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General Tabletop Discussion
Character Builds & Optimization
Must-have bard spells?
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<blockquote data-quote="mgrinshpon" data-source="post: 6362344" data-attributes="member: 6776843"><p>Bards only get 22 spells, or maybe 24 if you go into the College of Lore. Since that's a paltry amount compared to the Wizards 44+, what do you consider the must-have bard spells?</p><p></p><p>I'm going College of Valor Bard. The ones that really popped out are:</p><ul> <li data-xf-list-type="ul">Cure Wounds (1): self explanatory</li> <li data-xf-list-type="ul">Faerie Fire (1): Really boost the effectiveness of ally fighters. Dex save.</li> <li data-xf-list-type="ul">Thunderwave (1): Surrounded by mooks? This is your ticket out until dimension door.</li> <li data-xf-list-type="ul">Dispel Magic (3): self explanatory</li> <li data-xf-list-type="ul">Dimension Door (4): cheers</li> <li data-xf-list-type="ul">Feeblemind (8): Int saving throw which is probably great against a ton of different monsters. Turns the target into a vegetable for at least another 30 days.</li> </ul><p></p><p>As for the spells from other schools, my thoughts were</p><ul> <li data-xf-list-type="ul">Haste (3)</li> <li data-xf-list-type="ul">Eldritch Blast (Cantrip): more powerful than archery</li> <li data-xf-list-type="ul">Thaumaturgy (Cantrip): it's just cool</li> <li data-xf-list-type="ul">EDIT: Wish (9): most powerful spell in the game</li> </ul><p></p><p>These are the for-sure amazing spells. What else looks top notch?</p></blockquote><p></p>
[QUOTE="mgrinshpon, post: 6362344, member: 6776843"] Bards only get 22 spells, or maybe 24 if you go into the College of Lore. Since that's a paltry amount compared to the Wizards 44+, what do you consider the must-have bard spells? I'm going College of Valor Bard. The ones that really popped out are: [LIST] [*]Cure Wounds (1): self explanatory [*]Faerie Fire (1): Really boost the effectiveness of ally fighters. Dex save. [*]Thunderwave (1): Surrounded by mooks? This is your ticket out until dimension door. [*]Dispel Magic (3): self explanatory [*]Dimension Door (4): cheers [*]Feeblemind (8): Int saving throw which is probably great against a ton of different monsters. Turns the target into a vegetable for at least another 30 days. [/LIST] As for the spells from other schools, my thoughts were [LIST] [*]Haste (3) [*]Eldritch Blast (Cantrip): more powerful than archery [*]Thaumaturgy (Cantrip): it's just cool [*]EDIT: Wish (9): most powerful spell in the game [/LIST] These are the for-sure amazing spells. What else looks top notch? [/QUOTE]
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