party that the remaining Ragesians keep on fighting for a while until they are defeated. It takes some days and happens in the background of the rest of the adventure. After a long day and a lot of fighting the party retreat to the safe house and go to sleep, safe and sound… or so they believed.[/I] All of a sudden they find themselves in a kind of dreamworld with an enemy out to kill them. Shaith and Gallion both manage to resist the pull and are able to act in both the waking and dreaming world. The fight starts out badly for the party as Killian is dominated and told to kill the others. Killian sets out to kill Wax while the unknown assailant takes on Shaith. Gallion chooses to act in the real world to protect the bodies, as he fears an attack in the real world as well. Wax is getting pummeled by Killian and is heading towards a sure death when Gallion decides that the only way to save the party from Killian them all is to kill him in the real world and hope they can bring him back to life later on. [I]DM Note: And another one bites the dust – and I didn’t even do it this time [/I] After eliminating the threat from Killian the three remaining players take on the enemy, who is more than a handful for the resource-depleted party. [I]DM note: This trap is very much a death trap if you don’t watch out as the party has used a lot of ressources[/I] The fight does not go the way the party wants it. Gallion is dominated and Shaith decides to raise and anti-life shell to keep the enemy at bay while he plans to go to the real world. [I]DM note: I loved Shaith’s face at what happened then. I told him that the enemy moves close to him. He said that he has an antilife barrier up. I said yes I know. Shaith then asked me, isn’t the enemy alive, and I just looked at him and said… no… and now that you realise that you notice those nice fangs that she is baring… for some reason he did not find that situation as fun as his enemy did [/I] Gallion being dominated and asked to kill the others simply states that he returns to the real world – and all the defenseless bodies. [I]DM note: And here I had to think fast or end the campaign. Thus enters the high priest of Killian’s order in a moment.[/I] Shaith, being a druid has a large bear that he orders to grapple Gallion, which succeeded, luckily for the party. At this moment the Hieronious highpriest enters to see what all the commotion is about and is shocked at what he sees. With the help of a few dispel evil spells he forces the spell to end and Shaith is able to leave the dreaming on his own. The highpriest is able to use one of the True resurrection scrolls that they bought and Killian returns to life. Gallion gets ready to start defending his actions, and almost drops his jaw when Killain just looks at him and says thank you for saving me from myself. It was the right thing to do. [I]DM note: After all this time and all the enmity between the two, all it took for them to become friends was for one to kill the other… talk about tough love :D[/I] Before going to sleep again, or at least trying to, they talk about the attack. They conclude that they were attacked by a female vampire, but due to the darkness they couldn’t see more and basically end up having more questions than answers. They do agree that it was most likely not Leska. [B]July 21[/B] The following morning it is time to celebrate the peace and the High Priest of Hieronious remind them of the Gate Pass custom of bringing an urn with a wish [I]DM Note: They had that gut feeling that it would be bad, but as Killian put it, I owe that man my life, if he wants me to write a wish and put it in an urn, that is what I do.[/I] The festival begins at noon when the sun stands high in the sky. All the urns with dreams are placed around the colossal statue of Coaltongue. The ceremony starts with Lord Shaaladel as leader of the alliance holding a long and winding speech, before the real celebration can begin and dreams are read. Just as the celebration is close to the conclusion a Trillith suddenly appears among the priest with a handful of urns, they player’s urns. She is sensual, sexy and extremely alluring and attractive. She is Desire. She throws the urns to the ground and chaos erupts. [I]DM Note: I had Madness reappear here and had her as a stand by addition to the action if she was needed. She wasn’t as you will see in a moment.[/I] The personal nightmares seemed to be pretty much spot on, but they weren’t much of a threat to the party. The party soon overcame their enemies and focused on Desire. She was clearly on the defense when she suddenly points to the statue and shouts in triumph as a lot of Trillith fly into it and with a screech of breaking metal, the colossus starts to move. The first thing to colossus does is lashing out at the closest enemy, Galion, and squashes him beyond any hope of survival. [I]DM note: And that was the end of that friendship between Killian and Galion.[/I] As the colossus lifts its massive torch the party notices something in the air above Galions squashed body; his soul. The soul hovers between the black scimitar and the living blade for what seems to be an indeterminable time Shaith is staring in horror – he knows that only Galion and his bond with the living blade are keeping the last remnant of Inenotdar alive. Killian stares at the black scimitar that he from the first time he saw it has deemed an item of evil. Both of them already figured out that Galion’s soul was doomed and he would never be able to be resurrected should he die. With a final sigh, the soul seems release its final grip on the world and chooses which sword to flow into… Galions soul flies into the black scimitar, leaving the living blade as a wooden stick. [I]DM note: Galion made the choice himself. He said that his reasoning was this: His heart belonged to Ycengled. If he had chosen to flow into the living blade he would have ended up in Innenotdar and never returned to Ycengled. By joining the Black Scimitar his soul at least had some hope of returning to his homeland. Shaith looked on in horror as his homeland was just irrevocably destroyed, barring some miracle. I haven’t decided yet if they can bring it back, but I am mostly inclined to leaving Innenotdar as a black and dead area for evermore, thanks to Galion choosing Rhuarc’s scimitar. But let us see.[/I] The action returns and the colossus keep on rampaging. Vigilance runs away, hidden with the help of Metamorphorsis. True to the theme of this session, things do not really go the way of the party. The only enemy that the Colossus can see is Metamorphorsis, whom he graps and swallows. The party tries to fight to colossus while they hear the death screams from inside it from Metamorphorsis. And then she dies, granting her boon to Killian, who suddenly grows to be 90 feet tall. [I]DM note: One could almost hear the them from Rocky, when he is hanging on the ropes, everything looks lost and he suddenly lands a hit on his opponent and turns the tide of the battle.[/I] 90 feet Killian is too much of a threat to the colossus and he dismantles it rather quickly. As the head is broken off another Trillith flies out and start to attacking Killian’s companions. Killian just keep on dismantliong the statue, and when he finds the heart he smashes it and the statue. The new Trillith dies with the statue and Vigilance is able to close the way in to Gate Pass sealing out the rest of the Trillith. A commotion suddenly erupts around the corpse of the last Trillith, it turns out that it is identical to Killian, and if one wouldn’t know better it would be easy to believe that it was him. The last Trillith was Victory, and Killian is the face of just that. After a few hours Killian returns to his own size and the chapter and session ended. [I]End of chapter musings: This was one hell of a tough adventure with some pretty hard fights. The fight with Vorax-Hûl was one tough nut for the party and the fight in the dreamspell as well as the fight with the colossus cost a PC life each time. I loved Rantle’s speeches, even if I had to make a little too much up myself – it should have been part of the adventure. It was so lovely seeing them realize that the festival of dreams, the event they thought they had several months to avert would happen the next day. The fight with the colossus was not to my liking, it lacked some kind of flow. The idea of having the party need to figure out how to take it out sounded good, but I found it didn’t work that well in our group. Luckily this got fixed by 90 feet Killian who just beat it to pulp. In general I liked the adventure and the fact that it brought closure to Gate Pass and brought the players full circle and home as heroes. Now all that remains is to take out the three main threats… easy peasy… right? [/I]:D I won't make any promises on the next update but as I said in the beginning of the post we completed chapter 10, so I "just" need to write it up... [/QUOTE]
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MrPereira's WOTBS D&D 3.5 Campaign (SPOILERS IN THE POSTS)
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