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Muhlatimic Dragons
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<blockquote data-quote="Apepsnake" data-source="post: 7399431" data-attributes="member: 6942353"><p>well, i forgot to include the three breath weapons that could annihilate eternals without a fight; magical claws, bite, and wings; that every attack (a bite, a tail slap, etc) hits the entire battlefield, and some other things like irreversible death unless the dragon says "ok welcome back to the omniverse, enjoy your stay"</p><p></p><p>technically they should be so infinitely above everything but the strongest beings (so around CR heycouldwegetU_Kherewehavenoideahowtoevencounterthisthing)</p><p></p><p>I'm making this a thing now, the "dragon" isn't real, think of it like a beam of light hitting a prism and refracting; the actual dragon cannot be seen, sensed, or even scryed, they're just there</p><p></p><p>Some details: Destiny dragons are "golden," Doom are "black," Fate (both Destiny and Doom hybrid) don't really have colour, and Chaos (unpredictability) muhlats are just a flash of colours; but as the dragon is merely a reflection of the whole mortal/true dragon, legendary/epic, immortal/adamic, sidereal/nehascimic, etc rivalry; they aren't real, but the dragon is harmed by attacking the "body," which is representative of the omniversal path(s)</p><p></p><p>statting these guys makes no sense, but it done; I, some dude with a keyboard, am the first person to attempt to stat out Muhlatimic Dragons; now i get a "wowyoudidit" award</p><p></p><p>also, here's a muhlat with the high lord template upped to 34 'verses</p><p></p><p>Taninniver</p><p>Poly-Existntial Young Adult Doom Dragon High Lord Triadecatetrad (34)</p><p>Exa-Medium Dragon (Extraplanar, Augmented Dragon)</p><p>Hit Dice:44,046d100,000 x10,000 (44,046,000,000,000 HP(Infinite)</p><p>Initiative: Never fails, always goes first (unless against another muhlat or supernal, in which case just roll a d20, whoever has the higher number wins)</p><p>Speed: Superluminal and Space Folding</p><p>Armour Class: 59,859 (2048+6800+10,000(infinite)+10,000(infinite)+10,000(infinite)+10,000(infinite)+11,011, touch 48,848, flat-footed -(eleventh sense), normally Infinite AC</p><p>Base Attack/Grapple:</p><p>Attack: 1000 Bites: 100d1000 x50 x8.8 rounded down (44,000,000,000), 1000 Claws dealing the same amount, 1000 Wings dealing the same, 1000 Tail Slaps dealing the same, and 100 Crush of Millions:100d1000 x1212 x12.12 rounded up (146,894,400,000)</p><p>Full Attack: 10 of the above attack, dealing the same damage to everyone in infinite distance</p><p>Space/Reach: 3.1152e+21 ft/Infinite but can be limited</p><p>Special Attacks: Divine Aura, im not typing everything down below</p><p>Special Qualities: Damage Reduction Infinite/-, Damage reduction 17,000/-, Divine Traits: High Lord 34, Metempiric Traits, etc</p><p>Saves: Cannot fail saves</p><p>Abilities: All Infinite</p><p>Skills: Omnicompetent, Maven</p><p>Feats: All</p><p>Epic: All</p><p>Divine: he gets 6,800 divine abilties and another 10. he already has all of them because of the 6,800</p><p>Cosmic: 1,133.3333333, already gets all of these</p><p>Transcendental: 188, has all of these</p><p>Omnific: He pretty much gets all of these. 31+10(Muhlat traits)</p><p>Metempiric: now here's the good part: HE GETS 15 METEMPIRIC ABILTIES. so of course he chose Infinite Storm, Metaphysical, Metempiric Wrath, Invincible Shields, Nexus of the Spheres, Infinite Eye, etc</p><p>Environment: Muzaloth, Amenominakanushi-Kami</p><p>Organization: Solitary or with Lipika Overseer</p><p>Challenge Rating: 106,644</p><p>Treasure: Nothing, his artifacts are facets of his being</p><p>Alignment: Beyond</p><p>Advancement: i don't think you can advance something at the top of the top</p><p>ECL:128,000</p><p>A massive serpent is coiled before you, with eyes, scales and all else shiny, reflective and yet absorbant of all light like obsidian and onyx, It's claws seem sharp enough to cut through reality, it's wings seem to stretch from one horizon to the next, blotting out the sun, and those eyes stare deep into your soul. It's jaws flex and open, and you feel a massive, mighty, INFINITE prescence in the back of your mind; taunting you, laughing at you and spitting insults that dig deep into you, telling you, things even you, an eternal, find horrific and insulting; of Supernal threatening Pleromic Phenomina that could swallow all of the 8th dimension, of Taiji dragons that swallow beings just like you. It's mouth seems to have contorted into a smile, and absolute oblivion shines from within the cracks in it's grin like a supernova blocked out by millions of dead universes and worlds crumbled to a dimension sized ball of dust. It's eyes stare deep into you still, and they flash with energies that should not be, tearing into your quintessence and threatening to reduce you to octillions of galaxies to be swallowed up by the Hoary Heaven. It's wings shift and split, forming a shell around you and keeping you trapped in with this horror; only for it to retract and grow in size again and again until you can barely see anything but the wyrm, and suddenly it shrinks down to your size and stares you dead in the eyes, while it's own third eye glares menacingly at everything around you. It suddenly starts imploding until it's so small that you cannot even see it, until even the thought of it being there seems so unrealistic and foolish you want to banish it from your mind. And with a void forming, it quickly appears and is back to it's original size. You Try not to focus on it, but it seems to be all around, all encompassing, all devouring. As the dragon lunges, eternal nothingness becomes known to you.</p><p>Taninniver is a Doom Muhlatimic Dragon that usually takes on the form of a pitch-black, galaxy sized, snake-like dragon with short limbs, spinal ridges like waves, and wings that extend seemingly forever. Despite this habit (the wings), he is in fact only able to be seen in his true form by extra-powerful eternals, those he deigns worthy, and the supernals themselves. This hidden form resembles his preferred form, but without most that makes it imposing; making it rather serene to watch him float in Muzaloth. </p><p>Combat</p><p>There are no tactics whatsoever. What better way to overwhelm your foes other than to be totally unpredictable?</p><p>Adjutant: Can raise or lower a creature's divine rank, as long as it is lower than the dragon's by a margin (10%)</p><p>Alter Reality: Duplicate any spell up to 9th level + the amount of automatic metamagic feats Taninniver possesses</p><p>Akashic Connection: There are no ways to resist or be immune to Taninniver's attacks.</p><p>Aura: Any creature within infinite distance must make a DC15,242 Will save or Flee, Cower, go Insane or instantly die. This can be limited in size.</p><p>Bonus Abilties: Every age category he gains a 2 new abilties from all forms of ability (divine through metempiric)</p><p>Breath Delay: He can use any two or any combination of two of his breath weapons.</p><p>Breath-that-kills-the-Supreme: Everything in a sphere the size of his range in all directions instantly dies, no save. However, they can still be resurrected and reborn through metaphysical and transmortality. If they have Infinite HP, it's a different story: they instead have to deal with 10,000d100,000 x20d20 (400,000,000,000) antidivine damage that cannot be blocked.</p><p>Cosmopolite: Transcorporeality is trumped by this ability. If killed in a universe, his body is ejected; however, if he is killed outside of a universe he is sent into a comatose slumber.</p><p>Covertness: Can become incorporeal and undetectable at will. A rank check is required to counter it.</p><p>Crush of Millions: infinite damage(100d1000 x1212 x12.12 rounded up)</p><p>Damage Reduction: Infinite/-</p><p>Doomed Claws: Any target which takes damage from his claws is marked, this mark abrogates their strongest 5 abilities.</p><p>Expression of Draconity: Works like Gankyil's Expression of Impossibility, but can be switched between Infinite damage, normal non-infinite damage and literally just permanant damage. Against targets with infinite health, infinite damage is just normal 44,046d10,000</p><p>Fateful Breath: Literally rip the page that has the victims from the Akashic Library with a single exhalation, utterly annihilting whatever falls prey to this horrible weapon.</p><p>Immunities: He is immune to all magic and all natural effects; as well as conjuration, enchantment, illusion, necromantic and transmutation spells.</p><p>Impenetrable Scales: He cannot take damage unless the enemy receives only the peak of their attack check (for instance, if rolling a d20, it would be a 20); and if not the peak, the weapon is permanantly fused with his scales.</p><p>Impossible Wings: Any target that is hit by his wings looses the ability to make saves towards any else of his attacks. This does not apply to beings with a higher divine rank.</p><p>Isotropic: Every direction is where he is. All attacks encompass the entire battlefield due to his infinite range. His breath is a sphere around it, so are beam attacks and his normal attacks (claws, bite, etc) hit all enemies. He can't be surprised despite the whole "everywhere" thing.</p><p>Keen Senses: Taninniver sees then entirety of the universe he inhabits, has X-ray vision and truesight, as well as seeing just as well in the dark as he does in the light. Out of a universe, he still has x-ray and truesight; and can see the entirety of the dimension he dwells in.</p><p>Space Folding: Taninniver can simply bend reality itself to make himself instantly wherever he pleases, occupy no space or occupy all space, and he just isn't where any detrimental effect could take place.</p><p>Metempiric Traits: Taninniver receives a Divine and a Foresight bonus to most of his numbers (armor class; attack rolls; checks (ability checks, caster level checks, skill checks, turning checks); difficulty class (for any special abilities, spell-like abilities, spells); initiative; saving throws and spell resistance) equal to 768 plus 1,280 (2048). Also he doesn't fail Ref or Fortitude saving throws. And the numbers are for things that can make him go through the saves, otherwise he has an Infinite bonus.</p><p>Muhlatimic Breath: DC15,242 Fort check or be disintegrated, success means 44,046d10,000+Enemy HDd10,000 multiplied by 2 damage is dealt; DC15,242 Will check or die instantly, the body can be controlled, success means a 100,000 penalty to Int, Wis and Cha, and if they have infinite of those, 10,000 damage and the omnific ability is removed until it is given back or combat ends; DC15,242 Will save or be hurtled into another universe, success brings a hostile analogue from that universe (analogue gets it's own save); DC15,242 Reflex save or be transported into, say, dimensions 9 or 10. Great Wyrm dragons can utterly annihilate targets using this, but Taninniver is Young Adult, not GW; DC15,242 Will save or be unable to fight unless it's for the dragon; Drain 252 divine ranks; and finally, a giant blast of divine energy dealing 44,046d10,000 divine as metempiric effect.</p><p>Spectral Mimicry: Taninniver can mimic the divine status of his opponent perfectly. If he were fighting 12 monads, he would be a Decaduad (12th level High Lord. This also functions as the omnific Absolute, and stacks.</p><p>Reality-Obliterating Jaws: Taninniver's bite attacks literally have the capability of utterly obliterating any deity or creature permanantly, as long as they are of lower divine rank. This counters even Transmortality.</p><p>World Warp: Like the Nehschimic thing, but with a DC15,242 will save</p><p>Now on to</p><p>DIVINE STATUS WITHOUT SPECTRAL MIMICRY</p><p>he is technically a High Lord 34 (Triadecatetrad) but he simply squishes that into whatever divine rank his foe has. he's also a supernal.</p><p>Divine Bonus: +6,800 divine to AC, Skills, Saves, etc</p><p>Ability Score Bonus: +13,600</p><p>Damage Reduction 17,000/-</p><p>Spell Resistance 14,970, reflects spells that fail to penetrate</p><p>His CR is increased by 56,644, and ECL by 68,000</p><p>Cosmic Conciousness (he already has this)</p><p>Cosmic Firmament: Doubles his already immense health</p><p>Evil Eye: Always set to "I win" (he gets nat 20s and every enemy gets nat 1s)</p><p>Unreal: Only 1 spell can harm him, and it's, of course, Prismatic Sphere.</p><p>Transcorporeal: Can only be harmed by Dragonkiller (a giga-titanic Neutronium Greatsword with a bunch of abilities)</p><p>Transmortality: Only one creature can kill it: Logos himself. yep. GOD. except metaphysical makes this useless.</p><p>Transtemporal: Travel freely in time, can't undermine Slipstream, still gets triple actions</p><p>Transfinite: He has 4 of these now. The more gods fight him the stronger he just proceeds to get. Add the inherant power of your opponent (only 1) to your own, increase divine bonus and ability scores further.</p><p>Immortality: We all know this one.</p><p>Immunities: No magical or natural damage even hurts him, but epic magic hurts him, just no things from above.</p><p>Grant Spells: literally everone knows this.</p><p>Alter Reality: He already has this.</p><p>Divine Aura: infinite range, all effects</p><p>Portfolios: He gets three portfolios because Extra Portolio. actually, he has 10 extra porfolios. so 12 interchangeable portfolios</p><p>HD: k, this is the weird part. he *effectively* has the high lord template, but he still has the problem of "33,966 HD or 10,080 HD?" so, considering that GOD has 71,000+ HD, i gave him both</p><p></p><p>Here's his actual chosen abilties with his metempirics</p><p>Uncanny Infinite Mastery: usable as a free action, Infinite Damage, Infinite Range, No save</p><p>Metempiric Wrath: usable as a free action, 5506d10,000, cannot be blocked</p><p>Metaphysical: He cannot be killed. At all. As many times as GOD kills him, HE JUST GETS BACK UP</p><p>Eleventh Sense: Considering you're the DM or you're reading this thinking "I hope DM never finds this," IT GETS WORSE. HE PRETTY MUCH KNOWS EVERYTHING THERE IS TO KNOW. he knows any threat to him and gets ideas on how to defeat them thanks to the DM</p><p>Invincible Shields: these bad boys block infinite amounts of damage and cannot be destroyed, but arebypassed by Metempiric Effects</p><p>Inexhaustible: let me just copy/paste this line "The Dragon is considered to have Omnific Toughness, Indissoluble, and regenerates when slain as an immediate action and gets a free full attack." yep, he still just wont die</p><p>Infinity Eye: as above "The Dragon can truly affect fate and is considered to be rolling natural ‘20’s on all rolls, or the maximum die result, whichever is better. Meanwhile, all enemies are considerd to be rolling ‘1’s on all die results." he still refuses to die</p><p>Nexus of the Spheres: "The area in which the Gankyil exists is shot with blinding and searing stellar light permeating all time and space. With each and every blow you land, this damage is revisted upon your target. This works like a constant Sunburst spell, though deals d10,000s damage equal to half your hd and reaches to all places within creation, all times all spaces, all universes, the entire Kosmic continuum or however you see fit, Plant and Undead creatures are instantly destroyed without save." yeah, that's very powerful</p></blockquote><p></p>
[QUOTE="Apepsnake, post: 7399431, member: 6942353"] well, i forgot to include the three breath weapons that could annihilate eternals without a fight; magical claws, bite, and wings; that every attack (a bite, a tail slap, etc) hits the entire battlefield, and some other things like irreversible death unless the dragon says "ok welcome back to the omniverse, enjoy your stay" technically they should be so infinitely above everything but the strongest beings (so around CR heycouldwegetU_Kherewehavenoideahowtoevencounterthisthing) I'm making this a thing now, the "dragon" isn't real, think of it like a beam of light hitting a prism and refracting; the actual dragon cannot be seen, sensed, or even scryed, they're just there Some details: Destiny dragons are "golden," Doom are "black," Fate (both Destiny and Doom hybrid) don't really have colour, and Chaos (unpredictability) muhlats are just a flash of colours; but as the dragon is merely a reflection of the whole mortal/true dragon, legendary/epic, immortal/adamic, sidereal/nehascimic, etc rivalry; they aren't real, but the dragon is harmed by attacking the "body," which is representative of the omniversal path(s) statting these guys makes no sense, but it done; I, some dude with a keyboard, am the first person to attempt to stat out Muhlatimic Dragons; now i get a "wowyoudidit" award also, here's a muhlat with the high lord template upped to 34 'verses Taninniver Poly-Existntial Young Adult Doom Dragon High Lord Triadecatetrad (34) Exa-Medium Dragon (Extraplanar, Augmented Dragon) Hit Dice:44,046d100,000 x10,000 (44,046,000,000,000 HP(Infinite) Initiative: Never fails, always goes first (unless against another muhlat or supernal, in which case just roll a d20, whoever has the higher number wins) Speed: Superluminal and Space Folding Armour Class: 59,859 (2048+6800+10,000(infinite)+10,000(infinite)+10,000(infinite)+10,000(infinite)+11,011, touch 48,848, flat-footed -(eleventh sense), normally Infinite AC Base Attack/Grapple: Attack: 1000 Bites: 100d1000 x50 x8.8 rounded down (44,000,000,000), 1000 Claws dealing the same amount, 1000 Wings dealing the same, 1000 Tail Slaps dealing the same, and 100 Crush of Millions:100d1000 x1212 x12.12 rounded up (146,894,400,000) Full Attack: 10 of the above attack, dealing the same damage to everyone in infinite distance Space/Reach: 3.1152e+21 ft/Infinite but can be limited Special Attacks: Divine Aura, im not typing everything down below Special Qualities: Damage Reduction Infinite/-, Damage reduction 17,000/-, Divine Traits: High Lord 34, Metempiric Traits, etc Saves: Cannot fail saves Abilities: All Infinite Skills: Omnicompetent, Maven Feats: All Epic: All Divine: he gets 6,800 divine abilties and another 10. he already has all of them because of the 6,800 Cosmic: 1,133.3333333, already gets all of these Transcendental: 188, has all of these Omnific: He pretty much gets all of these. 31+10(Muhlat traits) Metempiric: now here's the good part: HE GETS 15 METEMPIRIC ABILTIES. so of course he chose Infinite Storm, Metaphysical, Metempiric Wrath, Invincible Shields, Nexus of the Spheres, Infinite Eye, etc Environment: Muzaloth, Amenominakanushi-Kami Organization: Solitary or with Lipika Overseer Challenge Rating: 106,644 Treasure: Nothing, his artifacts are facets of his being Alignment: Beyond Advancement: i don't think you can advance something at the top of the top ECL:128,000 A massive serpent is coiled before you, with eyes, scales and all else shiny, reflective and yet absorbant of all light like obsidian and onyx, It's claws seem sharp enough to cut through reality, it's wings seem to stretch from one horizon to the next, blotting out the sun, and those eyes stare deep into your soul. It's jaws flex and open, and you feel a massive, mighty, INFINITE prescence in the back of your mind; taunting you, laughing at you and spitting insults that dig deep into you, telling you, things even you, an eternal, find horrific and insulting; of Supernal threatening Pleromic Phenomina that could swallow all of the 8th dimension, of Taiji dragons that swallow beings just like you. It's mouth seems to have contorted into a smile, and absolute oblivion shines from within the cracks in it's grin like a supernova blocked out by millions of dead universes and worlds crumbled to a dimension sized ball of dust. It's eyes stare deep into you still, and they flash with energies that should not be, tearing into your quintessence and threatening to reduce you to octillions of galaxies to be swallowed up by the Hoary Heaven. It's wings shift and split, forming a shell around you and keeping you trapped in with this horror; only for it to retract and grow in size again and again until you can barely see anything but the wyrm, and suddenly it shrinks down to your size and stares you dead in the eyes, while it's own third eye glares menacingly at everything around you. It suddenly starts imploding until it's so small that you cannot even see it, until even the thought of it being there seems so unrealistic and foolish you want to banish it from your mind. And with a void forming, it quickly appears and is back to it's original size. You Try not to focus on it, but it seems to be all around, all encompassing, all devouring. As the dragon lunges, eternal nothingness becomes known to you. Taninniver is a Doom Muhlatimic Dragon that usually takes on the form of a pitch-black, galaxy sized, snake-like dragon with short limbs, spinal ridges like waves, and wings that extend seemingly forever. Despite this habit (the wings), he is in fact only able to be seen in his true form by extra-powerful eternals, those he deigns worthy, and the supernals themselves. This hidden form resembles his preferred form, but without most that makes it imposing; making it rather serene to watch him float in Muzaloth. Combat There are no tactics whatsoever. What better way to overwhelm your foes other than to be totally unpredictable? Adjutant: Can raise or lower a creature's divine rank, as long as it is lower than the dragon's by a margin (10%) Alter Reality: Duplicate any spell up to 9th level + the amount of automatic metamagic feats Taninniver possesses Akashic Connection: There are no ways to resist or be immune to Taninniver's attacks. Aura: Any creature within infinite distance must make a DC15,242 Will save or Flee, Cower, go Insane or instantly die. This can be limited in size. Bonus Abilties: Every age category he gains a 2 new abilties from all forms of ability (divine through metempiric) Breath Delay: He can use any two or any combination of two of his breath weapons. Breath-that-kills-the-Supreme: Everything in a sphere the size of his range in all directions instantly dies, no save. However, they can still be resurrected and reborn through metaphysical and transmortality. If they have Infinite HP, it's a different story: they instead have to deal with 10,000d100,000 x20d20 (400,000,000,000) antidivine damage that cannot be blocked. Cosmopolite: Transcorporeality is trumped by this ability. If killed in a universe, his body is ejected; however, if he is killed outside of a universe he is sent into a comatose slumber. Covertness: Can become incorporeal and undetectable at will. A rank check is required to counter it. Crush of Millions: infinite damage(100d1000 x1212 x12.12 rounded up) Damage Reduction: Infinite/- Doomed Claws: Any target which takes damage from his claws is marked, this mark abrogates their strongest 5 abilities. Expression of Draconity: Works like Gankyil's Expression of Impossibility, but can be switched between Infinite damage, normal non-infinite damage and literally just permanant damage. Against targets with infinite health, infinite damage is just normal 44,046d10,000 Fateful Breath: Literally rip the page that has the victims from the Akashic Library with a single exhalation, utterly annihilting whatever falls prey to this horrible weapon. Immunities: He is immune to all magic and all natural effects; as well as conjuration, enchantment, illusion, necromantic and transmutation spells. Impenetrable Scales: He cannot take damage unless the enemy receives only the peak of their attack check (for instance, if rolling a d20, it would be a 20); and if not the peak, the weapon is permanantly fused with his scales. Impossible Wings: Any target that is hit by his wings looses the ability to make saves towards any else of his attacks. This does not apply to beings with a higher divine rank. Isotropic: Every direction is where he is. All attacks encompass the entire battlefield due to his infinite range. His breath is a sphere around it, so are beam attacks and his normal attacks (claws, bite, etc) hit all enemies. He can't be surprised despite the whole "everywhere" thing. Keen Senses: Taninniver sees then entirety of the universe he inhabits, has X-ray vision and truesight, as well as seeing just as well in the dark as he does in the light. Out of a universe, he still has x-ray and truesight; and can see the entirety of the dimension he dwells in. Space Folding: Taninniver can simply bend reality itself to make himself instantly wherever he pleases, occupy no space or occupy all space, and he just isn't where any detrimental effect could take place. Metempiric Traits: Taninniver receives a Divine and a Foresight bonus to most of his numbers (armor class; attack rolls; checks (ability checks, caster level checks, skill checks, turning checks); difficulty class (for any special abilities, spell-like abilities, spells); initiative; saving throws and spell resistance) equal to 768 plus 1,280 (2048). Also he doesn't fail Ref or Fortitude saving throws. And the numbers are for things that can make him go through the saves, otherwise he has an Infinite bonus. Muhlatimic Breath: DC15,242 Fort check or be disintegrated, success means 44,046d10,000+Enemy HDd10,000 multiplied by 2 damage is dealt; DC15,242 Will check or die instantly, the body can be controlled, success means a 100,000 penalty to Int, Wis and Cha, and if they have infinite of those, 10,000 damage and the omnific ability is removed until it is given back or combat ends; DC15,242 Will save or be hurtled into another universe, success brings a hostile analogue from that universe (analogue gets it's own save); DC15,242 Reflex save or be transported into, say, dimensions 9 or 10. Great Wyrm dragons can utterly annihilate targets using this, but Taninniver is Young Adult, not GW; DC15,242 Will save or be unable to fight unless it's for the dragon; Drain 252 divine ranks; and finally, a giant blast of divine energy dealing 44,046d10,000 divine as metempiric effect. Spectral Mimicry: Taninniver can mimic the divine status of his opponent perfectly. If he were fighting 12 monads, he would be a Decaduad (12th level High Lord. This also functions as the omnific Absolute, and stacks. Reality-Obliterating Jaws: Taninniver's bite attacks literally have the capability of utterly obliterating any deity or creature permanantly, as long as they are of lower divine rank. This counters even Transmortality. World Warp: Like the Nehschimic thing, but with a DC15,242 will save Now on to DIVINE STATUS WITHOUT SPECTRAL MIMICRY he is technically a High Lord 34 (Triadecatetrad) but he simply squishes that into whatever divine rank his foe has. he's also a supernal. Divine Bonus: +6,800 divine to AC, Skills, Saves, etc Ability Score Bonus: +13,600 Damage Reduction 17,000/- Spell Resistance 14,970, reflects spells that fail to penetrate His CR is increased by 56,644, and ECL by 68,000 Cosmic Conciousness (he already has this) Cosmic Firmament: Doubles his already immense health Evil Eye: Always set to "I win" (he gets nat 20s and every enemy gets nat 1s) Unreal: Only 1 spell can harm him, and it's, of course, Prismatic Sphere. Transcorporeal: Can only be harmed by Dragonkiller (a giga-titanic Neutronium Greatsword with a bunch of abilities) Transmortality: Only one creature can kill it: Logos himself. yep. GOD. except metaphysical makes this useless. Transtemporal: Travel freely in time, can't undermine Slipstream, still gets triple actions Transfinite: He has 4 of these now. The more gods fight him the stronger he just proceeds to get. Add the inherant power of your opponent (only 1) to your own, increase divine bonus and ability scores further. Immortality: We all know this one. Immunities: No magical or natural damage even hurts him, but epic magic hurts him, just no things from above. Grant Spells: literally everone knows this. Alter Reality: He already has this. Divine Aura: infinite range, all effects Portfolios: He gets three portfolios because Extra Portolio. actually, he has 10 extra porfolios. so 12 interchangeable portfolios HD: k, this is the weird part. he *effectively* has the high lord template, but he still has the problem of "33,966 HD or 10,080 HD?" so, considering that GOD has 71,000+ HD, i gave him both Here's his actual chosen abilties with his metempirics Uncanny Infinite Mastery: usable as a free action, Infinite Damage, Infinite Range, No save Metempiric Wrath: usable as a free action, 5506d10,000, cannot be blocked Metaphysical: He cannot be killed. At all. As many times as GOD kills him, HE JUST GETS BACK UP Eleventh Sense: Considering you're the DM or you're reading this thinking "I hope DM never finds this," IT GETS WORSE. HE PRETTY MUCH KNOWS EVERYTHING THERE IS TO KNOW. he knows any threat to him and gets ideas on how to defeat them thanks to the DM Invincible Shields: these bad boys block infinite amounts of damage and cannot be destroyed, but arebypassed by Metempiric Effects Inexhaustible: let me just copy/paste this line "The Dragon is considered to have Omnific Toughness, Indissoluble, and regenerates when slain as an immediate action and gets a free full attack." yep, he still just wont die Infinity Eye: as above "The Dragon can truly affect fate and is considered to be rolling natural ‘20’s on all rolls, or the maximum die result, whichever is better. Meanwhile, all enemies are considerd to be rolling ‘1’s on all die results." he still refuses to die Nexus of the Spheres: "The area in which the Gankyil exists is shot with blinding and searing stellar light permeating all time and space. With each and every blow you land, this damage is revisted upon your target. This works like a constant Sunburst spell, though deals d10,000s damage equal to half your hd and reaches to all places within creation, all times all spaces, all universes, the entire Kosmic continuum or however you see fit, Plant and Undead creatures are instantly destroyed without save." yeah, that's very powerful [/QUOTE]
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