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<blockquote data-quote="Insight" data-source="post: 865038" data-attributes="member: 11437"><p><strong>Issue #10 - "Chaos" (Continued)</strong></p><p></p><p><span style="color: white"><span style="font-size: 10px"><strong>-Lodestone & Trickster vs. Seraphim-</strong></span></span></p><p></p><p><em>Stats for the Chaos Engine</em></p><p>Size: Gargantuan (50' tall, 100,000 lbs.); Movement: Immobile; DEF 1; Hardness: 12; Armor: 5.</p><p>Note: Since the Chaos Engine is immobile, melee attacks against it are at +4.</p><p></p><p>**********************************************</p><p></p><p>Lodestone and Seraphim appeared ready to square off in mid-air above the mountain summit. As they did, Trickster scrambled to get away from the scene of violence. Besides, Trickster had more important things to do.</p><p></p><p><span style="color: red">{Initiative: Trickster gets 21, Lodestone gets 8, and Seraphim gets 20. The order will be Trickster, Seraphim, and then Lodestone.}</span></p><p></p><p><span style="color: blue"><span style="font-size: 10px">*****</span></span><span style="font-size: 10px"> <span style="color: white">Round One</span> <span style="color: blue">*****</span></span></p><p></p><p>"How about you just go away, hm?" Trickster suggested, concentrating on contacting and then controlling Seraphim's mind. Something prevented Trickster from achieving control, however.</p><p></p><p>"Such parlor tricks may work on the common man or perhaps your villainous minions," Seraphim replied, "You will need far more than you have at your disposal to control me, Trickster!"</p><p></p><p>"Very well," Trickster retorted. "Lodestone, why don't you keep our friend company while I tend to some last-minute errands?"</p><p></p><p><span style="color: red">{Trickster uses a Free Action for Leadership. He assigns +2 to his Defense (against Seraphim) from Dodge. Trickster attempt to use Mind Control on Seraphim. His ranks in Mind Control (5) are less than Seraphim's Mental Defense, so nothing happens.}</span></p><p></p><p>The angelic hero covered himself in divine energy and then dove at Lodestone, slashing at the rocky villain with his sword. Lodestone dodged aside and Seraphim missed the blow.</p><p></p><p>"Mind that thing, Seraphim," Trickster yelled from his position of safety. "It's rather sharp. You could put an eye out..."</p><p></p><p><span style="color: red">{Seraphim uses a Free Action to turn on his Force Field. Using Aerial Combat, he assigns a +1 to his Defense. He swoops down 40' next to Lodestone, and then attacks Lodestone (DEF 16), but misses with 14.}</span></p><p></p><p><em>I can't allow this winged fool to attack Trickster,</em> Lodestone considered, and flew back to protect his leader.</p><p></p><p><span style="color: red">{Lodestone flies 50' to cover Trickster.}</span></p><p></p><p><span style="color: blue"><span style="font-size: 10px">*****</span></span><span style="font-size: 10px"> <span style="color: white">Round Two</span> <span style="color: blue">*****</span></span></p><p></p><p>"Oh, dear," Trickster said. "Lodestone, don't bring the fight to me. I have things to do."</p><p></p><p>He cocked an eyebrow at Seraphim, who was waiting for something. "This machine will destroy everything you hold dear, hero," Trickster said. "You have no chance to defeat me now. The moment for action is gone. You have failed!" The villain cackled with glee.</p><p></p><p>"It is you who have failed, villain!" Seraphim replied. "Do not bore me with endless warnings and threats. As long as I still breathe, there is always a chance. You will fail, have faith in that!"</p><p></p><p><em>Maybe he's right,</em> Trickster realized. <em>He seems... powerful. Maybe too powerful. I can't use my illusions on him, or my mind control.</em> The master criminal ducked behind some trees. "Get him, Lodestone!"</p><p></p><p><span style="color: red">{Trickster uses a Free Action for Leadership. As a Half Action, he tries to Taunt Seraphim. The hero opposes with his own Taunt. Trickster's check result is 15, but Seraphim opposes with 30. Trickster is instead taunted, and runs behind some trees.}</span></p><p></p><p><span style="color: red">{Seraphim holds his action. He will now act after Lodestone in the initiative order.}</span></p><p></p><p>Lodestone again took flight, concentrating on the flying hero. He detected metals on Seraphim that perhaps the villain could use to his advantage. Especially that sword...</p><p></p><p>As the rocky villain closed, Seraphim drew back the Sword of Truth to lay waste to Lodestone, but the villain stopped just short and put out a hand, almost beckoning Seraphim to come forward.</p><p></p><p>"You should not test me," Seraphim cautioned. "I --" Seraphim's speech was cut short when he felt the Sword of Truth get yanked from his hand. "It cannot be," he said.</p><p></p><p>Lodestone caught the weapon. "Oh, it can."</p><p></p><p><span style="color: red">{Lodestone uses a Free Action to Detect Ferrous Metals on Seraphim. He notes that the Sword of Truth is composed of ferrous materials. Lodestone spends a Half Action to fly 30' closer to Seraphim, and then uses his Telekinesis to try to snatch Seraphim's weapon. Lodestone's Telekinesis check will oppose Seraphim's Strength check. Lodestone's result is 27 against Seraphim's total of 19. Lodestone takes the Sword of Truth.}</span></p><p></p><p>Feeling desperation, Seraphim charged straight at Lodestone, blasting the magnetic villain across the jaw. Lodestone flinched a bit, but simply smiled in response. "Hmm, not so tough without your pig-sticker, I see," Lodestone said in response to the attack.</p><p></p><p><span style="color: red">{Seraphim charges 20' at Lodestone (DEF 16) and hits with 19. Lodestone gets a Damage save (DC 19) and succeeds with 29 for no effect.}</span></p><p></p><p><span style="color: blue"><span style="font-size: 10px">*****</span></span><span style="font-size: 10px"> <span style="color: white">Round Three</span> <span style="color: blue">*****</span></span></p><p></p><p>"Keep him busy," Trickster urged as he produced a small silver remote control. <em>From the mouth of madness,</em> he mused as he pressed a button on the control.</p><p></p><p>The mountain rumbled, and a huge hole opened in the very top. The grinding of gears and the whine of hydraulics told of something huge being elevated. As Trickster watched and backed away from the scene, the Chaos Engine itself rose through the mountain, and ended up sticking right out of the mountaintop.</p><p></p><p>"Ha ha!" Trickster chirped. "Victory is near!"</p><p></p><p>Seraphim, seeing the Chaos Engine rise into position, grew concerned. <em>That cannot be good.</em></p><p></p><p><span style="color: red">{Trickster uses a Free Action for Leadership. Using a remote control, Trickster raises the Chaos Engine to the top of the mountain.}</span></p><p></p><p>Lodestone took the opportunity of distraction to fly to the top of the Chaos Engine. "Hey, over here," he yelled.</p><p></p><p>Seraphim looked, and saw Lodestone blast him with magnetic energy. The angelic hero had just enough time to dodge the attack.</p><p></p><p><span style="color: red">{Lodestone flies 30' away from Seraphim as a Half Action, lands on the Chaos Engine, and then blasts Seraphim (DEF 22) with his Energy Blast, missing with 19.}</span></p><p></p><p>Swooping up to the top of the Chaos Engine, Seraphim was determined to regain his cherished weapon. "That sword is not meant for your evil hands," he said.</p><p></p><p>Seraphim swiped at Lodestone, trying to grab the Sword of Truth, but Lodestone's hands were a tad quicker. "Oh no, my friend," Lodestone said in response. "I've got plans for this baby."</p><p></p><p><span style="color: red">{Seraphim flies 30' to Lodestone and tries to regain his weapon. This is a Disarm attempt, so both foes make opposed Attack Rolls. Lodestone gets 18 against Seraphim's 16. Lodestone retains the weapon.}</span></p><p></p><p><span style="color: white"><span style="font-size: 10px"><strong>Next Up, Cyber-Knight, the Duchess, Fang, and the Atlantean Soldiers vs. Acrobat Ace, Electrostatic, Puncture Proof, and the Scoundrel!</strong></span></span></p></blockquote><p></p>
[QUOTE="Insight, post: 865038, member: 11437"] [b]Issue #10 - "Chaos" (Continued)[/b] [color=white][size=2][b]-Lodestone & Trickster vs. Seraphim-[/b][/size][/color] [i]Stats for the Chaos Engine[/i] Size: Gargantuan (50' tall, 100,000 lbs.); Movement: Immobile; DEF 1; Hardness: 12; Armor: 5. Note: Since the Chaos Engine is immobile, melee attacks against it are at +4. ********************************************** Lodestone and Seraphim appeared ready to square off in mid-air above the mountain summit. As they did, Trickster scrambled to get away from the scene of violence. Besides, Trickster had more important things to do. [color=red]{Initiative: Trickster gets 21, Lodestone gets 8, and Seraphim gets 20. The order will be Trickster, Seraphim, and then Lodestone.}[/color] [color=blue][size=2]*****[/size][/color][size=2] [color=white]Round One[/color] [color=blue]*****[/color][/size][color=blue][/color] "How about you just go away, hm?" Trickster suggested, concentrating on contacting and then controlling Seraphim's mind. Something prevented Trickster from achieving control, however. "Such parlor tricks may work on the common man or perhaps your villainous minions," Seraphim replied, "You will need far more than you have at your disposal to control me, Trickster!" "Very well," Trickster retorted. "Lodestone, why don't you keep our friend company while I tend to some last-minute errands?" [color=red]{Trickster uses a Free Action for Leadership. He assigns +2 to his Defense (against Seraphim) from Dodge. Trickster attempt to use Mind Control on Seraphim. His ranks in Mind Control (5) are less than Seraphim's Mental Defense, so nothing happens.}[/color] The angelic hero covered himself in divine energy and then dove at Lodestone, slashing at the rocky villain with his sword. Lodestone dodged aside and Seraphim missed the blow. "Mind that thing, Seraphim," Trickster yelled from his position of safety. "It's rather sharp. You could put an eye out..." [color=red]{Seraphim uses a Free Action to turn on his Force Field. Using Aerial Combat, he assigns a +1 to his Defense. He swoops down 40' next to Lodestone, and then attacks Lodestone (DEF 16), but misses with 14.}[/color] [i]I can't allow this winged fool to attack Trickster,[/i] Lodestone considered, and flew back to protect his leader. [color=red]{Lodestone flies 50' to cover Trickster.}[/color] [color=blue][size=2]*****[/size][/color][size=2] [color=white]Round Two[/color] [color=blue]*****[/color][/size][color=blue][/color] "Oh, dear," Trickster said. "Lodestone, don't bring the fight to me. I have things to do." He cocked an eyebrow at Seraphim, who was waiting for something. "This machine will destroy everything you hold dear, hero," Trickster said. "You have no chance to defeat me now. The moment for action is gone. You have failed!" The villain cackled with glee. "It is you who have failed, villain!" Seraphim replied. "Do not bore me with endless warnings and threats. As long as I still breathe, there is always a chance. You will fail, have faith in that!" [i]Maybe he's right,[/i] Trickster realized. [i]He seems... powerful. Maybe too powerful. I can't use my illusions on him, or my mind control.[/i] The master criminal ducked behind some trees. "Get him, Lodestone!" [color=red]{Trickster uses a Free Action for Leadership. As a Half Action, he tries to Taunt Seraphim. The hero opposes with his own Taunt. Trickster's check result is 15, but Seraphim opposes with 30. Trickster is instead taunted, and runs behind some trees.}[/color] [color=red]{Seraphim holds his action. He will now act after Lodestone in the initiative order.}[/color] Lodestone again took flight, concentrating on the flying hero. He detected metals on Seraphim that perhaps the villain could use to his advantage. Especially that sword... As the rocky villain closed, Seraphim drew back the Sword of Truth to lay waste to Lodestone, but the villain stopped just short and put out a hand, almost beckoning Seraphim to come forward. "You should not test me," Seraphim cautioned. "I --" Seraphim's speech was cut short when he felt the Sword of Truth get yanked from his hand. "It cannot be," he said. Lodestone caught the weapon. "Oh, it can." [color=red]{Lodestone uses a Free Action to Detect Ferrous Metals on Seraphim. He notes that the Sword of Truth is composed of ferrous materials. Lodestone spends a Half Action to fly 30' closer to Seraphim, and then uses his Telekinesis to try to snatch Seraphim's weapon. Lodestone's Telekinesis check will oppose Seraphim's Strength check. Lodestone's result is 27 against Seraphim's total of 19. Lodestone takes the Sword of Truth.}[/color] Feeling desperation, Seraphim charged straight at Lodestone, blasting the magnetic villain across the jaw. Lodestone flinched a bit, but simply smiled in response. "Hmm, not so tough without your pig-sticker, I see," Lodestone said in response to the attack. [color=red]{Seraphim charges 20' at Lodestone (DEF 16) and hits with 19. Lodestone gets a Damage save (DC 19) and succeeds with 29 for no effect.}[/color] [color=blue][size=2]*****[/size][/color][size=2] [color=white]Round Three[/color] [color=blue]*****[/color][/size][color=blue][/color] "Keep him busy," Trickster urged as he produced a small silver remote control. [i]From the mouth of madness,[/i] he mused as he pressed a button on the control. The mountain rumbled, and a huge hole opened in the very top. The grinding of gears and the whine of hydraulics told of something huge being elevated. As Trickster watched and backed away from the scene, the Chaos Engine itself rose through the mountain, and ended up sticking right out of the mountaintop. "Ha ha!" Trickster chirped. "Victory is near!" Seraphim, seeing the Chaos Engine rise into position, grew concerned. [i]That cannot be good.[/i] [color=red]{Trickster uses a Free Action for Leadership. Using a remote control, Trickster raises the Chaos Engine to the top of the mountain.}[/color] Lodestone took the opportunity of distraction to fly to the top of the Chaos Engine. "Hey, over here," he yelled. Seraphim looked, and saw Lodestone blast him with magnetic energy. The angelic hero had just enough time to dodge the attack. [color=red]{Lodestone flies 30' away from Seraphim as a Half Action, lands on the Chaos Engine, and then blasts Seraphim (DEF 22) with his Energy Blast, missing with 19.}[/color] Swooping up to the top of the Chaos Engine, Seraphim was determined to regain his cherished weapon. "That sword is not meant for your evil hands," he said. Seraphim swiped at Lodestone, trying to grab the Sword of Truth, but Lodestone's hands were a tad quicker. "Oh no, my friend," Lodestone said in response. "I've got plans for this baby." [color=red]{Seraphim flies 30' to Lodestone and tries to regain his weapon. This is a Disarm attempt, so both foes make opposed Attack Rolls. Lodestone gets 18 against Seraphim's 16. Lodestone retains the weapon.}[/color] [color=white][size=2][b]Next Up, Cyber-Knight, the Duchess, Fang, and the Atlantean Soldiers vs. Acrobat Ace, Electrostatic, Puncture Proof, and the Scoundrel![/b][/size][/color] [/QUOTE]
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