Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Murder in Baldur's Gate Additional Events
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RealAlHazred" data-source="post: 6707315" data-attributes="member: 25818"><p><strong>Originally posted by <em>Real</em>AlHazred:</strong></p><p></p><p>I started to put this together during the campaign, but unfortunately it never really gelled until afterward. My group never really interacted with Silvershield, so it wouldn't have come up. Still someone else might make use of it.</p><p>Much like my previous entries, it makes use of a character from a previous D&D Encounters season, namely <strong>Barcero</strong>, one of the antagonists from <em>Search for the Diamond Staff</em> (season 14). I won't provide my will-o'-wisp stats, since they are easily replicated by reference to the 2E and 3E versions, and they've been superceded by the will-o'-wisp from the bestiary of season 18, <em>Dead in Thay</em>.</p><p><span style="font-size: 15px"><strong>An Envoy from the Shadows</strong></span></p><p>As one of the Council of Four, Lord Silver-shield is sometimes called upon to act as host for emissaries from other countries. This is a duty that carries the opportunity for enormous profits, both material and political.</p><p> A Sembian mage named <strong>Barcero </strong>has come to Baldur’s Gate in order to look into hiring Flaming Fists mercenaries for his many tasks. Barcero is a portly but well-dressed human, who prefers to remain in safety while sending his mercenaries to do his dirty work. Recently, he was betrayed by a Zhentarim mercenary unit that he had used for years, so he feels the need to diversify his agents.</p><p> Lord Silvershield has received a message from Barcero’s rivals in Sembia that, if something were to happen to the mage, there would be a profit in it. Duke Torlin can’t do anything directly since Barcero represents the Shadovar, who would make powerful enemies. Instead, he asks the heroes to escort Barcero; then, as an aside, he mentions that he suspects the wizard of evil intentions in the city, and asks that the heroes keep an eye on the wizard and take appropriate steps if they see him cross the line.</p><p> Silvershield had previously mentioned to Barcero that the founders of Baldur’s Gate were interred with many prizes from other lands, including supposedly tomes of Netherese lore and magic treasures from the Shadowfell. Silvershield expects that the temptation to try to loot some of these items from the tombs of revered heroes of the past will prove impossible for Barcero to resist.</p><p> Barcero proves to be at least an entertaining conversationalist, and several days pass without issue; the party meets Barcero at his inn (the Blade and Stars), escorts him to businesses in the Upper, Lower, and Outer City where he speaks to the proprietors, and provide local color commentary when he chooses to see a local landmark.</p><p> After parting from the player group one evening, Barcero goes to his rooms, dons a (fairly unskilled) disguise, and dimension doors to an alley nearby. From there, he makes his way to the waterfront, where he boards a rowboat crewed by two tough thugs who were recommended to him. The boat makes its way across the harbor toward Tumbledown, where Barcero intends to search the Szarr family crypts (location 90). He has become intrigued by Lord Silvershield’s carefully planted rumors and local lore regarding red and green lights seen there some nights (scenario book page 61).</p><p> Silvershield, not one to put all his eggs in one basket, has also alerted the Flaming Fists, who have sent a patrol of six <strong>Flaming Fist privates</strong> and a <strong>Flaming Fist sergeant</strong> to keep an eye on the cemetery.</p><p> In the crypt, a <strong>will-o’-wisp</strong> lies in wait, having been stirred to activity by the events of the “Planted Evidence” stage (see the official events supplement).</p></blockquote><p></p>
[QUOTE="RealAlHazred, post: 6707315, member: 25818"] [B]Originally posted by [I]Real[/I]AlHazred:[/B] I started to put this together during the campaign, but unfortunately it never really gelled until afterward. My group never really interacted with Silvershield, so it wouldn't have come up. Still someone else might make use of it. Much like my previous entries, it makes use of a character from a previous D&D Encounters season, namely [B]Barcero[/B], one of the antagonists from [I]Search for the Diamond Staff[/I] (season 14). I won't provide my will-o'-wisp stats, since they are easily replicated by reference to the 2E and 3E versions, and they've been superceded by the will-o'-wisp from the bestiary of season 18, [I]Dead in Thay[/I]. [SIZE=4][B]An Envoy from the Shadows[/B][/SIZE] As one of the Council of Four, Lord Silver-shield is sometimes called upon to act as host for emissaries from other countries. This is a duty that carries the opportunity for enormous profits, both material and political. A Sembian mage named [B]Barcero [/B]has come to Baldur’s Gate in order to look into hiring Flaming Fists mercenaries for his many tasks. Barcero is a portly but well-dressed human, who prefers to remain in safety while sending his mercenaries to do his dirty work. Recently, he was betrayed by a Zhentarim mercenary unit that he had used for years, so he feels the need to diversify his agents. Lord Silvershield has received a message from Barcero’s rivals in Sembia that, if something were to happen to the mage, there would be a profit in it. Duke Torlin can’t do anything directly since Barcero represents the Shadovar, who would make powerful enemies. Instead, he asks the heroes to escort Barcero; then, as an aside, he mentions that he suspects the wizard of evil intentions in the city, and asks that the heroes keep an eye on the wizard and take appropriate steps if they see him cross the line. Silvershield had previously mentioned to Barcero that the founders of Baldur’s Gate were interred with many prizes from other lands, including supposedly tomes of Netherese lore and magic treasures from the Shadowfell. Silvershield expects that the temptation to try to loot some of these items from the tombs of revered heroes of the past will prove impossible for Barcero to resist. Barcero proves to be at least an entertaining conversationalist, and several days pass without issue; the party meets Barcero at his inn (the Blade and Stars), escorts him to businesses in the Upper, Lower, and Outer City where he speaks to the proprietors, and provide local color commentary when he chooses to see a local landmark. After parting from the player group one evening, Barcero goes to his rooms, dons a (fairly unskilled) disguise, and dimension doors to an alley nearby. From there, he makes his way to the waterfront, where he boards a rowboat crewed by two tough thugs who were recommended to him. The boat makes its way across the harbor toward Tumbledown, where Barcero intends to search the Szarr family crypts (location 90). He has become intrigued by Lord Silvershield’s carefully planted rumors and local lore regarding red and green lights seen there some nights (scenario book page 61). Silvershield, not one to put all his eggs in one basket, has also alerted the Flaming Fists, who have sent a patrol of six [B]Flaming Fist privates[/B] and a [B]Flaming Fist sergeant[/B] to keep an eye on the cemetery. In the crypt, a [B]will-o’-wisp[/B] lies in wait, having been stirred to activity by the events of the “Planted Evidence” stage (see the official events supplement). [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Murder in Baldur's Gate Additional Events
Top