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MwaO's Frankensteins
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<blockquote data-quote="MwaO" data-source="post: 6997117" data-attributes="member: 12749"><p>Weird cool Defender/Leader/Controller. Has 3 daily powers that prevent shifts. Has a friendly Zephyr for Concealment. Mark has a reach of 2 and has 2 Zone Defender powers. Freedom Fighter is one of my favorite Paragon Paths - lots of good Defender/Leader qualities.</p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Warden|Sentinel, level 13</p><p>Human, Warden/Druid (Sentinel), Freedom Fighter</p><p>Season: Druid of the Wastes</p><p>Hybrid Talent Option: Warden's Armored Might</p><p>Guardian Might Option: Lifespirit</p><p>Hybrid Warden Option: Hybrid Warden Will</p><p>Human Power Selection Option: Heroic Effort</p><p>Impiltur</p><p>Theme: Ironwrought</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 19, CON 13, DEX 9, INT 11, WIS 21, CHA 13</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 16, CON 12, DEX 8, INT 10, WIS 16, CHA 12</p><p> </p><p> </p><p>AC: 27 Fort: 28 Ref: 22 Will: 28</p><p>HP: 99 Surges: 9 Surge Value: 24</p><p> </p><p>TRAINED SKILLS</p><p>Athletics +15, Diplomacy +12, Endurance +14, Insight +16, Nature +16, Perception +16</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics +4, Arcana +6, Bluff +7, Dungeoneering +11, Heal +11, History +6, Intimidate +7, Religion +6, Stealth +4, Streetwise +7, Thievery +4</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Ironwrought Attack: Inevitable Strike</p><p>Human Racial Power: Heroic Effort</p><p>Warden Feature: Warden's Fury</p><p>Warden Feature: Warden's Grasp</p><p>Cleric Utility: Healing Word</p><p>Druid Attack 1: Magic Stones</p><p>Warden Attack 1: Weight of Earth</p><p>Warden Attack 1: Form of Winter's Herald</p><p>Druid Utility 2: Bear's Strength</p><p>Druid Attack 3: Wind Wall</p><p>Druid Attack 5: Vine Serpents</p><p>Warden Utility 6: Treacherous Ice</p><p>Warden Attack 7: Guardian's Pounce</p><p>Druid Attack 9: Entangle</p><p>Druid Utility 10: Clear the Chaff</p><p>Freedom Fighter Attack 11: Self-Sacrificing Strike</p><p>Freedom Fighter Utility 12: Inspiring Example</p><p>Warlord Attack 13: Death from Two Sides</p><p> </p><p>FEATS</p><p>Level 1: Hybrid Talent</p><p>Level 1: Staff Expertise</p><p>Level 2: Battlewise</p><p>Level 4: Bravura Leader</p><p>Level 6: Silvery Glow</p><p>Level 8: Novice Power</p><p>Level 10: Improved Defenses</p><p>Level 11: Improved Initiative</p><p>Level 12: Resourceful Leader</p><p> </p><p>ITEMS</p><p>Frost Quarterstaff +3 x1</p><p>Magic Earthhide Armor +3 x1</p><p>Amulet of Protection +3 x1</p><p>====== End ======</p></blockquote><p></p>
[QUOTE="MwaO, post: 6997117, member: 12749"] Weird cool Defender/Leader/Controller. Has 3 daily powers that prevent shifts. Has a friendly Zephyr for Concealment. Mark has a reach of 2 and has 2 Zone Defender powers. Freedom Fighter is one of my favorite Paragon Paths - lots of good Defender/Leader qualities. ====== Created Using Wizards of the Coast D&D Character Builder ====== Warden|Sentinel, level 13 Human, Warden/Druid (Sentinel), Freedom Fighter Season: Druid of the Wastes Hybrid Talent Option: Warden's Armored Might Guardian Might Option: Lifespirit Hybrid Warden Option: Hybrid Warden Will Human Power Selection Option: Heroic Effort Impiltur Theme: Ironwrought FINAL ABILITY SCORES STR 19, CON 13, DEX 9, INT 11, WIS 21, CHA 13 STARTING ABILITY SCORES STR 16, CON 12, DEX 8, INT 10, WIS 16, CHA 12 AC: 27 Fort: 28 Ref: 22 Will: 28 HP: 99 Surges: 9 Surge Value: 24 TRAINED SKILLS Athletics +15, Diplomacy +12, Endurance +14, Insight +16, Nature +16, Perception +16 UNTRAINED SKILLS Acrobatics +4, Arcana +6, Bluff +7, Dungeoneering +11, Heal +11, History +6, Intimidate +7, Religion +6, Stealth +4, Streetwise +7, Thievery +4 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Ironwrought Attack: Inevitable Strike Human Racial Power: Heroic Effort Warden Feature: Warden's Fury Warden Feature: Warden's Grasp Cleric Utility: Healing Word Druid Attack 1: Magic Stones Warden Attack 1: Weight of Earth Warden Attack 1: Form of Winter's Herald Druid Utility 2: Bear's Strength Druid Attack 3: Wind Wall Druid Attack 5: Vine Serpents Warden Utility 6: Treacherous Ice Warden Attack 7: Guardian's Pounce Druid Attack 9: Entangle Druid Utility 10: Clear the Chaff Freedom Fighter Attack 11: Self-Sacrificing Strike Freedom Fighter Utility 12: Inspiring Example Warlord Attack 13: Death from Two Sides FEATS Level 1: Hybrid Talent Level 1: Staff Expertise Level 2: Battlewise Level 4: Bravura Leader Level 6: Silvery Glow Level 8: Novice Power Level 10: Improved Defenses Level 11: Improved Initiative Level 12: Resourceful Leader ITEMS Frost Quarterstaff +3 x1 Magic Earthhide Armor +3 x1 Amulet of Protection +3 x1 ====== End ====== [/QUOTE]
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