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{Mutants & Masterminds} United Heroes Limited Series
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<blockquote data-quote="MnM_UH" data-source="post: 646610" data-attributes="member: 10023"><p><strong>Issue #1 - "Spark" (Continued)</strong></p><p></p><p>Scene 4: "Torpedo's Surprise"</p><p></p><p>It's a long swim from San Francisco to Atlantis. With his enhanced swimming ability - he is considered a mutant by Atlantean standards - Torpedo can maintain an average of 16 MPH swimming through the open sea. If he's in a hurry, the Atlantean can reach speeds of more than 500 MPH, but he can't maintain these speeds for very long (an hour, tops).</p><p></p><p>The undersea continent, much expanded and improved since it went below the surface in 887 BC, is located in the Atlantic Ocean (its namesake), near the Canary Islands. In fact, the Atlanteans have purchased the Canary Islands from Spain and have built a few settlements there, which has facilitated better trade with their surface-dwelling neighbors.</p><p></p><p>Torpedo passed through the Panama Canal unseen, and then into the Atlantic Ocean. He made his way across the ocean and onto Atlantis. The total trip was less than 21 hours.</p><p></p><p>He arrived at the undersea continent and quickly traveled toward Valmare, one of the largest Atlantean cities, and the site of the capital. Torpedo was good friends with Governor Wayed, ruler of the Atlantean capital (though the overall ruler of the civilization was King Zar), so Torpedo went directly to the Governor's Palace.</p><p></p><p>The Atlantean hero entered the palace through the docking bay, normally the province of larger marine vessels. He appeared on the platform adjacent to the docking bay, surprising the guards watching the area.</p><p></p><p>[The following dialogue is translated from the Atlantean language.]</p><p></p><p>"Hold there!" the sergeant called out, shouldering his rifle and pointing it toward Torpedo.</p><p></p><p>(<span style="color: sienna">The soldiers each attempt an Int check (DC 15) to recognize Torpedo. One of them makes the roll.</span>)</p><p></p><p>"Wait, Sergeant," a soldier exclaimed. "That's Torpedo!"</p><p></p><p>The hero smiled at being recognized. He walked toward the sergeant, who now lowered his firearm.</p><p></p><p>"Ah yes," the sergeant said. "Torpedo, the hero of the surface people." There was a certain amount of bitterness in the sergeant's tone.</p><p></p><p>"I am here to see Governor Wayed," Torpedo announced.</p><p></p><p>"Of course," the sergeant replied. "This way..."</p><p></p><p>**************************************************</p><p></p><p>Governor Wayed was quite a distinguished politican, and had been for some time. Since Atlanteans do not age past a point between 20 and 30 chronological years (they call this age-stopping point the Alnacha'iri, or Time of Change), Wayed appeared to be a youthful 21. At the same time, Torpedo appeared to be a little older, perhaps 27 years of age. Yet Governor Wayed was more than 500 years old in chonological years, while Torpedo was only 51.</p><p></p><p>Dressed casually, the Governor waited for Torpedo in his lounge. When the sergeant told him Torpedo had come to visit, Wayed considered this an honor, since Torpedo was known among his people as a hero, and Wayed had known Torpedo's family for many centuries.</p><p></p><p>"Good to see you, friend," Governor Wayed said, greeting Torpedo as the visitor entered the lounge, escorted by the sergeant. "I am honored by your presence, Torpedo."</p><p></p><p>The Atlantean hero bowed his head a bit, then pressed his right hand against his left shoulder, an honorific display reserved for diplomatic situations. Governor Wayed cocked an eyebrow at this.</p><p></p><p>"I don't have much time, your honor," Torpedo began.</p><p></p><p>Governor Wayed saw that the sergeant was fidgiting standing next to Torpedo. "You may go, sergeant. I will be quite safe now."</p><p></p><p>Without a word, the sergeant disappeared from the chamber, leaving Governor Wayed and Torpedo alone.</p><p></p><p>Torpedo crossed to where Wayed stood. "I have grave news, and perhaps a few questions, if I may."</p><p></p><p>"Please," Governor Wayed replied. "We can discuss this on the balcony...?" The politician waved his wand to point the way.</p><p></p><p>************************************************</p><p></p><p>Torpedo walked to the balcony, and Governor Wayed joined him. The balcony adjoined the lounge, and was normally a place where few visitors came. The governor considered it a personal sanctuary. It was a place of beauty, where one could view the sea through a dome-like window covering three-quarters of the balcony's open area. Since Valmare was an agricultural community, vast kelp farms could be seen in the distance. Schools of various varieties of fish would swim by, giving onlookers a show. On occasion, dolphins, sharks, and even whales might also pay a visit.</p><p></p><p>(<span style="color: sienna">Torpedo must attempt a Spot check (DC 25), which he fails.</span>)</p><p></p><p>"What troubles you, Torpedo?" the governor asked.</p><p></p><p>"I must ask you about Klimordial," the hero replied.</p><p></p><p>Wayed laughed. "Yes, what about him?"</p><p></p><p>Torpedo wasn't sure what to make of the laugh, so he continued with his questioning. "He is still imprisoned, is that right?"</p><p></p><p>Governor Wayed slapped Torpedo on the shoulder. "Klimordial is in the Deep Vault in Atlantis City," Wayed replied. "He's not about to go anywhere for a long time. Certainly not while King Zar is in power."</p><p></p><p>"Hmm..." Torpedo mused. "That is troubling nonetheless. One of my colleagues encountered some thugs on the surface who apparently had been hired by Klimordial. Is there any chance he had go-betweens hire these men?"</p><p></p><p>A large figure, lurking in the kelp beds near the Governor's Palace, moved in for a closer look. He saw Governor Wayed, his target, talking to someone on the balcony. He would have to get closer to recognize the other person. The figure swam with alacrity and grace closer to the balcony, keeping hidden in the kelp bed.</p><p></p><p><em>Torpedo -- the fool who lives among the surface-dwellers.</em> The figure realized that this hero certainly posed him a threat. <em>Assassinating the governor will be no easier with Torpedo around,</em> he thought. He moved in closer and considered his options, including calling his employer for guidance.</p><p></p><p>(<span style="color: sienna">The figure makes a Hide check, getting a total of 15. Torpedo, who is looking in the general direction of the kelp bed, must attempt a Spot check to oppose the Hide check. Torpedo gets a 16 on the check.</span>)</p><p></p><p>"Get down, Governor," Torpedo called out, pushing Wayed to the balcony floor. The balcony had a half-height wall around it, so the governor would be fully covered while lying prone. <em>Someone is out there, in the kelp beds,</em> he thought. <em>An assassin, perhaps?</em></p><p></p><p>The figure rushed forward through the water with superior speed, exceeding even Torpedo's burst speed through water. Torpedo recognized the figure as Barracuda, an Atlantean villain and thorn in Torpedo's side for too long.</p><p></p><p>(<span style="color: sienna">Both parties roll initiative. Barracuda gets a result of 4, Torpedo gets a result of 14, and Governor Wayed gets a result of 5.</span>)</p><p></p><p>Torpedo braced and tried to protect Governor Wayed, awaiting Barracuda's move. Barracuda easily smashed through the glass dome, and the balcony area flooded with the sea. (<span style="color: sienna">Barracuda charged the glass dome, making a melee attack roll against the glass. He gets an attack roll result of 20, easily hitting the glass' Defense of 3. The glass makes a Damage save vs. Barracuda's attack (DC 26), getting a result of 14, not nearly enough to resist the attack.</span>)</p><p></p><p>Since all Atlanteans are amphibious beings, Governor Wayed was not in immediate danger from the onrush of water. The doors to the balcony automatically slammed shut when the balcony glass was penetrated, sealing off the balcony from the rest of the palace. This security measure was designed to protect the governor, but now, it would keep him from escaping the assassin!</p><p></p><p>(<span style="color: sienna">Torpedo held his action, so now he can go. Since he held an action, he will now act after Barracuda in the round sequence, meaning Governor Wayed is first (5), Barracuda is second (4), and Torpedo last (3).</span>)</p><p></p><p>Torpedo charged toward his enemy, slamming the villain squarely in the chest. (<span style="color: sienna">Torpedo makes an attack roll against Barracuda's Defense of 15. He charges, so this adds a +2 bonus to the attack roll, and he gets a result of 28, striking his opponent. Barracuda must attempt a Damage save (DC 17 - lowered by 6 to reflect Barracuda's armor) to resist the attack. The villain gets a result of 18, just enough to resist the damage.</span>) Torpedo's charge pushed both combatants out of the balcony area into the open sea (and further away from Governor Wayed).</p><p></p><p>The governor swam toward the doors, and then realized they were sealed and would not open for him, no matter what he might try to get them to open. He realized that he would have to swim around to the docking bay.</p><p></p><p>"You shall not stop me, Torpedo!" Barracuda exclaimed. "Why don't you go back to your air-breathing friends?"</p><p></p><p>The villain opened his oversized maw, revealing rows of jagged teeth, and chomped at Torpedo, cutting the hero across the arm. (<span style="color: sienna">Barracuda makes an attack roll against Torpedo's Defense of 19 (reduced by his charge action last round), getting a result of 26 - a hit. Torpedo must make a Damage save (DC 26), getting a result of 22, not enough to resist the attack, so Torpedo takes a Lethal hit, and is Injured, meaning he will now have a penalty to Damage saves until healed.</span>) "Too easy, hero!" Barracuda called out.</p><p></p><p>Torpedo recovered nicely from the villain's bite, and counter-attacked, hoping to give Governor Wayed more time to escape. He threw a punch toward Barracuda's belly, missing badly.(<span style="color: sienna">Torpedo makes an attack roll against Barracuda's Defense of 15, getting a result of 12 - a miss!</span>)</p><p></p><p>Governor Wayed, hindered slightly by his heavy robes, swam as fast as he could around the palace toward the docking bay. (<span style="color: sienna">This is in effect a Hide check, so Wayed rolls a result of 14. Barracuda will oppose this with a Spot check, getting a result of 18</span>) Out of the corner of his eye, Barracuda caught a glimpse of Governor Wayed fleeing the area, and decided to end his battle with Torpedo before his real target got away.</p><p></p><p>"I have had enough of this," Barracuda stated. "Play-time is over!" He gnashed his teeth and bit at Torpedo, hoping to give the hero a fatal wound, or at least one that might slow him down. Barracuda's bite caught Torpedo off-guard, and sliced him good across the chest, sending the hero in a crumpled heap to the ocean floor. (<span style="color: sienna">Barracuda makes an attack roll against Torpedo's Defense of 21, getting a result of a natural 20, and a critical, since the adjusted total is well more than Torpedo's Defense. Torpedo must now attempt a Damage save (DC 31), getting a result of 18, which would be a failure. He spends a Hero Point for a re-roll, and the second result is a total of 21, still a failure, and Torpedo takes another Lethal hit and is Stunned for one round.</span>)</p><p></p><p>Barracuda took too long however to cut off the governor, as Wayed made it to the docking bay just as the villain started toward him. <em>Torpedo was only moderately injured,</em> he thought, <em>and Governor Wayed probably has soldiers inside the docking bay to protect him.</em> Barracuda swam away. <em>The mission may be a failure,</em> he thought, <em>but we'll see how laughs last!</em></p><p></p><p>The Atlantean hero, groggy, awoke to see Barracuda speeding away through the water. <em>I can't catch him in my condition,</em> he realized. <em>I'd better go check on Governor Wayed.</em></p><p></p><p>************************************************</p><p>Here are the game statistics for Barracuda:</p><p></p><p><strong>Barracuda</strong></p><p><strong>150 PP</strong></p><p>PL 10; Init +1; Defense 15; Spd 30 Run, 80 Swim, 30 Glide; ATK +12 Melee (+11L Dam, Natural Weapon), +8 Ranged (+0S Dam, None); SV Dam +5, Fort +5, Ref +1, Will +1; STR 18, DEX 13, CON 16, INT 8, WIS 13, CHA 10.</p><p><strong>Skills</strong>: Concentration +4, Intimidate +6, Jump +8, Language (Atlantean and English), Survival +4, and Swim +14.</p><p><strong>Feats</strong>: Amphibious, Attack Focus – Natural Weapon, Endurance, Great Fortitude, Immunity – Aging, Immunity – Suffocation, Improved Grapple, Improved Pin, Move-By Attack, Power Attack, Takedown Attack, Toughness, and Underwater Combat.</p><p><strong>Powers</strong>: Flight +6 [<em>Flaw</em>: Limited – Gliding; <em>Source</em>: Super-Science (Cybernetic Glider Wings); <em>Cost</em>: 6 PP], Mind Control +8 [<em>Power Stunt</em>: Mental Link; <em>Flaw</em>: Limited – Sea Creatures Only; <em>Source</em>: Psionics; <em>Cost</em>: 8 PP], Natural Weapon (Bite) +7 [<em>Source</em>: Mutation; <em>Cost</em>: 14 PP], Plant Control +5 [<em>Extra</em>: Plant Sense; <em>Flaw</em>: Limited – Sea Plants Only; <em>Source</em>: Psionics; <em>Cost</em>: 10 PP], and Swimming +10 [<em>Power Stunts</em>: Dolphin Leap and Super-Swimming; <em>Source</em>: Mutation (Enhanced Swimming Ability); <em>Cost</em>: 24 PP].</p><p><strong>Equipment</strong>: Atlantean Battle Armor [Protection +6; <em>Source</em>: Device; <em>Cost</em>: 6 PP].</p><p><strong>Physical Description</strong>: In his supervillain guise, Barracuda wears a suit of traditional Atlantean battle armor, without the usual helmet (his head is too big). The armor is sea green, which contracts with his bluish skin. He has a huge jaw, and his mouth is filled with jagged teeth. He has red pupils, and almost always a grimace on his face. Barracuda stands 6’8” and weighs 275 lbs.</p><p></p><p>**************************************************</p><p></p><p><span style="font-size: 12px"><strong>Watch for the pivotal Scene 5, coming soon!</strong></span></p></blockquote><p></p>
[QUOTE="MnM_UH, post: 646610, member: 10023"] [b]Issue #1 - "Spark" (Continued)[/b] Scene 4: "Torpedo's Surprise" It's a long swim from San Francisco to Atlantis. With his enhanced swimming ability - he is considered a mutant by Atlantean standards - Torpedo can maintain an average of 16 MPH swimming through the open sea. If he's in a hurry, the Atlantean can reach speeds of more than 500 MPH, but he can't maintain these speeds for very long (an hour, tops). The undersea continent, much expanded and improved since it went below the surface in 887 BC, is located in the Atlantic Ocean (its namesake), near the Canary Islands. In fact, the Atlanteans have purchased the Canary Islands from Spain and have built a few settlements there, which has facilitated better trade with their surface-dwelling neighbors. Torpedo passed through the Panama Canal unseen, and then into the Atlantic Ocean. He made his way across the ocean and onto Atlantis. The total trip was less than 21 hours. He arrived at the undersea continent and quickly traveled toward Valmare, one of the largest Atlantean cities, and the site of the capital. Torpedo was good friends with Governor Wayed, ruler of the Atlantean capital (though the overall ruler of the civilization was King Zar), so Torpedo went directly to the Governor's Palace. The Atlantean hero entered the palace through the docking bay, normally the province of larger marine vessels. He appeared on the platform adjacent to the docking bay, surprising the guards watching the area. [The following dialogue is translated from the Atlantean language.] "Hold there!" the sergeant called out, shouldering his rifle and pointing it toward Torpedo. ([COLOR=sienna]The soldiers each attempt an Int check (DC 15) to recognize Torpedo. One of them makes the roll.[/COLOR]) "Wait, Sergeant," a soldier exclaimed. "That's Torpedo!" The hero smiled at being recognized. He walked toward the sergeant, who now lowered his firearm. "Ah yes," the sergeant said. "Torpedo, the hero of the surface people." There was a certain amount of bitterness in the sergeant's tone. "I am here to see Governor Wayed," Torpedo announced. "Of course," the sergeant replied. "This way..." ************************************************** Governor Wayed was quite a distinguished politican, and had been for some time. Since Atlanteans do not age past a point between 20 and 30 chronological years (they call this age-stopping point the Alnacha'iri, or Time of Change), Wayed appeared to be a youthful 21. At the same time, Torpedo appeared to be a little older, perhaps 27 years of age. Yet Governor Wayed was more than 500 years old in chonological years, while Torpedo was only 51. Dressed casually, the Governor waited for Torpedo in his lounge. When the sergeant told him Torpedo had come to visit, Wayed considered this an honor, since Torpedo was known among his people as a hero, and Wayed had known Torpedo's family for many centuries. "Good to see you, friend," Governor Wayed said, greeting Torpedo as the visitor entered the lounge, escorted by the sergeant. "I am honored by your presence, Torpedo." The Atlantean hero bowed his head a bit, then pressed his right hand against his left shoulder, an honorific display reserved for diplomatic situations. Governor Wayed cocked an eyebrow at this. "I don't have much time, your honor," Torpedo began. Governor Wayed saw that the sergeant was fidgiting standing next to Torpedo. "You may go, sergeant. I will be quite safe now." Without a word, the sergeant disappeared from the chamber, leaving Governor Wayed and Torpedo alone. Torpedo crossed to where Wayed stood. "I have grave news, and perhaps a few questions, if I may." "Please," Governor Wayed replied. "We can discuss this on the balcony...?" The politician waved his wand to point the way. ************************************************ Torpedo walked to the balcony, and Governor Wayed joined him. The balcony adjoined the lounge, and was normally a place where few visitors came. The governor considered it a personal sanctuary. It was a place of beauty, where one could view the sea through a dome-like window covering three-quarters of the balcony's open area. Since Valmare was an agricultural community, vast kelp farms could be seen in the distance. Schools of various varieties of fish would swim by, giving onlookers a show. On occasion, dolphins, sharks, and even whales might also pay a visit. ([COLOR=sienna]Torpedo must attempt a Spot check (DC 25), which he fails.[/COLOR]) "What troubles you, Torpedo?" the governor asked. "I must ask you about Klimordial," the hero replied. Wayed laughed. "Yes, what about him?" Torpedo wasn't sure what to make of the laugh, so he continued with his questioning. "He is still imprisoned, is that right?" Governor Wayed slapped Torpedo on the shoulder. "Klimordial is in the Deep Vault in Atlantis City," Wayed replied. "He's not about to go anywhere for a long time. Certainly not while King Zar is in power." "Hmm..." Torpedo mused. "That is troubling nonetheless. One of my colleagues encountered some thugs on the surface who apparently had been hired by Klimordial. Is there any chance he had go-betweens hire these men?" A large figure, lurking in the kelp beds near the Governor's Palace, moved in for a closer look. He saw Governor Wayed, his target, talking to someone on the balcony. He would have to get closer to recognize the other person. The figure swam with alacrity and grace closer to the balcony, keeping hidden in the kelp bed. [I]Torpedo -- the fool who lives among the surface-dwellers.[/I] The figure realized that this hero certainly posed him a threat. [I]Assassinating the governor will be no easier with Torpedo around,[/I] he thought. He moved in closer and considered his options, including calling his employer for guidance. ([COLOR=sienna]The figure makes a Hide check, getting a total of 15. Torpedo, who is looking in the general direction of the kelp bed, must attempt a Spot check to oppose the Hide check. Torpedo gets a 16 on the check.[/COLOR]) "Get down, Governor," Torpedo called out, pushing Wayed to the balcony floor. The balcony had a half-height wall around it, so the governor would be fully covered while lying prone. [I]Someone is out there, in the kelp beds,[/I] he thought. [I]An assassin, perhaps?[/I] The figure rushed forward through the water with superior speed, exceeding even Torpedo's burst speed through water. Torpedo recognized the figure as Barracuda, an Atlantean villain and thorn in Torpedo's side for too long. ([COLOR=sienna]Both parties roll initiative. Barracuda gets a result of 4, Torpedo gets a result of 14, and Governor Wayed gets a result of 5.[/COLOR]) Torpedo braced and tried to protect Governor Wayed, awaiting Barracuda's move. Barracuda easily smashed through the glass dome, and the balcony area flooded with the sea. ([COLOR=sienna]Barracuda charged the glass dome, making a melee attack roll against the glass. He gets an attack roll result of 20, easily hitting the glass' Defense of 3. The glass makes a Damage save vs. Barracuda's attack (DC 26), getting a result of 14, not nearly enough to resist the attack.[/COLOR]) Since all Atlanteans are amphibious beings, Governor Wayed was not in immediate danger from the onrush of water. The doors to the balcony automatically slammed shut when the balcony glass was penetrated, sealing off the balcony from the rest of the palace. This security measure was designed to protect the governor, but now, it would keep him from escaping the assassin! ([COLOR=sienna]Torpedo held his action, so now he can go. Since he held an action, he will now act after Barracuda in the round sequence, meaning Governor Wayed is first (5), Barracuda is second (4), and Torpedo last (3).[/COLOR]) Torpedo charged toward his enemy, slamming the villain squarely in the chest. ([COLOR=sienna]Torpedo makes an attack roll against Barracuda's Defense of 15. He charges, so this adds a +2 bonus to the attack roll, and he gets a result of 28, striking his opponent. Barracuda must attempt a Damage save (DC 17 - lowered by 6 to reflect Barracuda's armor) to resist the attack. The villain gets a result of 18, just enough to resist the damage.[/COLOR]) Torpedo's charge pushed both combatants out of the balcony area into the open sea (and further away from Governor Wayed). The governor swam toward the doors, and then realized they were sealed and would not open for him, no matter what he might try to get them to open. He realized that he would have to swim around to the docking bay. "You shall not stop me, Torpedo!" Barracuda exclaimed. "Why don't you go back to your air-breathing friends?" The villain opened his oversized maw, revealing rows of jagged teeth, and chomped at Torpedo, cutting the hero across the arm. ([COLOR=sienna]Barracuda makes an attack roll against Torpedo's Defense of 19 (reduced by his charge action last round), getting a result of 26 - a hit. Torpedo must make a Damage save (DC 26), getting a result of 22, not enough to resist the attack, so Torpedo takes a Lethal hit, and is Injured, meaning he will now have a penalty to Damage saves until healed.[/COLOR]) "Too easy, hero!" Barracuda called out. Torpedo recovered nicely from the villain's bite, and counter-attacked, hoping to give Governor Wayed more time to escape. He threw a punch toward Barracuda's belly, missing badly.([COLOR=sienna]Torpedo makes an attack roll against Barracuda's Defense of 15, getting a result of 12 - a miss![/COLOR]) Governor Wayed, hindered slightly by his heavy robes, swam as fast as he could around the palace toward the docking bay. ([COLOR=sienna]This is in effect a Hide check, so Wayed rolls a result of 14. Barracuda will oppose this with a Spot check, getting a result of 18[/COLOR]) Out of the corner of his eye, Barracuda caught a glimpse of Governor Wayed fleeing the area, and decided to end his battle with Torpedo before his real target got away. "I have had enough of this," Barracuda stated. "Play-time is over!" He gnashed his teeth and bit at Torpedo, hoping to give the hero a fatal wound, or at least one that might slow him down. Barracuda's bite caught Torpedo off-guard, and sliced him good across the chest, sending the hero in a crumpled heap to the ocean floor. ([COLOR=sienna]Barracuda makes an attack roll against Torpedo's Defense of 21, getting a result of a natural 20, and a critical, since the adjusted total is well more than Torpedo's Defense. Torpedo must now attempt a Damage save (DC 31), getting a result of 18, which would be a failure. He spends a Hero Point for a re-roll, and the second result is a total of 21, still a failure, and Torpedo takes another Lethal hit and is Stunned for one round.[/COLOR]) Barracuda took too long however to cut off the governor, as Wayed made it to the docking bay just as the villain started toward him. [I]Torpedo was only moderately injured,[/I] he thought, [I]and Governor Wayed probably has soldiers inside the docking bay to protect him.[/I] Barracuda swam away. [I]The mission may be a failure,[/I] he thought, [I]but we'll see how laughs last![/I] The Atlantean hero, groggy, awoke to see Barracuda speeding away through the water. [I]I can't catch him in my condition,[/I] he realized. [I]I'd better go check on Governor Wayed.[/I] ************************************************ Here are the game statistics for Barracuda: [B]Barracuda 150 PP[/B] PL 10; Init +1; Defense 15; Spd 30 Run, 80 Swim, 30 Glide; ATK +12 Melee (+11L Dam, Natural Weapon), +8 Ranged (+0S Dam, None); SV Dam +5, Fort +5, Ref +1, Will +1; STR 18, DEX 13, CON 16, INT 8, WIS 13, CHA 10. [B]Skills[/B]: Concentration +4, Intimidate +6, Jump +8, Language (Atlantean and English), Survival +4, and Swim +14. [B]Feats[/B]: Amphibious, Attack Focus – Natural Weapon, Endurance, Great Fortitude, Immunity – Aging, Immunity – Suffocation, Improved Grapple, Improved Pin, Move-By Attack, Power Attack, Takedown Attack, Toughness, and Underwater Combat. [B]Powers[/B]: Flight +6 [[I]Flaw[/I]: Limited – Gliding; [I]Source[/I]: Super-Science (Cybernetic Glider Wings); [I]Cost[/I]: 6 PP], Mind Control +8 [[I]Power Stunt[/I]: Mental Link; [I]Flaw[/I]: Limited – Sea Creatures Only; [I]Source[/I]: Psionics; [I]Cost[/I]: 8 PP], Natural Weapon (Bite) +7 [[I]Source[/I]: Mutation; [I]Cost[/I]: 14 PP], Plant Control +5 [[I]Extra[/I]: Plant Sense; [I]Flaw[/I]: Limited – Sea Plants Only; [I]Source[/I]: Psionics; [I]Cost[/I]: 10 PP], and Swimming +10 [[I]Power Stunts[/I]: Dolphin Leap and Super-Swimming; [I]Source[/I]: Mutation (Enhanced Swimming Ability); [I]Cost[/I]: 24 PP]. [B]Equipment[/B]: Atlantean Battle Armor [Protection +6; [I]Source[/I]: Device; [I]Cost[/I]: 6 PP]. [B]Physical Description[/B]: In his supervillain guise, Barracuda wears a suit of traditional Atlantean battle armor, without the usual helmet (his head is too big). The armor is sea green, which contracts with his bluish skin. He has a huge jaw, and his mouth is filled with jagged teeth. He has red pupils, and almost always a grimace on his face. Barracuda stands 6’8” and weighs 275 lbs. ************************************************** [SIZE=3][B]Watch for the pivotal Scene 5, coming soon![/B][/SIZE] [/QUOTE]
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