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Muddled Pasts - Pathfinder 3.5
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<blockquote data-quote="jydog1" data-source="post: 5276737" data-attributes="member: 48156"><p><strong>Session #3 - 08/09/10 - Heart of Glass</strong></p><p></p><p>From the journal of Grezzalik M'Rethan:</p><p></p><p>Some days you can't do anything right. Your spells all fizzle, you can't hit the broad side of a barn with a slingstone, and you can't even tell when a woman is throwing herself at you (even if it might be a trap!).</p><p></p><p>Other days, though, you can't seem to do any wrong. And yet people still die horrible deaths. Sandpoint (have I been calling it Sandport? hell, I can't keep it straight) is a town in trouble, and we might be the only hope. By Selwyn's Eyes, I hope not, but it's looking that way. How did this happen?</p><p></p><p>The talk with the sheriff was pretty much what I expected it to be. With a local woodswoman they contract out there to fill us in on the local goblin tribes, Hemlock hired us to be a special attachment to the tiny guard force. Evidently we're inspirational to the townsfolk. Trixie, Tofa and Telbaine, of course, began trying to renegotiate our fairly lucrative deal, but in the end they agreed and after a night's rest, we headed out. Well, there's a thing about that weird clock in the inn - I tried to study it, and it seemed that when I'd gone upstairs I'd lost track of time and had two hours just flash by. Odd. Anyway, Hemlock was heading off to Magnadar to try to hire more help.</p><p></p><p>So, we walked around Sandpoint, meeting people, talking with tradefolk - or, In Tofa's case, trying to get the slow on the uptake Dos Korvute to understand that she was interested in him, and picking up bits of info. Some kids told us they'd been warned away from the festival by a big guy with a demon on his shield, which we traced back to Korvute. He'd sold the guy and his Sorgarvai companion - a woman with jet black skin, possibly a spellcaster - far more weapons they they probably needed. I started to have a sneaking suspicion they had something to do with this, which was obvious since they knew the attack on the town was coming. We also discovered that the body of the former priest, who died 5 years ago when the church burned down, was stolen during that raid, which was probably the main objective. His daughter was supposedly killed in the same fire, but no trace of her was ever found. As the ranger had told us that the cohesion the five goblin tribes were working together with was highly unusual, her death seemed less likely.</p><p></p><p>Things happened quickly then, as they often do. A staffer from our inn, frightened and out of breath, came running up to us. Amiko, the owner, had been missing since last night, and she'd 'found' a letter in her room. It was from her brother Tsuso, a half-elf bastard offspring that was nothing but trouble for the house.</p><p></p><p>Yes, I appreciated the irony, but it wasn't a laughing matter. From the letter he seemed unhinged, and he had begged his sister to come see him at the family glassworks last night at midnight. After some quick discussion - I thought we were overstepping our authority, but I was outvoted along with some remarks, as usual, from Trixie deriding my ability to close with a woman. So much smart-ass stuffed into such a tiny package!</p><p></p><p>The glassworks didn't seem right. The smokestacks were puffing away but all the shades were drawn and the baker said she hadn't seen the workers come out for days. The doors were locked but my concern that we didn't have the power to break in was overruled as Trixie popped the lock with suspicious ease. Inside we heard the unfortunately familiar sound of goblins causing mayhem behind some doors, and thus we set about trying to save the day again.</p><p></p><p>For some, it was too late. Limbs were strewn about the massive room, and one figure had been killed by having molten glass poured on him repeatedly. 7 or 8 goblins were having a jolly old time, which we decided to stop. I'm certainly not seasoned when it comes to conflict, but this was probably my finest hour so far. My summoned dog tore one goblin apart, and I blasted two unconscious with an illusory rainbow that blazed from my fingers. Two more tried to throw a pot of molten glass on me but that backfired when I gave one the business end of my new longspear, causing him to drop the stuff on his friend. Meanwhile Trixie's oddly rousing kazoo playing was inspiring us to finish them off, and Tofa was her usual destructive force. With Telbaine chipping away as well there were suddenly only 2 goblins left and they yelled something in terror (later Trixie, who speaks Goblin in addition to seemingly being skilled at EVERYTHING, said they'd cried out, 'Ahhh! The Longshanks of Sandpoint! Bastards!') and took off. Tofa, who had that scary glazed look in her eyes, tore off after them and I had no choice but to follow, with Trixie and Telbaine right behind me, the latter having tied up the goblins I'd knocked out. </p><p></p><p>We chased them into an area that looked freshly reopened, when they had help in the form of another goblin or two and a half-elf with a bow, no doubt the wastel Tsuso. Bastard or not, he snapped off arrows in a blur, and in the tight confines of the corridor Tofa was soon in a little trouble. I took out one with my longspear, another with a bolt of my internal lightning, and finally I sent another celestial dog to deal with the bad brother. That puppy messed him up in a serious way. Tofa managed to keep her feet as we finished off the rest of the goblins. Telbaine, who had located and freed the battered Amiko, then made a . . . <em>poor</em> decision. Because of the angle I didn't see his arrow hit the likely unconscious Tsuso, but even from down the hallway I knew the meaty smack I heard from his point-blank shot wasn't a good thing. Prisoner available for interrogation . . . gone. Bloody hell. </p><p></p><p>We did recover his journal, and that had a wealth of information, none of it good. The daughter of the priest was indeed not only not dead, but clearly insane and trying to become a demon. There were several erotic sketches of her by her now-deceased paramour, along with one of the dark-skinned mercenary Korvute mentioned. No, this didn't look good. Nor did the tunnel leading into the ground we found and the realization that we were probably going to have to go down there.</p><p></p><p>We got a nice bow, a couple of scrolls I can use, and a host of other stuff. We also have a raid of 200+ goblins coming unless we can somehow head it off - sometimes it doesn't matter how big the snake is if you can cut of the head, but there's a lot of heads out there. Maybe I would have been better off dodging Scarnetti assassination attempts back in Magnadar.</p><p></p><p>But truth be told, it felt good seeing what I can do with my power, how the energy fills me and races through me, how my tattoos glow with eldritch light, how I could recognize fear in the eyes of those little vermin. I'm not ready to give up, not just yet. I'm not sure what my path is, but I have a feeling I'm on it now.</p></blockquote><p></p>
[QUOTE="jydog1, post: 5276737, member: 48156"] [b]Session #3 - 08/09/10 - Heart of Glass[/b] From the journal of Grezzalik M'Rethan: Some days you can't do anything right. Your spells all fizzle, you can't hit the broad side of a barn with a slingstone, and you can't even tell when a woman is throwing herself at you (even if it might be a trap!). Other days, though, you can't seem to do any wrong. And yet people still die horrible deaths. Sandpoint (have I been calling it Sandport? hell, I can't keep it straight) is a town in trouble, and we might be the only hope. By Selwyn's Eyes, I hope not, but it's looking that way. How did this happen? The talk with the sheriff was pretty much what I expected it to be. With a local woodswoman they contract out there to fill us in on the local goblin tribes, Hemlock hired us to be a special attachment to the tiny guard force. Evidently we're inspirational to the townsfolk. Trixie, Tofa and Telbaine, of course, began trying to renegotiate our fairly lucrative deal, but in the end they agreed and after a night's rest, we headed out. Well, there's a thing about that weird clock in the inn - I tried to study it, and it seemed that when I'd gone upstairs I'd lost track of time and had two hours just flash by. Odd. Anyway, Hemlock was heading off to Magnadar to try to hire more help. So, we walked around Sandpoint, meeting people, talking with tradefolk - or, In Tofa's case, trying to get the slow on the uptake Dos Korvute to understand that she was interested in him, and picking up bits of info. Some kids told us they'd been warned away from the festival by a big guy with a demon on his shield, which we traced back to Korvute. He'd sold the guy and his Sorgarvai companion - a woman with jet black skin, possibly a spellcaster - far more weapons they they probably needed. I started to have a sneaking suspicion they had something to do with this, which was obvious since they knew the attack on the town was coming. We also discovered that the body of the former priest, who died 5 years ago when the church burned down, was stolen during that raid, which was probably the main objective. His daughter was supposedly killed in the same fire, but no trace of her was ever found. As the ranger had told us that the cohesion the five goblin tribes were working together with was highly unusual, her death seemed less likely. Things happened quickly then, as they often do. A staffer from our inn, frightened and out of breath, came running up to us. Amiko, the owner, had been missing since last night, and she'd 'found' a letter in her room. It was from her brother Tsuso, a half-elf bastard offspring that was nothing but trouble for the house. Yes, I appreciated the irony, but it wasn't a laughing matter. From the letter he seemed unhinged, and he had begged his sister to come see him at the family glassworks last night at midnight. After some quick discussion - I thought we were overstepping our authority, but I was outvoted along with some remarks, as usual, from Trixie deriding my ability to close with a woman. So much smart-ass stuffed into such a tiny package! The glassworks didn't seem right. The smokestacks were puffing away but all the shades were drawn and the baker said she hadn't seen the workers come out for days. The doors were locked but my concern that we didn't have the power to break in was overruled as Trixie popped the lock with suspicious ease. Inside we heard the unfortunately familiar sound of goblins causing mayhem behind some doors, and thus we set about trying to save the day again. For some, it was too late. Limbs were strewn about the massive room, and one figure had been killed by having molten glass poured on him repeatedly. 7 or 8 goblins were having a jolly old time, which we decided to stop. I'm certainly not seasoned when it comes to conflict, but this was probably my finest hour so far. My summoned dog tore one goblin apart, and I blasted two unconscious with an illusory rainbow that blazed from my fingers. Two more tried to throw a pot of molten glass on me but that backfired when I gave one the business end of my new longspear, causing him to drop the stuff on his friend. Meanwhile Trixie's oddly rousing kazoo playing was inspiring us to finish them off, and Tofa was her usual destructive force. With Telbaine chipping away as well there were suddenly only 2 goblins left and they yelled something in terror (later Trixie, who speaks Goblin in addition to seemingly being skilled at EVERYTHING, said they'd cried out, 'Ahhh! The Longshanks of Sandpoint! Bastards!') and took off. Tofa, who had that scary glazed look in her eyes, tore off after them and I had no choice but to follow, with Trixie and Telbaine right behind me, the latter having tied up the goblins I'd knocked out. We chased them into an area that looked freshly reopened, when they had help in the form of another goblin or two and a half-elf with a bow, no doubt the wastel Tsuso. Bastard or not, he snapped off arrows in a blur, and in the tight confines of the corridor Tofa was soon in a little trouble. I took out one with my longspear, another with a bolt of my internal lightning, and finally I sent another celestial dog to deal with the bad brother. That puppy messed him up in a serious way. Tofa managed to keep her feet as we finished off the rest of the goblins. Telbaine, who had located and freed the battered Amiko, then made a . . . <em>poor</em> decision. Because of the angle I didn't see his arrow hit the likely unconscious Tsuso, but even from down the hallway I knew the meaty smack I heard from his point-blank shot wasn't a good thing. Prisoner available for interrogation . . . gone. Bloody hell. We did recover his journal, and that had a wealth of information, none of it good. The daughter of the priest was indeed not only not dead, but clearly insane and trying to become a demon. There were several erotic sketches of her by her now-deceased paramour, along with one of the dark-skinned mercenary Korvute mentioned. No, this didn't look good. Nor did the tunnel leading into the ground we found and the realization that we were probably going to have to go down there. We got a nice bow, a couple of scrolls I can use, and a host of other stuff. We also have a raid of 200+ goblins coming unless we can somehow head it off - sometimes it doesn't matter how big the snake is if you can cut of the head, but there's a lot of heads out there. Maybe I would have been better off dodging Scarnetti assassination attempts back in Magnadar. But truth be told, it felt good seeing what I can do with my power, how the energy fills me and races through me, how my tattoos glow with eldritch light, how I could recognize fear in the eyes of those little vermin. I'm not ready to give up, not just yet. I'm not sure what my path is, but I have a feeling I'm on it now. [/QUOTE]
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