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MwaO's Frankensteins
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<blockquote data-quote="MwaO" data-source="post: 6997131" data-attributes="member: 12749"><p>A 4e Fighter|Sorcerer MC Monk - redo of a 3.5e Monk/Paladin/Sorcerer/Enlightened Fist Living Greyhawk PC of mine.</p><p></p><p>Uses her fists in combat usually. Has Defender-class AC without using armor at 1st level. At level 11, can on round 1 do Flame Spiral+AP for Come and Get It - and gets Resist 10 all for a round and then on round 2, shift, Kirre's Roar, Flame Spiral, and then do Eternal Tide - pulling the targets next to her. At level 16, has an extra action point to generally do it every combat...</p><p></p><p>[sblock=level 8]</p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Ishkara, level 8</p><p>Human, Sorcerer/Fighter</p><p>Hybrid Talent Option: Fighter Combat Talent</p><p>Fighter Combat Talent Option: Tempest Technique (Hybrid)</p><p>Sorcerous Power Option: Sorcerous Power Strength</p><p>Human Power Selection Option: Heroic Effort</p><p>Auspicious Birth (Auspicious Birth Benefit)</p><p>Theme: Elemental Initiate</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 20, CON 11, DEX 13, INT 10, WIS 8, CHA 18</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 16, CON 11, DEX 13, INT 10, WIS 8, CHA 16</p><p> </p><p> </p><p>AC: 25 Fort: 24 Ref: 21 Will: 23</p><p>HP: 68 Surges: 7 Surge Value: 17</p><p> </p><p>TRAINED SKILLS</p><p>Acrobatics +10, Arcana +9, Athletics +14, Diplomacy +13, Intimidate +13, Stealth +10, Streetwise +13</p><p> </p><p>UNTRAINED SKILLS</p><p>Bluff +8, Dungeoneering +3, Endurance +4, Heal +3, History +4, Insight +3, Nature +3, Perception +3, Religion +4, Thievery +5</p><p> </p><p>POWERS</p><p>Monk Feature: Eternal Tide Flurry of Blows</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Elemental Initiate Attack: Disciplined Counter</p><p>Human Racial Power: Heroic Effort</p><p>Fighter Attack: Combat Challenge</p><p>Fighter Attack 1: Grappling Strike</p><p>Sorcerer Attack 1: Burning Spray</p><p>Fighter Attack 1: Hack and Hew</p><p>Sorcerer Attack 1: Grounding Rebuke</p><p>Sorcerer Utility 2: Dragonflame Mantle</p><p>Sorcerer Attack 3: Flame Spiral</p><p>Fighter Attack 5: Rain of Steel</p><p>Fighter Utility 6: Kirre's Roar</p><p>Fighter Attack 7: Come and Get It</p><p> </p><p>FEATS</p><p>Two-Weapon Defense</p><p>Level 1: Hybrid Talent</p><p>Level 1: Unarmored Agility</p><p>Level 2: Master of the Fist</p><p>Level 4: Ki Focus Expertise</p><p>Level 6: Improved Defenses</p><p>Level 8: Monastic Disciple</p><p> </p><p>ITEMS</p><p>Monk unarmed strike x1</p><p>Adventurer's Kit</p><p>Iron Armbands of Power (heroic tier) x1</p><p>Rain of Hammers Ki Focus +2 x1</p><p>Rhythm Blade Short sword +1 x1</p><p>Battle Harness Cloth Armor (Basic Clothing) +2 x1</p><p>Amulet of Protection +2 x1</p><p>====== End ======[/sblock]</p><p></p><p>[sblock=level 13]</p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Ishkara, level 13</p><p>Human, Sorcerer/Fighter, Adroit Explorer</p><p>Hybrid Talent Option: Fighter Combat Talent</p><p>Fighter Combat Talent Option: Tempest Technique (Hybrid)</p><p>Sorcerous Power Option: Sorcerous Power Strength</p><p>Ambitious Effort Option: Ambitious Effort Existing Power</p><p>Arcane Admixture Damage Type: Arcane Admixture Thunder</p><p>Human Power Selection Option: Heroic Effort</p><p>Auspicious Birth (Auspicious Birth Benefit)</p><p>Theme: Elemental Initiate</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 21, CON 12, DEX 14, INT 11, WIS 9, CHA 19</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 16, CON 11, DEX 13, INT 10, WIS 8, CHA 16</p><p> </p><p> </p><p>AC: 28 Fort: 28 Ref: 26 Will: 29</p><p>HP: 94 Surges: 8 Surge Value: 23</p><p> </p><p>TRAINED SKILLS</p><p>Acrobatics +13, Arcana +11, Athletics +16, Diplomacy +15, Intimidate +15, Stealth +13, Streetwise +15</p><p> </p><p>UNTRAINED SKILLS</p><p>Bluff +10, Dungeoneering +5, Endurance +7, Heal +5, History +6, Insight +5, Nature +5, Perception +5, Religion +6, Thievery +8</p><p> </p><p>POWERS</p><p>Monk Feature: Eternal Tide Flurry of Blows</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Elemental Initiate Attack: Disciplined Counter</p><p>Human Racial Power: Heroic Effort</p><p>Fighter Attack: Combat Challenge</p><p>Fighter Attack 1: Grappling Strike</p><p>Sorcerer Attack 1: Burning Spray</p><p>Sorcerer Attack 1: Grounding Rebuke</p><p>Sorcerer Utility 2: Dragonflame Mantle</p><p>Sorcerer Attack 3: Flame Spiral</p><p>Fighter Attack 5: Rain of Steel</p><p>Sorcerer Attack 5: Thunder Leap</p><p>Fighter Utility 6: Kirre's Roar</p><p>Fighter Attack 7: Come and Get It</p><p>Sorcerer Utility 10: Maiden's Waking</p><p>Adroit Explorer Utility 12: Destined for Greatness</p><p>Fighter Attack 13: Bash and Pummel</p><p> </p><p>FEATS</p><p>Two-Weapon Defense</p><p>Level 1: Hybrid Talent</p><p>Level 1: Unarmored Agility</p><p>Level 2: Master of the Fist</p><p>Level 4: Ki Focus Expertise</p><p>Level 6: Improved Defenses</p><p>Level 8: Monastic Disciple</p><p>Level 10: Improved Initiative</p><p>Level 11: Fiery Blood</p><p>Level 12: Arcane Admixture</p><p> </p><p>ITEMS</p><p>Monk unarmed strike x1</p><p>Adventurer's Kit</p><p>Iron Armbands of Power (heroic tier) x1</p><p>Rhythm Blade Short sword +1 x1</p><p>Magic Githweave Armor +3 x1</p><p>Amulet of Protection +3 x2</p><p>Body of Fire Ki Focus +3 x1</p><p>====== End ======[/sblock]</p></blockquote><p></p>
[QUOTE="MwaO, post: 6997131, member: 12749"] A 4e Fighter|Sorcerer MC Monk - redo of a 3.5e Monk/Paladin/Sorcerer/Enlightened Fist Living Greyhawk PC of mine. Uses her fists in combat usually. Has Defender-class AC without using armor at 1st level. At level 11, can on round 1 do Flame Spiral+AP for Come and Get It - and gets Resist 10 all for a round and then on round 2, shift, Kirre's Roar, Flame Spiral, and then do Eternal Tide - pulling the targets next to her. At level 16, has an extra action point to generally do it every combat... [sblock=level 8] ====== Created Using Wizards of the Coast D&D Character Builder ====== Ishkara, level 8 Human, Sorcerer/Fighter Hybrid Talent Option: Fighter Combat Talent Fighter Combat Talent Option: Tempest Technique (Hybrid) Sorcerous Power Option: Sorcerous Power Strength Human Power Selection Option: Heroic Effort Auspicious Birth (Auspicious Birth Benefit) Theme: Elemental Initiate FINAL ABILITY SCORES STR 20, CON 11, DEX 13, INT 10, WIS 8, CHA 18 STARTING ABILITY SCORES STR 16, CON 11, DEX 13, INT 10, WIS 8, CHA 16 AC: 25 Fort: 24 Ref: 21 Will: 23 HP: 68 Surges: 7 Surge Value: 17 TRAINED SKILLS Acrobatics +10, Arcana +9, Athletics +14, Diplomacy +13, Intimidate +13, Stealth +10, Streetwise +13 UNTRAINED SKILLS Bluff +8, Dungeoneering +3, Endurance +4, Heal +3, History +4, Insight +3, Nature +3, Perception +3, Religion +4, Thievery +5 POWERS Monk Feature: Eternal Tide Flurry of Blows Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Elemental Initiate Attack: Disciplined Counter Human Racial Power: Heroic Effort Fighter Attack: Combat Challenge Fighter Attack 1: Grappling Strike Sorcerer Attack 1: Burning Spray Fighter Attack 1: Hack and Hew Sorcerer Attack 1: Grounding Rebuke Sorcerer Utility 2: Dragonflame Mantle Sorcerer Attack 3: Flame Spiral Fighter Attack 5: Rain of Steel Fighter Utility 6: Kirre's Roar Fighter Attack 7: Come and Get It FEATS Two-Weapon Defense Level 1: Hybrid Talent Level 1: Unarmored Agility Level 2: Master of the Fist Level 4: Ki Focus Expertise Level 6: Improved Defenses Level 8: Monastic Disciple ITEMS Monk unarmed strike x1 Adventurer's Kit Iron Armbands of Power (heroic tier) x1 Rain of Hammers Ki Focus +2 x1 Rhythm Blade Short sword +1 x1 Battle Harness Cloth Armor (Basic Clothing) +2 x1 Amulet of Protection +2 x1 ====== End ======[/sblock] [sblock=level 13] ====== Created Using Wizards of the Coast D&D Character Builder ====== Ishkara, level 13 Human, Sorcerer/Fighter, Adroit Explorer Hybrid Talent Option: Fighter Combat Talent Fighter Combat Talent Option: Tempest Technique (Hybrid) Sorcerous Power Option: Sorcerous Power Strength Ambitious Effort Option: Ambitious Effort Existing Power Arcane Admixture Damage Type: Arcane Admixture Thunder Human Power Selection Option: Heroic Effort Auspicious Birth (Auspicious Birth Benefit) Theme: Elemental Initiate FINAL ABILITY SCORES STR 21, CON 12, DEX 14, INT 11, WIS 9, CHA 19 STARTING ABILITY SCORES STR 16, CON 11, DEX 13, INT 10, WIS 8, CHA 16 AC: 28 Fort: 28 Ref: 26 Will: 29 HP: 94 Surges: 8 Surge Value: 23 TRAINED SKILLS Acrobatics +13, Arcana +11, Athletics +16, Diplomacy +15, Intimidate +15, Stealth +13, Streetwise +15 UNTRAINED SKILLS Bluff +10, Dungeoneering +5, Endurance +7, Heal +5, History +6, Insight +5, Nature +5, Perception +5, Religion +6, Thievery +8 POWERS Monk Feature: Eternal Tide Flurry of Blows Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Elemental Initiate Attack: Disciplined Counter Human Racial Power: Heroic Effort Fighter Attack: Combat Challenge Fighter Attack 1: Grappling Strike Sorcerer Attack 1: Burning Spray Sorcerer Attack 1: Grounding Rebuke Sorcerer Utility 2: Dragonflame Mantle Sorcerer Attack 3: Flame Spiral Fighter Attack 5: Rain of Steel Sorcerer Attack 5: Thunder Leap Fighter Utility 6: Kirre's Roar Fighter Attack 7: Come and Get It Sorcerer Utility 10: Maiden's Waking Adroit Explorer Utility 12: Destined for Greatness Fighter Attack 13: Bash and Pummel FEATS Two-Weapon Defense Level 1: Hybrid Talent Level 1: Unarmored Agility Level 2: Master of the Fist Level 4: Ki Focus Expertise Level 6: Improved Defenses Level 8: Monastic Disciple Level 10: Improved Initiative Level 11: Fiery Blood Level 12: Arcane Admixture ITEMS Monk unarmed strike x1 Adventurer's Kit Iron Armbands of Power (heroic tier) x1 Rhythm Blade Short sword +1 x1 Magic Githweave Armor +3 x1 Amulet of Protection +3 x2 Body of Fire Ki Focus +3 x1 ====== End ======[/sblock] [/QUOTE]
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