Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Story Hour
{Mutants & Masterminds} United Heroes Limited Series
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Insight" data-source="post: 864981" data-attributes="member: 11437"><p><strong>Issue #10 - "Chaos"</strong></p><p></p><p>Note: there are only two scenes in this final issue. The first (and the longest by far) is the big battle, four battles in one. The second will be coming up after the battle, more like a prologue.</p><p></p><p>Enjoy!</p><p></p><p>**************************************************</p><p><span style="color: white"><span style="font-size: 10px"><strong>-Barracuda vs. Torpedo-</strong></span></span></p><p></p><p><em>Note: The majority of the dialogue in this combat is in the Atlantean language -- editor.</em></p><p></p><p>Torpedo stood in the cavern housing the massive Chaos Engine. He marveled at the sheer size of the mechanical beast, and wondered how he could perhaps destroy it before Trickster and his cronies had a chance to use it.</p><p></p><p>Just then, Barracuda stepped into his line of sight. "Well, well," he said. "Looks like someone's lost!"</p><p></p><p>"Barracuda," Torpedo replied. "For the Honor of Atlantis, you cannot be a party to Trickster's foul plans!"</p><p></p><p>"Don't get in my way, Markandorim," Barracuda warned. "It could get messy."</p><p></p><p><span style="color: red">{Initiative: Barracuda gets 8 and Torpedo gets 17. Torpedo goes first, and then Barracuda.}</span></p><p></p><p><span style="color: blue"><span style="font-size: 10px">*****</span></span><span style="font-size: 10px"> <span style="color: white">Round One</span> <span style="color: blue">*****</span></span></p><p></p><p><em>I'd better wait to see what he does,</em> Torpedo thought. <em>Barracuda can be tricky sometimes.</em></p><p></p><p><span style="color: red">{Torpedo holds his action. He will now go after Barracuda until he refocuses.}</span></p><p></p><p>"Fool," Barracuda raged. "This time, I will destroy you for your interference!"</p><p></p><p>He ran roughshod into Torpedo, tackling the Atlantean hero, and sending both of them into the sea behind the cave opening.</p><p></p><p><span style="color: red">{Barracuda Bull-rushes Torpedo. It's opposed STR rolls by both. Barracuda gets 18 and Torpedo gets 14. Barracuda goes with Torpedo, and they both fly back 20' into the water.}</span></p><p></p><p>They sank together through the depths. Though Barracuda was hanging on tight, Torpedo managed to get a few rabbit punches in on the way down. Eventually, the villain let go, and both combatants settled to the bottom, a slight distance separating them.</p><p></p><p><span style="color: red">{On the way down, Torpedo attack Barracuda (DEF 13) and hits with 27. Barracuda gets a Damage save (DC 18), but fails with 16. Barracuda takes a Stun Hit.}</span></p><p></p><p><span style="color: blue"><span style="font-size: 10px">*****</span></span><span style="font-size: 10px"> <span style="color: white">Round Two</span> <span style="color: blue">*****</span></span></p><p></p><p>"Ah, this is more like it," Barracuda said. "The sea is our home, Markandorim, and this should be the setting for our final battle. The heralds will sing of such a titanic struggle. All over Atlantis, they will be praising me as the victor, perhaps even at your funeral!"</p><p></p><p>Barracuda lunged forward, crashing into Torpedo, sending the hero sprawling, but unharmed.</p><p></p><p>"You'll have to try harder than that, Barracuda," Torpedo replied. "The heralds aren't going to be impressed with such an obvious maneuver."</p><p></p><p><span style="color: red">{Barracuda uses Underwater Combat to add +1 to his Attack Rolls. Using Power Attack, he adds +3 to Damage while taking a -3 penalty on Attack Rolls. Since he landed 10' away from Torpedo, he charges the hero (DEF 21), but misses with 13. Using Move-By Attack, Barracuda travels another 40'.}</span></p><p></p><p>With unnatural speed, Torpedo swam right at Barracuda and struck him across the jaw with a magically-enhanced fist, causing the villain's head to turn a bit.</p><p></p><p>Barracuda laughed. "Not bad," he said.</p><p> </p><p><span style="color: red">{Torpedo uses Underwater Combat to add +1 to his Defense. He charges 40' at Barracuda (DEF 13) and hits with 27. Barracuda gets a Damage save (DC 18), and succeeds with 19.}</span></p><p></p><p><span style="color: blue"><span style="font-size: 10px">*****</span></span><span style="font-size: 10px"> <span style="color: white">Round Three</span> <span style="color: blue">*****</span></span></p><p></p><p>"You have never defeated me, Torpedo," Barracuda said. "Why break the streak now?"</p><p></p><p>Raising both hands, Barracuda mentally commanded the plants of the sea to rise up and grab Torpedo's ankles. As he felt the plants moving, Torpedo rushed out of the way.</p><p></p><p>"Clever," Torpedo said in response.</p><p></p><p><span style="color: red">{Barracuda is still using Power Attack (+3/-3). As a half action, he uses Plant Control to try to Snare Torpedo. His target does not notice the sea plants beneath this feet, so no attack roll is necessary. Torpedo gets a Reflex save (DC 15) against the Snare, and succeeds with 19. As his other half action, Barracuda swims 40'.}</span></p><p></p><p>Torpedo swam right at Barracuda, and struck him with an elbow to the midsection. Again, the Atlantean villain was unfazed.</p><p></p><p><span style="color: red">{Torpedo, as a half action, swims 40'. He then attacks Barracuda (DEF 15) and hits with 22. Barracuda gets a Damage save (DC 18), and succeeds with 19 -- no effect.}</span></p><p></p><p><span style="color: white"><span style="font-size: 10px"><strong>Next Up, Lodestone & Trickster vs. Seraphim!</strong></span></span></p></blockquote><p></p>
[QUOTE="Insight, post: 864981, member: 11437"] [b]Issue #10 - "Chaos"[/b] Note: there are only two scenes in this final issue. The first (and the longest by far) is the big battle, four battles in one. The second will be coming up after the battle, more like a prologue. Enjoy! ************************************************** [color=white][size=2][b]-Barracuda vs. Torpedo-[/b][/size][/color] [i]Note: The majority of the dialogue in this combat is in the Atlantean language -- editor.[/i] Torpedo stood in the cavern housing the massive Chaos Engine. He marveled at the sheer size of the mechanical beast, and wondered how he could perhaps destroy it before Trickster and his cronies had a chance to use it. Just then, Barracuda stepped into his line of sight. "Well, well," he said. "Looks like someone's lost!" "Barracuda," Torpedo replied. "For the Honor of Atlantis, you cannot be a party to Trickster's foul plans!" "Don't get in my way, Markandorim," Barracuda warned. "It could get messy." [color=red]{Initiative: Barracuda gets 8 and Torpedo gets 17. Torpedo goes first, and then Barracuda.}[/color] [color=blue][size=2]*****[/size][/color][size=2] [color=white]Round One[/color] [color=blue]*****[/color][/size][color=blue][/color] [i]I'd better wait to see what he does,[/i] Torpedo thought. [i]Barracuda can be tricky sometimes.[/i] [color=red]{Torpedo holds his action. He will now go after Barracuda until he refocuses.}[/color] "Fool," Barracuda raged. "This time, I will destroy you for your interference!" He ran roughshod into Torpedo, tackling the Atlantean hero, and sending both of them into the sea behind the cave opening. [color=red]{Barracuda Bull-rushes Torpedo. It's opposed STR rolls by both. Barracuda gets 18 and Torpedo gets 14. Barracuda goes with Torpedo, and they both fly back 20' into the water.}[/color] They sank together through the depths. Though Barracuda was hanging on tight, Torpedo managed to get a few rabbit punches in on the way down. Eventually, the villain let go, and both combatants settled to the bottom, a slight distance separating them. [color=red]{On the way down, Torpedo attack Barracuda (DEF 13) and hits with 27. Barracuda gets a Damage save (DC 18), but fails with 16. Barracuda takes a Stun Hit.}[/color] [color=blue][size=2]*****[/size][/color][size=2] [color=white]Round Two[/color] [color=blue]*****[/color][/size][color=blue][/color] "Ah, this is more like it," Barracuda said. "The sea is our home, Markandorim, and this should be the setting for our final battle. The heralds will sing of such a titanic struggle. All over Atlantis, they will be praising me as the victor, perhaps even at your funeral!" Barracuda lunged forward, crashing into Torpedo, sending the hero sprawling, but unharmed. "You'll have to try harder than that, Barracuda," Torpedo replied. "The heralds aren't going to be impressed with such an obvious maneuver." [color=red]{Barracuda uses Underwater Combat to add +1 to his Attack Rolls. Using Power Attack, he adds +3 to Damage while taking a -3 penalty on Attack Rolls. Since he landed 10' away from Torpedo, he charges the hero (DEF 21), but misses with 13. Using Move-By Attack, Barracuda travels another 40'.}[/color] With unnatural speed, Torpedo swam right at Barracuda and struck him across the jaw with a magically-enhanced fist, causing the villain's head to turn a bit. Barracuda laughed. "Not bad," he said. [color=red]{Torpedo uses Underwater Combat to add +1 to his Defense. He charges 40' at Barracuda (DEF 13) and hits with 27. Barracuda gets a Damage save (DC 18), and succeeds with 19.}[/color] [color=blue][size=2]*****[/size][/color][size=2] [color=white]Round Three[/color] [color=blue]*****[/color][/size][color=blue][/color] "You have never defeated me, Torpedo," Barracuda said. "Why break the streak now?" Raising both hands, Barracuda mentally commanded the plants of the sea to rise up and grab Torpedo's ankles. As he felt the plants moving, Torpedo rushed out of the way. "Clever," Torpedo said in response. [color=red]{Barracuda is still using Power Attack (+3/-3). As a half action, he uses Plant Control to try to Snare Torpedo. His target does not notice the sea plants beneath this feet, so no attack roll is necessary. Torpedo gets a Reflex save (DC 15) against the Snare, and succeeds with 19. As his other half action, Barracuda swims 40'.}[/color] Torpedo swam right at Barracuda, and struck him with an elbow to the midsection. Again, the Atlantean villain was unfazed. [color=red]{Torpedo, as a half action, swims 40'. He then attacks Barracuda (DEF 15) and hits with 22. Barracuda gets a Damage save (DC 18), and succeeds with 19 -- no effect.}[/color] [color=white][size=2][b]Next Up, Lodestone & Trickster vs. Seraphim![/b][/size][/color] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
{Mutants & Masterminds} United Heroes Limited Series
Top