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<blockquote data-quote="Insight" data-source="post: 882710" data-attributes="member: 11437"><p><strong>Issue #10 - "Chaos" (Continued)</strong></p><p></p><p><span style="color: white"><span style="font-size: 10px"><strong>-Barracuda vs. Torpedo-</strong></span></span></p><p></p><p><span style="color: blue"><span style="font-size: 10px">*****</span></span><span style="font-size: 10px"> <span style="color: white">Round Seven</span> <span style="color: blue">*****</span></span></p><p></p><p>"Ha ha, fool!" Barracuda said, taunting his foe. "See? The time for heroics is long gone, Torpedo, and as usual, you have missed the boat!"</p><p></p><p>"I have missed nothing!" Torpedo replied, charging at Barracuda suddenly and with little warning. The villain was taken by surprise, and Torpedo blew right through him, sending Barracuda to his backside.</p><p></p><p><em>Now, I've got to find out why the Chaos Engine has been lifted to the top of the mountain,</em> Torpedo considered. <em>Trickster must be readying it for deployment!</em></p><p></p><p><span style="color: red">{Torpedo rams 40' at Barracuda (DEF 15), hitting with 22. Barracuda gets a Damage save (DC 22) and he fails with 10. Spending a Villain Point, Barracuda re-rolls and this time gets 14. Barracuda takes a Stun Hit and is Stunned. Since he rammed, Torpedo must also make a Damage save (DC 19), and he succeeds with 23.}</span></p><p></p><p><em>Barracuda!</em> a voice said in the villain's mind. It was Trickster, the leader of this band of villains. <em>The time for action is coming soon. The Chaos Engine is complete and will be activated in moments. Prepare to join me at the mountain summit for this glorious event. By the way, if you see any costumed do-gooders, feel free to dispose of them post-haste!</em></p><p></p><p><span style="color: red">{Barracuda recovers from being Stunned.}</span></p><p></p><p><span style="color: blue"><span style="font-size: 10px">*****</span></span><span style="font-size: 10px"> <span style="color: white">Round Eight</span> <span style="color: blue">*****</span></span></p><p></p><p>Torpedo's thoughts turned to his fallen but not yet defeated foe. <em>I can't leave Barracuda here to hit me later from behind. This needs to end quickly, though, so I can deal with the others!</em></p><p></p><p>Mustering power from the depths of his soul, Torpedo focused the mystical energy built up inside him and let Barracuda have it. Two belts into the villain's abdomen seemed enough to drop Barracuda into unconsciousness -- for now.</p><p></p><p>A sigh of relief was momentary at best. <em>I'd better get moving,</em> he realized.</p><p></p><p><span style="color: red">{Torpedo uses Extra Effort to increase his STR bonus by 2, and spends a Hero Point to ignore the fatigue. He attacks the still Stunned Barracuda (Torpedo gets the +2 to hit Barracuda until the villain's action) (DEF 15) and hits with 20. Barracuda gets a Damage save (DC 20) and fails with 12. He spends a Villain Point to re-roll, and this time gets 13. Barracuda is Stunned and takes a Stun Hit.}</span></p><p></p><p>Opening one eye, Barracuda saw Torpedo preparing to leave the cave. <em>I'm not done with you yet, Markadorim.</em></p><p></p><p><span style="color: red">{Barracuda recovers from being Stunned.}</span></p><p></p><p><span style="color: blue"><span style="font-size: 10px">*****</span></span><span style="font-size: 10px"> <span style="color: white">Round Nine</span> <span style="color: blue">*****</span></span></p><p></p><p>Just as he turned to leave, Torpedo caught a sign of movement from the villain -- Barracuda's teeth gnashed in anticipation of a sneak attack on his fellow Atlantean. "I thought you'd gone to sleep, Barracuda!"</p><p></p><p>Torpedo pounced on the villain and blasted him across the jawline with another devastating punch that would have sent most reeling. But Barracuda was tougher than most, and felt nothing.</p><p></p><p><em>I can't waste any more time here,</em> Torpedo considered, and fled the cave for the beach outside, and eventually, to the mountain above.</p><p></p><p><span style="color: red">{Torpedo attacks Barracuda (DEF 15) and hits with 20. Barracuda gets a Damage save (DC 18) and succeeds with 19 -- no effect. As his other half action, Torpedo moves 30' to the edge of the cave.}</span></p><p></p><p>"Come back here!" Barracuda growled as he quickly got to his feet and railed after the Atlantean hero. He grabbed Torpedo's shoulder and bit deeply into Markadorim. The hero who still considered Barracuda to be disabled, was shocked and fell quickly to the sand where he stood.</p><p></p><p>"Mmm," Barracuda moaned. "Yes, I do enjoy the taste of victory!"</p><p> </p><p><span style="color: red">{Barracuda uses Power Attack to add +5 to Damage, while taking a -5 penalty to Attack Rolls. He charges Torpedo (DEF 18) and hits with 26. Torpedo gets a Damage save (DC 31) and fails with 21. Torpedo is Stunned and takes a Lethal Hit.}</span></p><p></p><p><span style="color: white"><span style="font-size: 10px"><strong>Next Up, Rounds 7-9 of Trickster & Lodestone vs. Seraphim!</strong></span></span></p></blockquote><p></p>
[QUOTE="Insight, post: 882710, member: 11437"] [b]Issue #10 - "Chaos" (Continued)[/b] [color=white][size=2][b]-Barracuda vs. Torpedo-[/b][/size][/color] [color=blue][size=2]*****[/size][/color][size=2] [color=white]Round Seven[/color] [color=blue]*****[/color][/size][color=blue][/color] "Ha ha, fool!" Barracuda said, taunting his foe. "See? The time for heroics is long gone, Torpedo, and as usual, you have missed the boat!" "I have missed nothing!" Torpedo replied, charging at Barracuda suddenly and with little warning. The villain was taken by surprise, and Torpedo blew right through him, sending Barracuda to his backside. [i]Now, I've got to find out why the Chaos Engine has been lifted to the top of the mountain,[/i] Torpedo considered. [i]Trickster must be readying it for deployment![/i] [color=red]{Torpedo rams 40' at Barracuda (DEF 15), hitting with 22. Barracuda gets a Damage save (DC 22) and he fails with 10. Spending a Villain Point, Barracuda re-rolls and this time gets 14. Barracuda takes a Stun Hit and is Stunned. Since he rammed, Torpedo must also make a Damage save (DC 19), and he succeeds with 23.}[/color] [i]Barracuda![/i] a voice said in the villain's mind. It was Trickster, the leader of this band of villains. [i]The time for action is coming soon. The Chaos Engine is complete and will be activated in moments. Prepare to join me at the mountain summit for this glorious event. By the way, if you see any costumed do-gooders, feel free to dispose of them post-haste![/i] [color=red]{Barracuda recovers from being Stunned.}[/color] [color=blue][size=2]*****[/size][/color][size=2] [color=white]Round Eight[/color] [color=blue]*****[/color][/size][color=blue][/color] Torpedo's thoughts turned to his fallen but not yet defeated foe. [i]I can't leave Barracuda here to hit me later from behind. This needs to end quickly, though, so I can deal with the others![/i] Mustering power from the depths of his soul, Torpedo focused the mystical energy built up inside him and let Barracuda have it. Two belts into the villain's abdomen seemed enough to drop Barracuda into unconsciousness -- for now. A sigh of relief was momentary at best. [i]I'd better get moving,[/i] he realized. [color=red]{Torpedo uses Extra Effort to increase his STR bonus by 2, and spends a Hero Point to ignore the fatigue. He attacks the still Stunned Barracuda (Torpedo gets the +2 to hit Barracuda until the villain's action) (DEF 15) and hits with 20. Barracuda gets a Damage save (DC 20) and fails with 12. He spends a Villain Point to re-roll, and this time gets 13. Barracuda is Stunned and takes a Stun Hit.}[/color] Opening one eye, Barracuda saw Torpedo preparing to leave the cave. [i]I'm not done with you yet, Markadorim.[/i] [color=red]{Barracuda recovers from being Stunned.}[/color] [color=blue][size=2]*****[/size][/color][size=2] [color=white]Round Nine[/color] [color=blue]*****[/color][/size][color=blue][/color] Just as he turned to leave, Torpedo caught a sign of movement from the villain -- Barracuda's teeth gnashed in anticipation of a sneak attack on his fellow Atlantean. "I thought you'd gone to sleep, Barracuda!" Torpedo pounced on the villain and blasted him across the jawline with another devastating punch that would have sent most reeling. But Barracuda was tougher than most, and felt nothing. [i]I can't waste any more time here,[/i] Torpedo considered, and fled the cave for the beach outside, and eventually, to the mountain above. [color=red]{Torpedo attacks Barracuda (DEF 15) and hits with 20. Barracuda gets a Damage save (DC 18) and succeeds with 19 -- no effect. As his other half action, Torpedo moves 30' to the edge of the cave.}[/color] "Come back here!" Barracuda growled as he quickly got to his feet and railed after the Atlantean hero. He grabbed Torpedo's shoulder and bit deeply into Markadorim. The hero who still considered Barracuda to be disabled, was shocked and fell quickly to the sand where he stood. "Mmm," Barracuda moaned. "Yes, I do enjoy the taste of victory!" [color=red]{Barracuda uses Power Attack to add +5 to Damage, while taking a -5 penalty to Attack Rolls. He charges Torpedo (DEF 18) and hits with 26. Torpedo gets a Damage save (DC 31) and fails with 21. Torpedo is Stunned and takes a Lethal Hit.}[/color] [color=white][size=2][b]Next Up, Rounds 7-9 of Trickster & Lodestone vs. Seraphim![/b][/size][/color] [/QUOTE]
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