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[Mutants & Masterminds] A World Less Magical But No Less Fantastic
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<blockquote data-quote="Davies" data-source="post: 9023592" data-attributes="member: 30538"><p><span style="font-size: 26px">Dedurga</span></p><p><img src="https://photos.smugmug.com/My-First-Gallery/i-h2RWfzq/0/f2b6cdc5/S/GSSm4aS-Anthony%20Francisco-S.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p><p><em>Art by Anthony Francisco</em></p><p></p><p>By the time that the Dedurga people were discovered on the desert planet Ommalafas, the Imperium had been established and the old patron-client relationships between species within it were increasingly irrelevant. Nevertheless, the Dedurga <em>seemed</em> to be largely happy to work for and with the Gebela, stereotypically putting their great strength to work in the Gebela shipyards and other factories. Yet there were also many Dedurga doctors and lawyers and entertainers and others who worked in any of the countless professions that make up a healthy society. And there were also Dedurga who followed the example of the Gebela by becoming explorers, though their greatest discovery would not become known until long after.</p><p></p><p>After the Schism Wars, some of the Dedurga accompanied the majority of the Gebela as members of the Armada -- but many more did not. This was not due to any loyalty to the mystic order; few among their people had ever pursued either technomancy or mysticism. Those who remained behind did so because they saw an opportunity to rebuild the Gebela home world Hacadikem, devastated in the war and now abandoned. While the project has run into many difficulties over its two century history, especially since the rise of the Crimson King, the Dedurga of Hacadikem still have faith that they will eventually restore the world within a few more centuries. (And as the Dedurga measure time, that is not long at all.)</p><p></p><p>Meanwhile, the Dedurga of the Technate have generally sought less grandiose goals. On the other hand, those familiar with affairs in both the Technate and the Imperium have often noted how much of the work of expanding the habitable regions of planets like Muraddin has been done by groups largely composed or at least directed by Dedurga. But most of their people pursue simple goals and pleasures, rather than action and adventure and really wild things.</p><p></p><p>And yet they also take pride in the fact that their people came to the Technate centuries before it <em>was</em> the Technate. When an exploration vessel crewed by Dedurga somehow traveled here, possibly along same route that the Armada would one day follow, and reached the planet Walgelli. There, like so many others, their ship crashed and the survivors were rescued by the Koliko and became part of their community. One of those Dedurga was still alive when the Technate came to Walgelli, and assisted in the negotiations that followed. </p><p></p><p>And yet there remains a mystery, for legend has it that when this elder was told of the long voyage of the Armada, his initial response was, "Why didn't they just take the shortcut?" Official accounts claim that this was nothing more than a joke, but some have wondered about that ...</p><p></p><p><strong>Dedurga Explorer -- PL 6/MR 5</strong></p><p><strong></strong></p><p><strong>Abilities:</strong></p><p><strong>STR</strong> 3 | <strong>STA</strong> 3 | <strong>AGL</strong> -1 | <strong>DEX</strong> 0 | <strong>FGT</strong> 2 | <strong>INT</strong> 2 | <strong>AWE</strong> 2 | <strong>PRE</strong> 1</p><p></p><p><strong>Powers:</strong></p><p><strong><em>Endurance:</em></strong> Impervious Fortitude 4; Sustained Immunity 2 (suffocation) - 2 points</p><p><strong><em>Natural Armor:</em></strong> Protection 2, Impervious 2, Limited (only Impervious against attacks from the rear) - 3 points</p><p></p><p><strong>Advantages:</strong></p><p>Accurate Attack, Equipment 4, Improved Aim, Precise Attack (Ranged/Cover), Prone Fighting.</p><p></p><p><em>Equipment:</em></p><p>Stunbeamer (Ranged Affliction 5 [Fortitude; Dazed, Stunned, Incapacitated]), and 10 points of equipment as needed.</p><p></p><p><strong>Skills:</strong></p><p>Athletics 4 (+7), Close Combat: Unarmed 2 (+4), Expertise: Galactic 4 (+6), Insight 3 (+5), Perception 4 (+6), Ranged Combat: Stunbeam 4 (+4), Technology 4 (+6), Vehicles 3 (+3).</p><p></p><p><strong>Offense:</strong></p><p>Initiative -1</p><p>Unarmed +4 (Close Damage 3)</p><p>Stunbeam +4 (Close Fortitude 5)</p><p></p><p><strong>Defense:</strong></p><p>Dodge 3, Parry 5, Fortitude 6, Toughness 5, Will 6</p><p></p><p><strong>Totals:</strong></p><p>Abilities 24 + Powers 5 + Advantages 8 + Skills 14 + Defenses 14 = 65 points</p><p></p><p><strong>Offensive PL:</strong> 5</p><p><strong>Defensive PL:</strong> 5</p><p><strong>Resistance PL:</strong> 6</p><p><strong>Skill PL:</strong> 2</p><p></p><p><strong>Complications:</strong></p><p><strong><em>Duty--Motivation. Heavy. Physical </em></strong>(no sense of smell.) <strong><em>Others As Needed.</em></strong></p><p></p><p><em>Note: A tiny minority of Dedurga possess significantly greater physical strength than this, with the strongest <strong>recorded</strong> examples having STR 5 and 2 additional ranks limited to lifting. In addition to this, Environmental Adaptation (aquatic) is fairly common among the Dedurga population of Walgelli.</em></p></blockquote><p></p>
[QUOTE="Davies, post: 9023592, member: 30538"] [size=150]Dedurga[/size] [img]https://photos.smugmug.com/My-First-Gallery/i-h2RWfzq/0/f2b6cdc5/S/GSSm4aS-Anthony%20Francisco-S.jpg[/img] [i]Art by Anthony Francisco[/i] By the time that the Dedurga people were discovered on the desert planet Ommalafas, the Imperium had been established and the old patron-client relationships between species within it were increasingly irrelevant. Nevertheless, the Dedurga [i]seemed[/i] to be largely happy to work for and with the Gebela, stereotypically putting their great strength to work in the Gebela shipyards and other factories. Yet there were also many Dedurga doctors and lawyers and entertainers and others who worked in any of the countless professions that make up a healthy society. And there were also Dedurga who followed the example of the Gebela by becoming explorers, though their greatest discovery would not become known until long after. After the Schism Wars, some of the Dedurga accompanied the majority of the Gebela as members of the Armada -- but many more did not. This was not due to any loyalty to the mystic order; few among their people had ever pursued either technomancy or mysticism. Those who remained behind did so because they saw an opportunity to rebuild the Gebela home world Hacadikem, devastated in the war and now abandoned. While the project has run into many difficulties over its two century history, especially since the rise of the Crimson King, the Dedurga of Hacadikem still have faith that they will eventually restore the world within a few more centuries. (And as the Dedurga measure time, that is not long at all.) Meanwhile, the Dedurga of the Technate have generally sought less grandiose goals. On the other hand, those familiar with affairs in both the Technate and the Imperium have often noted how much of the work of expanding the habitable regions of planets like Muraddin has been done by groups largely composed or at least directed by Dedurga. But most of their people pursue simple goals and pleasures, rather than action and adventure and really wild things. And yet they also take pride in the fact that their people came to the Technate centuries before it [i]was[/i] the Technate. When an exploration vessel crewed by Dedurga somehow traveled here, possibly along same route that the Armada would one day follow, and reached the planet Walgelli. There, like so many others, their ship crashed and the survivors were rescued by the Koliko and became part of their community. One of those Dedurga was still alive when the Technate came to Walgelli, and assisted in the negotiations that followed. And yet there remains a mystery, for legend has it that when this elder was told of the long voyage of the Armada, his initial response was, "Why didn't they just take the shortcut?" Official accounts claim that this was nothing more than a joke, but some have wondered about that ... [b]Dedurga Explorer -- PL 6/MR 5 Abilities: STR[/b] 3 | [b]STA[/b] 3 | [b]AGL[/b] -1 | [b]DEX[/b] 0 | [b]FGT[/b] 2 | [b]INT[/b] 2 | [b]AWE[/b] 2 | [b]PRE[/b] 1 [b]Powers: [i]Endurance:[/i][/b] Impervious Fortitude 4; Sustained Immunity 2 (suffocation) - 2 points [b][i]Natural Armor:[/i][/b] Protection 2, Impervious 2, Limited (only Impervious against attacks from the rear) - 3 points [b]Advantages:[/b] Accurate Attack, Equipment 4, Improved Aim, Precise Attack (Ranged/Cover), Prone Fighting. [i]Equipment:[/i] Stunbeamer (Ranged Affliction 5 [Fortitude; Dazed, Stunned, Incapacitated]), and 10 points of equipment as needed. [b]Skills:[/b] Athletics 4 (+7), Close Combat: Unarmed 2 (+4), Expertise: Galactic 4 (+6), Insight 3 (+5), Perception 4 (+6), Ranged Combat: Stunbeam 4 (+4), Technology 4 (+6), Vehicles 3 (+3). [b]Offense:[/b] Initiative -1 Unarmed +4 (Close Damage 3) Stunbeam +4 (Close Fortitude 5) [b]Defense:[/b] Dodge 3, Parry 5, Fortitude 6, Toughness 5, Will 6 [b]Totals:[/b] Abilities 24 + Powers 5 + Advantages 8 + Skills 14 + Defenses 14 = 65 points [b]Offensive PL:[/b] 5 [b]Defensive PL:[/b] 5 [b]Resistance PL:[/b] 6 [b]Skill PL:[/b] 2 [b]Complications: [i]Duty--Motivation. Heavy. Physical [/i][/b](no sense of smell.) [b][i]Others As Needed.[/i][/b] [i]Note: A tiny minority of Dedurga possess significantly greater physical strength than this, with the strongest [b]recorded[/b] examples having STR 5 and 2 additional ranks limited to lifting. In addition to this, Environmental Adaptation (aquatic) is fairly common among the Dedurga population of Walgelli.[/i] [/QUOTE]
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