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Multiclassing in Next
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<blockquote data-quote="Dannyalcatraz" data-source="post: 6016514" data-attributes="member: 19675"><p>The main reason I disliked AD&D multiclassing- after the racial restrictions that need not be dragged along- is that it only supported one kind of multiclassing PC concept, namely, someone who has always mixed their adbvancement and always will.</p><p></p><p>With 3Ed's version and- pains me though it does to admit it- 4Ed's version, your PC can decide to come to a class later in life and only advance in it so far as he/she/it chooses.</p><p></p><p>Both are valid PC concepts that should be supported, IMHO.</p><p></p><p>Like I said upthread, I think 3Ed's take on multiclassing flexibility is superior, so I fully support that.</p><p></p><p>However (and I should have said this sooner), choosing between AD&D's and 4Ed's takes on "always had it, always will" multiclassing, I prefer 4Ed's Hybrids. Why? </p><p></p><p>Because in AD&D, the penalty was typically about 1-2 levels of lag in class level abilities, which generally wasn't much of a penalty for all the added flexibility you got. You might lose a dice off an attack spell, and getting that 9th level of spells was a struggle, but the flexibility you had was grand.</p><p></p><p>In contrast, a Hybrid character chooses which few things from each class he'll master...and ignores/loses the rest of the class features. What things he can do within a class he does basically as well as a non-Hybrid member of that class, but that which he has set aside to gain flexibility is lost to him.</p><p></p><p>So, my FULL answer is that I'd like to see a melding of the 3Ed multiclassing rules and their flexibility partnered with the 4Ed Hybrid model.</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 6016514, member: 19675"] The main reason I disliked AD&D multiclassing- after the racial restrictions that need not be dragged along- is that it only supported one kind of multiclassing PC concept, namely, someone who has always mixed their adbvancement and always will. With 3Ed's version and- pains me though it does to admit it- 4Ed's version, your PC can decide to come to a class later in life and only advance in it so far as he/she/it chooses. Both are valid PC concepts that should be supported, IMHO. Like I said upthread, I think 3Ed's take on multiclassing flexibility is superior, so I fully support that. However (and I should have said this sooner), choosing between AD&D's and 4Ed's takes on "always had it, always will" multiclassing, I prefer 4Ed's Hybrids. Why? Because in AD&D, the penalty was typically about 1-2 levels of lag in class level abilities, which generally wasn't much of a penalty for all the added flexibility you got. You might lose a dice off an attack spell, and getting that 9th level of spells was a struggle, but the flexibility you had was grand. In contrast, a Hybrid character chooses which few things from each class he'll master...and ignores/loses the rest of the class features. What things he can do within a class he does basically as well as a non-Hybrid member of that class, but that which he has set aside to gain flexibility is lost to him. So, my FULL answer is that I'd like to see a melding of the 3Ed multiclassing rules and their flexibility partnered with the 4Ed Hybrid model. [/QUOTE]
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