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<blockquote data-quote="MnM_UH" data-source="post: 674888" data-attributes="member: 10023"><p><strong>Issue #3 - "Embers" (Continued)</strong></p><p></p><p>Scene 1: "Battle on the Watefront" - Combat Round Five</p><p></p><p>"He's right, Cyber!" Electrostatic called out. "It's my job to wipe you out!" Electrostatic drew from the deepest recesses of his energy and let loose with a multi-layered electrical torrent that covered Cyber-Knight in waves of lightning. The villain was not prepared for this, and was thrown from his mount. The effort drained Electrostatic, who fell fatigued to the ground.</p><p></p><p>(<span style="color: sienna">Electrostatic uses Extra Effort to increase his Energy Blast to +12. He blasts Cyber-Knight (DEF 14) and hits with a Natural 20 - a Critical Hit. Cyber-Knight must attempt a Damage save (DC 25+2+5-7=25) and gets 16. He takes a Stun hit and is Stunned. The blast knocks Cyber-Knight off his mount. Electrostatic is now fatigued for the rest of the combat.</span>)</p><p></p><p>(<span style="color: sienna">The Scoundrel is unconscious for another 8 rounds.</span>)</p><p></p><p>Cyber-Knight rolled on the ground, and then got to his feet, still woozy. "Well played, my good man."</p><p></p><p>(<span style="color: sienna">Cyber-Knight recovers from the Stunned condition and cannot act.</span>)</p><p></p><p><em>Perhaps I should just cut my losses and get away with what I can,</em> Trickster thought, eyeing the unconscious Scoundrel. <em>This Pathfinder fellow seems reasonably amused for the moment, so I'll slip around back and pick up sleeping beauty.</em></p><p></p><p>(<span style="color: sienna">Trickster double moves around the backside of the container toward the unconscious Scoundrel.</span>)</p><p></p><p>"Stay down!" Pathfinder called out while grappling with the illusionary Trickster. He still could not tell that this was nothing more than a vision.</p><p></p><p>(<span style="color: sienna">Pathfinder continues to grapple with the illusion. He gets a new Will save (DC 25), but fails with a 21.</span>)</p><p></p><p>(<span style="color: sienna">Bombardier holds his action until Seraphim returns to the ground. He will now act after Seraphim in the rotation.</span>)</p><p></p><p>Seraphim glided down to the ground with Bombardier in tow. "I am not about to let you get away, friend," Seraphim cautioned. "You are still my prisoner."</p><p></p><p>(<span style="color: sienna">Seraphim returns to the ground as promised.</span>)</p><p></p><p>"We'll see about that," Bombardier replied as he wormed his hand into his bandolier and got his thumb on the release for one of his Smoke-Bombs. "Loser!" he called out as black smoke filled the majority of the pier.</p><p></p><p>(<span style="color: sienna">Bombardier tries to take an action, but he is still in a grapple, so he and Seraphim must make opposed Grapple checks. Bombardier gets 26 and Seraphim gets 19. Bombardier makes a melee attack against Seraphim (DEF 19) and gets a Natural 20! He grabs his bandolier and activates a Smoke Bomb, covering an area 100' radius with an Obscure effect that affects Sight and Scent.</span>)</p><p></p><p>(<span style="color: sienna">This ends the fifth combat round.</span>)</p><p></p><p><span style="font-size: 12px"><strong>Watch for round 6, coming soon!</strong></span></p></blockquote><p></p>
[QUOTE="MnM_UH, post: 674888, member: 10023"] [b]Issue #3 - "Embers" (Continued)[/b] Scene 1: "Battle on the Watefront" - Combat Round Five "He's right, Cyber!" Electrostatic called out. "It's my job to wipe you out!" Electrostatic drew from the deepest recesses of his energy and let loose with a multi-layered electrical torrent that covered Cyber-Knight in waves of lightning. The villain was not prepared for this, and was thrown from his mount. The effort drained Electrostatic, who fell fatigued to the ground. ([COLOR=sienna]Electrostatic uses Extra Effort to increase his Energy Blast to +12. He blasts Cyber-Knight (DEF 14) and hits with a Natural 20 - a Critical Hit. Cyber-Knight must attempt a Damage save (DC 25+2+5-7=25) and gets 16. He takes a Stun hit and is Stunned. The blast knocks Cyber-Knight off his mount. Electrostatic is now fatigued for the rest of the combat.[/COLOR]) ([COLOR=sienna]The Scoundrel is unconscious for another 8 rounds.[/COLOR]) Cyber-Knight rolled on the ground, and then got to his feet, still woozy. "Well played, my good man." ([COLOR=sienna]Cyber-Knight recovers from the Stunned condition and cannot act.[/COLOR]) [I]Perhaps I should just cut my losses and get away with what I can,[/I] Trickster thought, eyeing the unconscious Scoundrel. [I]This Pathfinder fellow seems reasonably amused for the moment, so I'll slip around back and pick up sleeping beauty.[/I] ([COLOR=sienna]Trickster double moves around the backside of the container toward the unconscious Scoundrel.[/COLOR]) "Stay down!" Pathfinder called out while grappling with the illusionary Trickster. He still could not tell that this was nothing more than a vision. ([COLOR=sienna]Pathfinder continues to grapple with the illusion. He gets a new Will save (DC 25), but fails with a 21.[/COLOR]) ([COLOR=sienna]Bombardier holds his action until Seraphim returns to the ground. He will now act after Seraphim in the rotation.[/COLOR]) Seraphim glided down to the ground with Bombardier in tow. "I am not about to let you get away, friend," Seraphim cautioned. "You are still my prisoner." ([COLOR=sienna]Seraphim returns to the ground as promised.[/COLOR]) "We'll see about that," Bombardier replied as he wormed his hand into his bandolier and got his thumb on the release for one of his Smoke-Bombs. "Loser!" he called out as black smoke filled the majority of the pier. ([COLOR=sienna]Bombardier tries to take an action, but he is still in a grapple, so he and Seraphim must make opposed Grapple checks. Bombardier gets 26 and Seraphim gets 19. Bombardier makes a melee attack against Seraphim (DEF 19) and gets a Natural 20! He grabs his bandolier and activates a Smoke Bomb, covering an area 100' radius with an Obscure effect that affects Sight and Scent.[/COLOR]) ([COLOR=sienna]This ends the fifth combat round.[/COLOR]) [SIZE=3][B]Watch for round 6, coming soon![/B][/SIZE] [/QUOTE]
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