Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Multiple Martial Fighting Styles
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="CreamCloud0" data-source="post: 9103958" data-attributes="member: 7034710"><p>Fighting styles are what really help focus your martial character's chosen method of battle, be you swinging your battleaxe with great weapon fighting, sniping with archery or tanking up with defense, but i feel like they're woefully underused with most classes that can access them only ever getting one through standard progression and that one choice defines their ongoing fighting choices for the rest of their play.</p><p></p><p>Martials would benefit so much and be so much more interesting if they gained multiple fighting styles over the course of their progression, as well as letting some light shine on the more niche styles that are <em>interesting</em> but a little too situational to be your pick when you're only going to get one of these things, stuff like blind fighting or protection.</p><p></p><p>I'd probably make extra fighting styles synonomous with extra attack, maybe not at the same levels but just in quantity, ranger and paladin with their +1 extra attack will end up with two fighting styles, a fighter that hypothetically made it all the way to 20th level would have 5 styles to work with, making them truly masters of combat.</p><p></p><p>I'd also just remove class assigned fighting styles, let the ranger take great weapon fighter, the fighter take divine warrior, or the paladin druidic warrior, i get that there are themes there somewhat but i don't think the benefits of the limitation outweigh the cons, i think the 'magical' fighting styles are a great way to let martials dip into cantrips without having to invest an entire feat or level to do it, i'd add 'bardic/arcane/sorcerous warrior' fighting styles for the bard, wizard and sorcerer spell lists too, (leaving warlock out because <em>eldritch blast</em>)</p><p></p><p>what are your thoughts on giving martials more fighting styles, are there niches that don't currently have a fighting style they you think should do? (superior flanker: provide and recieve a larger bonus when flanking an enemy, opportunistic: your opportunity attack have advantage to hit)</p></blockquote><p></p>
[QUOTE="CreamCloud0, post: 9103958, member: 7034710"] Fighting styles are what really help focus your martial character's chosen method of battle, be you swinging your battleaxe with great weapon fighting, sniping with archery or tanking up with defense, but i feel like they're woefully underused with most classes that can access them only ever getting one through standard progression and that one choice defines their ongoing fighting choices for the rest of their play. Martials would benefit so much and be so much more interesting if they gained multiple fighting styles over the course of their progression, as well as letting some light shine on the more niche styles that are [I]interesting[/I] but a little too situational to be your pick when you're only going to get one of these things, stuff like blind fighting or protection. I'd probably make extra fighting styles synonomous with extra attack, maybe not at the same levels but just in quantity, ranger and paladin with their +1 extra attack will end up with two fighting styles, a fighter that hypothetically made it all the way to 20th level would have 5 styles to work with, making them truly masters of combat. I'd also just remove class assigned fighting styles, let the ranger take great weapon fighter, the fighter take divine warrior, or the paladin druidic warrior, i get that there are themes there somewhat but i don't think the benefits of the limitation outweigh the cons, i think the 'magical' fighting styles are a great way to let martials dip into cantrips without having to invest an entire feat or level to do it, i'd add 'bardic/arcane/sorcerous warrior' fighting styles for the bard, wizard and sorcerer spell lists too, (leaving warlock out because [I]eldritch blast[/I]) what are your thoughts on giving martials more fighting styles, are there niches that don't currently have a fighting style they you think should do? (superior flanker: provide and recieve a larger bonus when flanking an enemy, opportunistic: your opportunity attack have advantage to hit) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Multiple Martial Fighting Styles
Top