Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Multiclassing: Power Swaps for At-Wills, Action Points and Paragon Multiclassing
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="comrade raoul" data-source="post: 4373756" data-attributes="member: 554"><p>To put it in perspective, compare Hunter's Quarry to Extra Damage Action at, say, 16th level.</p><p></p><p>Let's say the Extra Damage Action (EDA) character uses his extra action to use an at-will power, hits with it, and also hits with his other standard action attack. I take this to be a pretty moderate interpretation of the benefit you might get from EDA--both regular attacks hit, sure, you don't use up any other resources by using an extra encounter or daily power (though the fact that you could, if you needed to, is naturally a point in EDA's favor), and you're not benefitting from other unusual damage bonuses. How much damage should a 16th level character expected to do with a successful at-will power? 5 points from his base damage die, +6 from his ability modifier, +4 from his weapon, and +3 from other sources, like feats gets us to 20, a nice round number. So he uses his action point to get +36 (20 + 8 + 8) damage in one round, and it's not hard to imagine situations where EDA can net you considerably more. (This also doesn't take into account any of the other effects of the extra action.)</p><p></p><p>Hunter's Quarry, on the other hand, gives him an average of +7 points per hit (without the feat that increases the damage dice), no more than once per round. So, basically, you're looking at about 5 hits, over the course of an encounter, for Hunter's Quarry to match EDA in terms of damage output. You may get less control over when that damage happens, and you have to spend minor actions, but--if you spend the action point to get Hunter's Quarry <strong>at the beginning of the round</strong>, you're likely to pull ahead. Of course, you may not <strong>want</strong> to spend that action point at the beginning of the round: you might, at least at first, want to see how the fight goes for a bit. Maybe you'll need to spend your action point on an extra action after all--if you commit to Hunter's Quarry anyway, you lose that flexibility. Of course, if you wait, you're less likely to get all those hits in you need to break even.</p><p></p><p>In light of that--and in the absence of playtesting--I'm optimistic. Sneak Attack does even more damage, of course--particularly when you factor in Brutal Scoundrel--but the weapon limitation is a pain for most characters, and the combat advantage requirement makes it even less reliable.</p></blockquote><p></p>
[QUOTE="comrade raoul, post: 4373756, member: 554"] To put it in perspective, compare Hunter's Quarry to Extra Damage Action at, say, 16th level. Let's say the Extra Damage Action (EDA) character uses his extra action to use an at-will power, hits with it, and also hits with his other standard action attack. I take this to be a pretty moderate interpretation of the benefit you might get from EDA--both regular attacks hit, sure, you don't use up any other resources by using an extra encounter or daily power (though the fact that you could, if you needed to, is naturally a point in EDA's favor), and you're not benefitting from other unusual damage bonuses. How much damage should a 16th level character expected to do with a successful at-will power? 5 points from his base damage die, +6 from his ability modifier, +4 from his weapon, and +3 from other sources, like feats gets us to 20, a nice round number. So he uses his action point to get +36 (20 + 8 + 8) damage in one round, and it's not hard to imagine situations where EDA can net you considerably more. (This also doesn't take into account any of the other effects of the extra action.) Hunter's Quarry, on the other hand, gives him an average of +7 points per hit (without the feat that increases the damage dice), no more than once per round. So, basically, you're looking at about 5 hits, over the course of an encounter, for Hunter's Quarry to match EDA in terms of damage output. You may get less control over when that damage happens, and you have to spend minor actions, but--if you spend the action point to get Hunter's Quarry [B]at the beginning of the round[/B], you're likely to pull ahead. Of course, you may not [B]want[/B] to spend that action point at the beginning of the round: you might, at least at first, want to see how the fight goes for a bit. Maybe you'll need to spend your action point on an extra action after all--if you commit to Hunter's Quarry anyway, you lose that flexibility. Of course, if you wait, you're less likely to get all those hits in you need to break even. In light of that--and in the absence of playtesting--I'm optimistic. Sneak Attack does even more damage, of course--particularly when you factor in Brutal Scoundrel--but the weapon limitation is a pain for most characters, and the combat advantage requirement makes it even less reliable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Multiclassing: Power Swaps for At-Wills, Action Points and Paragon Multiclassing
Top