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<blockquote data-quote="Shayuri" data-source="post: 5059189" data-attributes="member: 4936"><p>Okay! I think I'm about done with my android.</p><p></p><p>Synethetic humanoid android...decent stats, some interesting abilities, and an unexpectedly large amount of starting equipment thanks to a good money roll. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>In terms of role, Alecto is calm and intellectual and methodical...though she sometimes doesn't SEEM that way, since her brain and body work incredibly fast. She's a good ranged combatant, and very good at analyzing artifacts.</p><p></p><p>Background's fairly basic. Mostly like woke up without much memory in some kind of "escape pod" in the wasteland. Perhaps when some tech scavengers broke it open. Mistaking her for a living person, they took her back to some township where she stayed for a bit, helping them with their tech scavenging with her formidable skills.</p><p></p><p>Finally, after earning some money and getting some gear, she decided to seek out her fortune elsewhere...and so on.</p><p></p><p>Alecto</p><p>Synthetic Android (radiation reduced 1 lvl, +3 save vs heat/cold, immune poisons)</p><p>Level 1</p><p>Exp: 0/3000</p><p></p><p>Str 14 (+1 melee hit/damage)</p><p>Dex 16 (-2 AC, +2 ranged attack, +1 init)</p><p>Con 12</p><p>Int 14 (+5% tech roll)</p><p>Wil 10</p><p>Cha 9 (4 retainers, 7 morale)</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2374501/" target="_blank">Roll Lookup</a></p><p></p><p>Hit Points: 50</p><p>AC: 3 (9 -2 Dex, -4 armor)</p><p></p><p>"Mutations"</p><p>Energy Discharge: Electrical (4d6 dmg, 50' range)</p><p>Quickness (double move speed, 1/2 time for mental tasks, 2 atks/rnd)</p><p>Quick Mind (1/3 tech use time, +30% tech rolls, lie detection, mental atks roll 3x)</p><p></p><p>Money: 3gp</p><p><a href="http://invisiblecastle.com/roller/view/2375077/" target="_blank">Roll Lookup</a></p><p></p><p>Longsword, 10gp, +1 hit, 1d8+1 dmg, 4lbs</p><p>Chainmail, 150gp, AC 5, 30lbs</p><p>Backpack, 2gp, 2lbs</p><p>Flint/Steel, 2gp</p><p>4 days rations, 2gp, 4lbs</p><p>Waterskin 1gp, 4lbs</p></blockquote><p></p>
[QUOTE="Shayuri, post: 5059189, member: 4936"] Okay! I think I'm about done with my android. Synethetic humanoid android...decent stats, some interesting abilities, and an unexpectedly large amount of starting equipment thanks to a good money roll. :) In terms of role, Alecto is calm and intellectual and methodical...though she sometimes doesn't SEEM that way, since her brain and body work incredibly fast. She's a good ranged combatant, and very good at analyzing artifacts. Background's fairly basic. Mostly like woke up without much memory in some kind of "escape pod" in the wasteland. Perhaps when some tech scavengers broke it open. Mistaking her for a living person, they took her back to some township where she stayed for a bit, helping them with their tech scavenging with her formidable skills. Finally, after earning some money and getting some gear, she decided to seek out her fortune elsewhere...and so on. Alecto Synthetic Android (radiation reduced 1 lvl, +3 save vs heat/cold, immune poisons) Level 1 Exp: 0/3000 Str 14 (+1 melee hit/damage) Dex 16 (-2 AC, +2 ranged attack, +1 init) Con 12 Int 14 (+5% tech roll) Wil 10 Cha 9 (4 retainers, 7 morale) [url=http://invisiblecastle.com/roller/view/2374501/]Roll Lookup[/url] Hit Points: 50 AC: 3 (9 -2 Dex, -4 armor) "Mutations" Energy Discharge: Electrical (4d6 dmg, 50' range) Quickness (double move speed, 1/2 time for mental tasks, 2 atks/rnd) Quick Mind (1/3 tech use time, +30% tech rolls, lie detection, mental atks roll 3x) Money: 3gp [url=http://invisiblecastle.com/roller/view/2375077/]Roll Lookup[/url] Longsword, 10gp, +1 hit, 1d8+1 dmg, 4lbs Chainmail, 150gp, AC 5, 30lbs Backpack, 2gp, 2lbs Flint/Steel, 2gp 4 days rations, 2gp, 4lbs Waterskin 1gp, 4lbs [/QUOTE]
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