Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Mutant Future - Raiders of the Mind Lord's Tomb RG
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Vertexx69" data-source="post: 6068627" data-attributes="member: 48854"><p>[sblock=Valla, the Voluptous Vine Dragon Girl]</p><p>Mutant Plant</p><p>Height 6ft</p><p>Weight 150lbs</p><p>Age 3</p><p>Level 2</p><p></p><p>Ability Scores: <a href="http://invisiblecastle.com/roller/view/3800017/" target="_blank">Con=12, Dex=17, Wis=16, Int=9, Str=12, Cha=10</a>, moving 3 from str and 1 from cha into dex giving her:</p><p>Str 9</p><p>Dex 21</p><p>Con 13 (12 <a href="http://invisiblecastle.com/roller/view/4049520/" target="_blank">+1</a>)</p><p>Int 9</p><p>Wis 16</p><p>Cha 9</p><p></p><p>Hit Points: <a href="http://invisiblecastle.com/roller/view/3800242/" target="_blank">12d6=52</a>, <a href="http://invisiblecastle.com/roller/view/4049528/" target="_blank">+2</a></p><p></p><p>AC: 0 Studded Leather, Shield and 21 dex</p><p></p><p>Starting Gold: 66g/110g <a href="http://invisiblecastle.com/roller/view/3800457/" target="_blank">3d8=11</a></p><p>Equipment (36lbs carried)</p><p>Studded Leather Wrap 30g/20lbs</p><p>Lexan Shield 10g/10lbs</p><p>Backpack 2g/2lbs</p><p>- candles X100 1g/-</p><p>- waterskin 1g/4lbs</p><p></p><p>Plant Mutations: <a href="http://invisiblecastle.com/roller/view/3800024/" target="_blank">1d100=43, 1d100=56</a></p><p></p><p>Grenade-Like Fruit</p><p>Plants with this mutation have pods that are explosive and deal 2d6 hp damage to creatures within 10’. Upon exploding, the pod also releases radiation (50%) of <a href="http://invisiblecastle.com/roller/view/3800047/" target="_blank">1d10=4</a> class. The range for this mutation is 60ft. </p><p></p><p>Natural Vegetal Weapons</p><p>could generally be considered “natural”. This includes things like large thorns (up to 12 inches), or sharp leavescapable of cutting into flesh or clothing. While dangerous on their own, these will generally only affect characters that blunder into the plant unaware of its danger. When such weapons are attached to plants that are capable of attacking or moving their vines or limbs about, however, they become very dangerous indeed. The types of weapons covered by Natural Vegetal Weapons can do 1d4, 1d6, or 1d8 damage. 1d4 dmg <a href="http://invisiblecastle.com/roller/view/3800048/" target="_blank">1d6=1</a></p><p></p><p>Number of Human/Animal Mutations: <a href="http://invisiblecastle.com/roller/view/3799993/" target="_blank">1d6=6</a></p><p>Human/Animal Mutations: <a href="http://invisiblecastle.com/roller/view/3800116/" target="_blank">1d100=6, 1d100=79, 1d100=44, 1d100=17, 1d100=63, 1d100=11</a></p><p></p><p>Complete Wing Development</p><p>Valla has developed a complete set of vine & moss wings. With these wings Valla can fly with a movement of 120’. Valla may fly while carrying only 25% of her body weight (30lbs).</p><p></p><p>Body Adjustment</p><p>Valla can heal all of her hit points once every 24hours. In addition, if she is in a life or death situation, this mutation can double her physical attributes (Strength 18, Dexterity 42, movement 240') for 3d10 rounds. This power may only be used <a href="http://invisiblecastle.com/roller/view/3800395/" target="_blank">1d4=3</a> times per week</p><p></p><p>Control Light Waves</p><p>Valla can control light, creating a number of interesting effects. She can bend light around herself, becoming invisible, or she may remove all light from a small area (10’ radius) at a range of 30 feet. She may also completely dissipate laser fire anywhere within this 30’ range. All of these effects require concentration, such that Valla may move at full speed but not attack when concentrating on using this mutation.</p><p></p><p>Reflective Epidermis (Radiation)</p><p>The character’s skin is essentially impenetrable to radiation energy. The mutant will never suffer damage from this energy source.</p><p></p><p>Epidermal Susceptibility (Slashing)</p><p>The epidermis of the mutant becomes defective, adding +1 per die of damage caused by slashing weapons.</p><p></p><p>Teleport</p><p>This ability allows Vallat to disappear from one location and appear in a location up to 20 miles distant without physically crossing the intervening space. If she has never been to the location she is teleporting to or is only slightly familiar with it (ML’s discretion) she has a 25% chance of suffering 10d6 damage upon arrival as she teleports into a space occupied by another object, or misjudges some aspect of the location. If she is intimately familiar with his destination or has spent 2d4 hours conjuring an image of the location in his mind she can teleport safely.[/sblock][sblock=Appearance]While Valla is a being of rigid vines set into a mildly human shape, its her succulent fruit that gives her the curvacious form of a well fed woman. She instantly sprouts round and oval fruit in a wide range of green and yellow hues in all the perfect spots to fool most onlookers at a distance, even when she unceremoniously yanks one off to throw at a would-be meal or enemy. Which she does often. She sprouts melons and gourds over her shoulders, upper arms, forearms and for ample breasts, with a six pack of smaller fruits tucked in beneath them. This gives her upper body the sillouette of a greek goddess. As well as for her buns, thighs and calves the look of a life-long mountain runnner, even though her feet rarely touch the ground. </p><p></p><p>A pair of diaphanous dragon wings of the softest green fruit skin, stretched over bone-hard vines can carry her effortlessly over the land, fold invisibly down into her back when she deigns to walk amongst her food. A long tangle of spindly vines create an unmoving tail ending in three fins for stabilization during flight.</p><p></p><p>Valla's head is by far the most alien thing about her however. A thin and pathetically </p><p>undersized thing, supported by a slender neck, almost half the size of an average head. It is topped by a cascade of yellowish tan thorns that fall down to her rounded fruit shoulders. Spindly horns from above her brow ridges and arc back a full foot over the back of her skull filling her deep hood. </p><p></p><p>Valla usually wraps her buxom body in a long strip of studded leather with a deep hood to cover the head she is so openly ashamed of. Though the weight of the hood is more than her spindly neck could support, she has devised an ingenious solution. Under the hood she holds a built-in wire-frame of slender vines to keep it in place, and even hooks the ends of them to hold the mask of a beatuiful human woman's face in front of her own unpleasing features. </p><p></p><p>Her "hands", and sandaled "feet" end in long and delicate thorns that she can use if anything that might try to foolishly eat her gets too close. Tiny thorns cover Valla's entire body in a downy aura of razor sharp, and back pointed speartips providing protection should anyone try to grab her. Valla is to one degree or another a bristling bouquet of scintilating green hues with a smattering of tans barbs and gradiated yellow fruit heaving in all the right places. In the sun she shimmers with an irridescent green from head to toe and seems completely undamaged by any type of radiation.</p><p></p><p>Without her armor, voluminous cloak, or sprouting her fruit, Valla is quite a fright to behold. A vaguely humanoid skeleton of vines. All wicked wings and cruel barbs staring you down with a pair of slender alien eyes atop a lithe and whip-like neck, as she vanishes in front of your eyes to appear above dropping exploding fruit on your head, dousing you in radiation.[/sblock][sblock=Combat Block]<span style="color: #006400"><strong>Valla</strong></span> - Female Mutant Plant Lvl1</p><p>Initiative: +3</p><p><strong><span style="color: #006400">AC: 0</span></strong>, Speed 120'</p><p>Saves: E15, P/D12, S14, R-0</p><p><span style="color: #006400"><strong>HP: 52/52</strong></span></p><p><strong>Attack Powers:</strong></p><p><span style="color: #006400">Natural Vegetal Weapon</span> - (touching Valla causes 1d4 peircing damage)</p><p><span style="color: #006400">Exploding Fruit</span> - (60ft range, 2d6 dmg in 10ft radius burst +4d6 radiation dmg)</p><p><strong>Defensive Powers:</strong></p><p><span style="color: #800000">Body Adjustment</span> - (Full Heal 1/1 per day, Physical Stat Doubler 3/3 per week)</p><p><span style="color: #800000">Control Light Waves</span> - (30ft range, Create 10' radius darkness, disperse laser fire, Invisibility) - Can't attack while using</p><p><span style="color: #800000">Reflective Epidermis</span> - (Takes no dmg from radiation)</p><p><strong>Flaw:</strong></p><p><span style="color: #808080">Epidermal Susceptibility</span> - (+1 per die of damage dealt to her by slashing weapons)[/sblock]</p></blockquote><p></p>
[QUOTE="Vertexx69, post: 6068627, member: 48854"] [sblock=Valla, the Voluptous Vine Dragon Girl] Mutant Plant Height 6ft Weight 150lbs Age 3 Level 2 Ability Scores: [URL="http://invisiblecastle.com/roller/view/3800017/"]Con=12, Dex=17, Wis=16, Int=9, Str=12, Cha=10[/URL], moving 3 from str and 1 from cha into dex giving her: Str 9 Dex 21 Con 13 (12 [URL="http://invisiblecastle.com/roller/view/4049520/"]+1[/URL]) Int 9 Wis 16 Cha 9 Hit Points: [URL="http://invisiblecastle.com/roller/view/3800242/"]12d6=52[/URL], [URL="http://invisiblecastle.com/roller/view/4049528/"]+2[/URL] AC: 0 Studded Leather, Shield and 21 dex Starting Gold: 66g/110g [URL="http://invisiblecastle.com/roller/view/3800457/"]3d8=11[/URL] Equipment (36lbs carried) Studded Leather Wrap 30g/20lbs Lexan Shield 10g/10lbs Backpack 2g/2lbs - candles X100 1g/- - waterskin 1g/4lbs Plant Mutations: [URL="http://invisiblecastle.com/roller/view/3800024/"]1d100=43, 1d100=56[/URL] Grenade-Like Fruit Plants with this mutation have pods that are explosive and deal 2d6 hp damage to creatures within 10’. Upon exploding, the pod also releases radiation (50%) of [URL="http://invisiblecastle.com/roller/view/3800047/"]1d10=4[/URL] class. The range for this mutation is 60ft. Natural Vegetal Weapons could generally be considered “natural”. This includes things like large thorns (up to 12 inches), or sharp leavescapable of cutting into flesh or clothing. While dangerous on their own, these will generally only affect characters that blunder into the plant unaware of its danger. When such weapons are attached to plants that are capable of attacking or moving their vines or limbs about, however, they become very dangerous indeed. The types of weapons covered by Natural Vegetal Weapons can do 1d4, 1d6, or 1d8 damage. 1d4 dmg [URL="http://invisiblecastle.com/roller/view/3800048/"]1d6=1[/URL] Number of Human/Animal Mutations: [URL="http://invisiblecastle.com/roller/view/3799993/"]1d6=6[/URL] Human/Animal Mutations: [URL="http://invisiblecastle.com/roller/view/3800116/"]1d100=6, 1d100=79, 1d100=44, 1d100=17, 1d100=63, 1d100=11[/URL] Complete Wing Development Valla has developed a complete set of vine & moss wings. With these wings Valla can fly with a movement of 120’. Valla may fly while carrying only 25% of her body weight (30lbs). Body Adjustment Valla can heal all of her hit points once every 24hours. In addition, if she is in a life or death situation, this mutation can double her physical attributes (Strength 18, Dexterity 42, movement 240') for 3d10 rounds. This power may only be used [URL="http://invisiblecastle.com/roller/view/3800395/"]1d4=3[/URL] times per week Control Light Waves Valla can control light, creating a number of interesting effects. She can bend light around herself, becoming invisible, or she may remove all light from a small area (10’ radius) at a range of 30 feet. She may also completely dissipate laser fire anywhere within this 30’ range. All of these effects require concentration, such that Valla may move at full speed but not attack when concentrating on using this mutation. Reflective Epidermis (Radiation) The character’s skin is essentially impenetrable to radiation energy. The mutant will never suffer damage from this energy source. Epidermal Susceptibility (Slashing) The epidermis of the mutant becomes defective, adding +1 per die of damage caused by slashing weapons. Teleport This ability allows Vallat to disappear from one location and appear in a location up to 20 miles distant without physically crossing the intervening space. If she has never been to the location she is teleporting to or is only slightly familiar with it (ML’s discretion) she has a 25% chance of suffering 10d6 damage upon arrival as she teleports into a space occupied by another object, or misjudges some aspect of the location. If she is intimately familiar with his destination or has spent 2d4 hours conjuring an image of the location in his mind she can teleport safely.[/sblock][sblock=Appearance]While Valla is a being of rigid vines set into a mildly human shape, its her succulent fruit that gives her the curvacious form of a well fed woman. She instantly sprouts round and oval fruit in a wide range of green and yellow hues in all the perfect spots to fool most onlookers at a distance, even when she unceremoniously yanks one off to throw at a would-be meal or enemy. Which she does often. She sprouts melons and gourds over her shoulders, upper arms, forearms and for ample breasts, with a six pack of smaller fruits tucked in beneath them. This gives her upper body the sillouette of a greek goddess. As well as for her buns, thighs and calves the look of a life-long mountain runnner, even though her feet rarely touch the ground. A pair of diaphanous dragon wings of the softest green fruit skin, stretched over bone-hard vines can carry her effortlessly over the land, fold invisibly down into her back when she deigns to walk amongst her food. A long tangle of spindly vines create an unmoving tail ending in three fins for stabilization during flight. Valla's head is by far the most alien thing about her however. A thin and pathetically undersized thing, supported by a slender neck, almost half the size of an average head. It is topped by a cascade of yellowish tan thorns that fall down to her rounded fruit shoulders. Spindly horns from above her brow ridges and arc back a full foot over the back of her skull filling her deep hood. Valla usually wraps her buxom body in a long strip of studded leather with a deep hood to cover the head she is so openly ashamed of. Though the weight of the hood is more than her spindly neck could support, she has devised an ingenious solution. Under the hood she holds a built-in wire-frame of slender vines to keep it in place, and even hooks the ends of them to hold the mask of a beatuiful human woman's face in front of her own unpleasing features. Her "hands", and sandaled "feet" end in long and delicate thorns that she can use if anything that might try to foolishly eat her gets too close. Tiny thorns cover Valla's entire body in a downy aura of razor sharp, and back pointed speartips providing protection should anyone try to grab her. Valla is to one degree or another a bristling bouquet of scintilating green hues with a smattering of tans barbs and gradiated yellow fruit heaving in all the right places. In the sun she shimmers with an irridescent green from head to toe and seems completely undamaged by any type of radiation. Without her armor, voluminous cloak, or sprouting her fruit, Valla is quite a fright to behold. A vaguely humanoid skeleton of vines. All wicked wings and cruel barbs staring you down with a pair of slender alien eyes atop a lithe and whip-like neck, as she vanishes in front of your eyes to appear above dropping exploding fruit on your head, dousing you in radiation.[/sblock][sblock=Combat Block][COLOR=#006400][B]Valla[/B][/COLOR] - Female Mutant Plant Lvl1 Initiative: +3 [B][COLOR=#006400]AC: 0[/COLOR][/B], Speed 120' Saves: E15, P/D12, S14, R-0 [COLOR=#006400][B]HP: 52/52[/B][/COLOR] [B]Attack Powers:[/B] [COLOR=#006400]Natural Vegetal Weapon[/COLOR] - (touching Valla causes 1d4 peircing damage) [COLOR=#006400]Exploding Fruit[/COLOR] - (60ft range, 2d6 dmg in 10ft radius burst +4d6 radiation dmg) [B]Defensive Powers:[/B] [COLOR=#800000]Body Adjustment[/COLOR] - (Full Heal 1/1 per day, Physical Stat Doubler 3/3 per week) [COLOR=#800000]Control Light Waves[/COLOR] - (30ft range, Create 10' radius darkness, disperse laser fire, Invisibility) - Can't attack while using [COLOR=#800000]Reflective Epidermis[/COLOR] - (Takes no dmg from radiation) [B]Flaw:[/B] [COLOR=#808080]Epidermal Susceptibility[/COLOR] - (+1 per die of damage dealt to her by slashing weapons)[/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Mutant Future - Raiders of the Mind Lord's Tomb RG
Top