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Multiclassing in Next
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<blockquote data-quote="DaCowboy" data-source="post: 6017265" data-attributes="member: 6698141"><p>I'm in agreement with those who don't think the spells should be more powerful and such. Basically I think multiclassing should be for specific archtype purposes. A fighter with counterspell, a rogue/thug with a greatsword, a cleric who dabbles as a warlock.</p><p> </p><p>Most of the issue would be fixed with the frontloading of the classes not passing in multiclassing but that doesn't mean the "powers" of a class should be bumped up from lvl 1 regardless of character level. Maybe you should have waited till you were such a good fighter before trying to be a wizard. Or maybe you have a plan.</p><p> </p><p>Also, maybe limit the amount someone can multiclass. Something like 2 until level 8 or 10 then you can dabble in a 3rd.</p><p> </p><p>Regardless of any of this, someone will always find a way to exploit any system so the DM should have a certain level of control on the game (Even if his/her choice of control is none).</p><p> </p><p>And as far as the real life justification of level dipping. I think that comes down to RP. For instance, I like the idea of a fighter with counterspell so maybe I pick up a book on magic at a town and study or peak over the wizard's shoulder when he's reading up at night. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="DaCowboy, post: 6017265, member: 6698141"] I'm in agreement with those who don't think the spells should be more powerful and such. Basically I think multiclassing should be for specific archtype purposes. A fighter with counterspell, a rogue/thug with a greatsword, a cleric who dabbles as a warlock. Most of the issue would be fixed with the frontloading of the classes not passing in multiclassing but that doesn't mean the "powers" of a class should be bumped up from lvl 1 regardless of character level. Maybe you should have waited till you were such a good fighter before trying to be a wizard. Or maybe you have a plan. Also, maybe limit the amount someone can multiclass. Something like 2 until level 8 or 10 then you can dabble in a 3rd. Regardless of any of this, someone will always find a way to exploit any system so the DM should have a certain level of control on the game (Even if his/her choice of control is none). And as far as the real life justification of level dipping. I think that comes down to RP. For instance, I like the idea of a fighter with counterspell so maybe I pick up a book on magic at a town and study or peak over the wizard's shoulder when he's reading up at night. :) [/QUOTE]
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