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Muddled Pasts - Pathfinder 3.5
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<blockquote data-quote="jydog1" data-source="post: 5336564" data-attributes="member: 48156"><p><strong>Session #10 - Sept 27, 2010 - Tranquil Garden For Some, Maybe</strong></p><p></p><p>notes: Interesting session, to say the least, as we had some player friction and, if not for GM intervention, two characters attacking one another. It seemed to be worked out, as frustrations were vented and apologies offered. Perhaps there was a little <em>too</em> much role playing going on, as one character was like the playground bully who'd palmed his Ritalin. The GM handled it as well as anyone could have and tensions seemed better by night's end. Tough work saving the world! I took a few storytelling liberties at certain points to make out of game stuff fit in the gaming world.</p><p></p><p>From the journal of Grezzalik M'Rethen:</p><p></p><p>Who needs fingertips, anyway?</p><p></p><p>So after all the celebrations we hung around in town for a while getting caught up on things. Tofa and Trixie took a trip down to see Foxglove and discovered he not only wasn't married, he had a mural of a semi-naked Trixie painted on the ceiling over his bed. Trixie was flattered; Tofa and I almost laughed ourselves unconscious when she came back and told me. Speaking of unconscious, I went drinking with her a couple of nights down at the wharf bars and generally paid for it the next morning. I also managed to get Orik into the ground in a location Londis doesn't know about. A couple of silvers buys you very enthusiastic diggers.</p><p></p><p>I spent some time working with my alchemist's kit, attempting to make vials of acid. Like I said, who needs fingertips? After a screw up of three I managed to produce a handful of vials, so it wasn't all bad. I spent some time with the town sage, who wasn't particularly knowledgeable about Thassalonian things but pointed out a few locations of interest.</p><p></p><p>Oh, and we never did get around to doing the Scarnetti job. Right around when Trixie came back we got a letter from him saying he was 'very disappointed' in us as the lodge was burned down with no loss of life or some other crap that I didn't care about at all. He told them to keep the money, which also meant nothing to me since I didn't accept any. Titus can feel free to go sit and spin on a scimitar.</p><p></p><p>We sold a bunch of stuff, parceled the rest out. A good chunk of the money went to getting cloaks with resistances built in for Trixie and Londis. We grabbed another wand of light healing and I spent some of my own money (I have no idea how much I have, it's just scattered here and there) on some interesting creations of Naffir's. he calls them 'grenades' and the test one he showed me was quite impressive, so I picked a few up for myself. </p><p></p><p>After a couple of weeks we got a letter from Amieko, asking if we were interested in a job that would be mutually beneficial. Knowing the value of having her for a patron I was extremely interested, and the others were as well for more, uhm, hard currency reasons.</p><p></p><p>We met in her mansion along with Ethram Valdemars, of THAT shipbuilding family. They'd lost a joint venture ship loaded with glass ingots and wanted up to accompany the salvage ship to get them back. I will mercifully spare you the negotiations that took place which no doubt made us seem less like the heroes of Sandpoint and more like the Mercenaries of Money, but Tofa, hungover to the rafters, managed to make a decent deal go through. Armed with breathing potions, a freedom of movement potion, and the name of the only survivor, we headed up to Windsong Abbey to see the fortunate fellow.</p><p></p><p>A word - at this time Firendrin has more or less become part of our company, if you want to call us that. While he still hasn't thanked us for saving him he's been much less of . . . oh, what's the scholarly term I'm looking for? Damn, I never was very good in my wizardly classes. Let's just say he was being irascible at first but as time when on he was easier to get along with. </p><p></p><p>Well, not completely. He and Londis didn't get along at all. There was fault on both sides - by the time we headed out Londis had been getting even judgier than usual, if that's possible, and a bit of a bully as well. Hopefully the trip would calm everyone down. We purchased trained mounts (Trixie had concerns about the safety of Shotzie in our destination of Riddleport and opted for a pony instead) and set off, reaching the Abbey without incident.</p><p></p><p>Windsong Abbey is known for many things. Built on Thasselonian ruins - which i was VERY excited to get a gander at - it was known as a place for peace and diplomacy, and often used for negotiations. The monks were followers of When, the Eternally Surprised, and in addition for always seeming to be in the right place at the right time to record important events they were rumored to be precogs as well. We made our way up the mountain and were welcomed inside, meeting with a bigwig named Rempo. He asked us to be very gentle with the recovering Ebeneezer, and I told him we would.</p><p></p><p>Alas, I was wrong.</p><p></p><p>Ebeneezer proved to be partially deaf, recovering slowly but surely, and very fond of the whiskey Tofa offered him. His tale, condensed, was simple - they were sailing around the northerm edge of the Hook of the Serpent's Horns, going past Bloodsomething Isle in the archipelago that runs through that area. he was below deck when the ship listed, then ran aground on a reef. Coming up on deck he found utter chaos among his shipmates and officers bellowing to abandon ship, so he grabbed a barrel and some rope and went. He wasn't sure, but he thought some of the crew might have been fighting one another, and confusion reigned. He'd been under the captain for a few years and found no fault with him. Other than that, he didn't have anything to tell us.</p><p></p><p>Londis didn't believe him. In a surprising, stunning move he knocked him to the floor and began screaming in his face, demanding the truth. I massaged my forehead. This, we didn't need.</p><p></p><p>Sure enough, Rempo came in and lost his <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /><img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />, as much as a monk does, anyway. He demanded we leave, and I seethed at the lost opportunity. On our way out, though, we were intercepted by a monk with a odd belt who bade us to follow him. he stopped at a gate and said, "Inside is the Garden of 5 Surprises. Master Pho awaits you inside."</p><p></p><p>The inside was one of the stranger places I'd seen and, indeed, quite surprising. My first surprise was when the bridge I walked on proved to be counterbalanced and dumped me in a stream. I also inspected a inspect that seemed to be made of sticks and yodeled. Londis was looking at some orchids and they tried to jab him, and that's when all bedlam broke loose.</p><p></p><p>Londis dodged the spines, but whirled on Firendrin and pulled out his morningstar. "Did you just cast a spell on me?", he demanded.</p><p></p><p>Firendrin didn't say anything, but he didn't have to. It was pretty obvious, and an enraged Londis took a swing at him. The spiked head flashed down and . . . stopped an inch from Firendrin's head. A bald man in robes with a long beard was standing there, his hand holding the shaft of the mace, having stopped the attack completely. A small grin appeared on his face. "It seems today I am the one to be surprised, as this is usually a more serene place. Welcome to the Garden of Five Surprises. I am Master Pho." He looked at Londis and released his weapon. "Welcome."</p><p></p><p>"That plant attacked me!"</p><p></p><p>"I know! Was it not surprising?"</p><p></p><p>Londis' mouth opened and closed a few times. "And, he cast a spell on me!"</p><p></p><p>"Indeed. A minor cantrip, more mischevious in nature than harmful, but ill-advised nonetheless. The two of you should settle your differences sooner rather than later." He walked toward me. "You are wet."</p><p></p><p>I nodded. "I am. One of your surprises."</p><p></p><p>"Indeed. I must have the garden constantly evolving, to keep the acolytes well-prepared. But now you all must look at this with me." He wandered off, as if he knew we'd follow him. Which we did.</p><p></p><p>"Look," he said, gesturing at a pyramid of small stones. "Do you see the problem?" We just stared. "Do you not see that the top stone is out of place?"</p><p></p><p>I had to peer very closely to see that indeed, it was a little off. "Okay, sure."</p><p></p><p>"Well, the world's Chi is off, as evidenced by the stone. I must try to restore the balance." He paused, looked thoughtful. "I think that you all are somehow involved, and if it would be okay I would like to accompany you."</p><p></p><p>I blinked. "But you don't know where we're going."</p><p></p><p>He gave that serene smile again. "That doesn't matter."</p><p></p><p>I thought about him stopping Londis' attack with his bare hands, and knew my vote was going to be yes.</p><p></p><p>---</p><p></p><p>We'd seen a giant on the way to Windsong but decided not to get involved. As we came to a ferry at a river the choice of combat or not was not ours to make. It was a fairly obvious trap, given away by the glint of armor under the the robes of the 'ferryman.' He turned out to be a hobgoblin, and there was a hobgoblin caster in the woods who unleashed an owlbear on us and did not care for my celestial doggie after it tore him to shreds. I got to meet the owlbear up close and personal - ick - but in the end we took them down along with a few goblin crossbow snipers as well. Pho was impressive, to say the least, but all worked well together. Before we killed the muscle we learned that they'd been hired by a human in Riddleport - so who knew we were coming and had enough time to get a message there ahead of us? Titus, maybe, or perhaps more of these Lamashtru loons? </p><p></p><p>I reckon we'll find out soon enough. Now, to riddleport and the <em>Barnacle</em>, our salvage ship. Have I mentioned I'm not a strong swimmer?</p><p></p><p>more notes: rolled 20 after 20 while we were in town. Can you guess what my rolls were like in combat? yes you can!</p></blockquote><p></p>
[QUOTE="jydog1, post: 5336564, member: 48156"] [b]Session #10 - Sept 27, 2010 - Tranquil Garden For Some, Maybe[/b] notes: Interesting session, to say the least, as we had some player friction and, if not for GM intervention, two characters attacking one another. It seemed to be worked out, as frustrations were vented and apologies offered. Perhaps there was a little [I]too[/I] much role playing going on, as one character was like the playground bully who'd palmed his Ritalin. The GM handled it as well as anyone could have and tensions seemed better by night's end. Tough work saving the world! I took a few storytelling liberties at certain points to make out of game stuff fit in the gaming world. From the journal of Grezzalik M'Rethen: Who needs fingertips, anyway? So after all the celebrations we hung around in town for a while getting caught up on things. Tofa and Trixie took a trip down to see Foxglove and discovered he not only wasn't married, he had a mural of a semi-naked Trixie painted on the ceiling over his bed. Trixie was flattered; Tofa and I almost laughed ourselves unconscious when she came back and told me. Speaking of unconscious, I went drinking with her a couple of nights down at the wharf bars and generally paid for it the next morning. I also managed to get Orik into the ground in a location Londis doesn't know about. A couple of silvers buys you very enthusiastic diggers. I spent some time working with my alchemist's kit, attempting to make vials of acid. Like I said, who needs fingertips? After a screw up of three I managed to produce a handful of vials, so it wasn't all bad. I spent some time with the town sage, who wasn't particularly knowledgeable about Thassalonian things but pointed out a few locations of interest. Oh, and we never did get around to doing the Scarnetti job. Right around when Trixie came back we got a letter from him saying he was 'very disappointed' in us as the lodge was burned down with no loss of life or some other crap that I didn't care about at all. He told them to keep the money, which also meant nothing to me since I didn't accept any. Titus can feel free to go sit and spin on a scimitar. We sold a bunch of stuff, parceled the rest out. A good chunk of the money went to getting cloaks with resistances built in for Trixie and Londis. We grabbed another wand of light healing and I spent some of my own money (I have no idea how much I have, it's just scattered here and there) on some interesting creations of Naffir's. he calls them 'grenades' and the test one he showed me was quite impressive, so I picked a few up for myself. After a couple of weeks we got a letter from Amieko, asking if we were interested in a job that would be mutually beneficial. Knowing the value of having her for a patron I was extremely interested, and the others were as well for more, uhm, hard currency reasons. We met in her mansion along with Ethram Valdemars, of THAT shipbuilding family. They'd lost a joint venture ship loaded with glass ingots and wanted up to accompany the salvage ship to get them back. I will mercifully spare you the negotiations that took place which no doubt made us seem less like the heroes of Sandpoint and more like the Mercenaries of Money, but Tofa, hungover to the rafters, managed to make a decent deal go through. Armed with breathing potions, a freedom of movement potion, and the name of the only survivor, we headed up to Windsong Abbey to see the fortunate fellow. A word - at this time Firendrin has more or less become part of our company, if you want to call us that. While he still hasn't thanked us for saving him he's been much less of . . . oh, what's the scholarly term I'm looking for? Damn, I never was very good in my wizardly classes. Let's just say he was being irascible at first but as time when on he was easier to get along with. Well, not completely. He and Londis didn't get along at all. There was fault on both sides - by the time we headed out Londis had been getting even judgier than usual, if that's possible, and a bit of a bully as well. Hopefully the trip would calm everyone down. We purchased trained mounts (Trixie had concerns about the safety of Shotzie in our destination of Riddleport and opted for a pony instead) and set off, reaching the Abbey without incident. Windsong Abbey is known for many things. Built on Thasselonian ruins - which i was VERY excited to get a gander at - it was known as a place for peace and diplomacy, and often used for negotiations. The monks were followers of When, the Eternally Surprised, and in addition for always seeming to be in the right place at the right time to record important events they were rumored to be precogs as well. We made our way up the mountain and were welcomed inside, meeting with a bigwig named Rempo. He asked us to be very gentle with the recovering Ebeneezer, and I told him we would. Alas, I was wrong. Ebeneezer proved to be partially deaf, recovering slowly but surely, and very fond of the whiskey Tofa offered him. His tale, condensed, was simple - they were sailing around the northerm edge of the Hook of the Serpent's Horns, going past Bloodsomething Isle in the archipelago that runs through that area. he was below deck when the ship listed, then ran aground on a reef. Coming up on deck he found utter chaos among his shipmates and officers bellowing to abandon ship, so he grabbed a barrel and some rope and went. He wasn't sure, but he thought some of the crew might have been fighting one another, and confusion reigned. He'd been under the captain for a few years and found no fault with him. Other than that, he didn't have anything to tell us. Londis didn't believe him. In a surprising, stunning move he knocked him to the floor and began screaming in his face, demanding the truth. I massaged my forehead. This, we didn't need. Sure enough, Rempo came in and lost his :):):):), as much as a monk does, anyway. He demanded we leave, and I seethed at the lost opportunity. On our way out, though, we were intercepted by a monk with a odd belt who bade us to follow him. he stopped at a gate and said, "Inside is the Garden of 5 Surprises. Master Pho awaits you inside." The inside was one of the stranger places I'd seen and, indeed, quite surprising. My first surprise was when the bridge I walked on proved to be counterbalanced and dumped me in a stream. I also inspected a inspect that seemed to be made of sticks and yodeled. Londis was looking at some orchids and they tried to jab him, and that's when all bedlam broke loose. Londis dodged the spines, but whirled on Firendrin and pulled out his morningstar. "Did you just cast a spell on me?", he demanded. Firendrin didn't say anything, but he didn't have to. It was pretty obvious, and an enraged Londis took a swing at him. The spiked head flashed down and . . . stopped an inch from Firendrin's head. A bald man in robes with a long beard was standing there, his hand holding the shaft of the mace, having stopped the attack completely. A small grin appeared on his face. "It seems today I am the one to be surprised, as this is usually a more serene place. Welcome to the Garden of Five Surprises. I am Master Pho." He looked at Londis and released his weapon. "Welcome." "That plant attacked me!" "I know! Was it not surprising?" Londis' mouth opened and closed a few times. "And, he cast a spell on me!" "Indeed. A minor cantrip, more mischevious in nature than harmful, but ill-advised nonetheless. The two of you should settle your differences sooner rather than later." He walked toward me. "You are wet." I nodded. "I am. One of your surprises." "Indeed. I must have the garden constantly evolving, to keep the acolytes well-prepared. But now you all must look at this with me." He wandered off, as if he knew we'd follow him. Which we did. "Look," he said, gesturing at a pyramid of small stones. "Do you see the problem?" We just stared. "Do you not see that the top stone is out of place?" I had to peer very closely to see that indeed, it was a little off. "Okay, sure." "Well, the world's Chi is off, as evidenced by the stone. I must try to restore the balance." He paused, looked thoughtful. "I think that you all are somehow involved, and if it would be okay I would like to accompany you." I blinked. "But you don't know where we're going." He gave that serene smile again. "That doesn't matter." I thought about him stopping Londis' attack with his bare hands, and knew my vote was going to be yes. --- We'd seen a giant on the way to Windsong but decided not to get involved. As we came to a ferry at a river the choice of combat or not was not ours to make. It was a fairly obvious trap, given away by the glint of armor under the the robes of the 'ferryman.' He turned out to be a hobgoblin, and there was a hobgoblin caster in the woods who unleashed an owlbear on us and did not care for my celestial doggie after it tore him to shreds. I got to meet the owlbear up close and personal - ick - but in the end we took them down along with a few goblin crossbow snipers as well. Pho was impressive, to say the least, but all worked well together. Before we killed the muscle we learned that they'd been hired by a human in Riddleport - so who knew we were coming and had enough time to get a message there ahead of us? Titus, maybe, or perhaps more of these Lamashtru loons? I reckon we'll find out soon enough. Now, to riddleport and the [I]Barnacle[/I], our salvage ship. Have I mentioned I'm not a strong swimmer? more notes: rolled 20 after 20 while we were in town. Can you guess what my rolls were like in combat? yes you can! [/QUOTE]
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