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MwaO's Frankensteins
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<blockquote data-quote="MwaO" data-source="post: 7066456" data-attributes="member: 12749"><p>A Sorcerer variation using Paragon Multiclassing. He goes first. Has a lot of needs, but he can be a whoa...Death from Two Sides & Vengeance is Mine both use Ensorcelled Blade. Flame Spiral is of course Flame Spiral. Tactical Orders really sets up a combat. He can heal with Rousing Words. He grants additional damage/temps on someone else using an AP. And did I mention he typically goes first?</p><p></p><p>This build is in part answering some thoughts on Paragon Multiclassing - it isn't what I'd play probably ever, but it does some weird stuff while being fully functional.</p><p></p><p>[sblock=Paragon Multiclassing Experiment]</p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>level 13</p><p>Satyr, Sorcerer, Paragon Multiclassing</p><p>Spell Source Option: Storm Magic</p><p>Proficiency: Implement Proficiency (Orb)</p><p>Luskan (Luskan Benefit)</p><p>Theme: Sarifal Feywarden</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 11, CON 14, DEX 21, INT 12, WIS 9, CHA 21</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 10, CON 13, DEX 16, INT 11, WIS 8, CHA 16</p><p> </p><p> </p><p>AC: 27 Fort: 22 Ref: 24 Will: 26</p><p>HP: 86 Surges: 8 Surge Value: 21</p><p> </p><p>TRAINED SKILLS</p><p>Arcana +12, Bluff +16, Diplomacy +16, Stealth +17, Thievery +19</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics +11, Athletics +6, Dungeoneering +5, Endurance +8, Heal +5, History +7, Insight +5, Intimidate +11, Nature +9, Perception +5, Religion +7, Streetwise +11</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Sarifal Feywarden Utility: Sarifal's Blessing</p><p>Satyr Utility: Lure of Enchantment</p><p>Sorcerer Attack 1: Ensorcelled Blade</p><p>Sorcerer Attack 1: Grounding Rebuke</p><p>Warlord Attack 1: Direct the Strike</p><p>Warlord Attack 1: Vengeance is Mine</p><p>Sorcerer Utility 2: Dragonflame Mantle</p><p>Sorcerer Attack 3: Flame Spiral</p><p>Sorcerer Attack 3: Lightning Cuts</p><p>Sorcerer Attack 5: Thunder Leap</p><p>Sorcerer Utility 6: Swift Escape</p><p>Warlord Utility 6: Rousing Words</p><p>Warlord Attack 9: Warlord's Recovery</p><p>Warlord Utility 10: Tactical Orders</p><p>Warlord Attack 13: Death from Two Sides</p><p> </p><p>FEATS</p><p>Level 1: Unarmored Agility</p><p>Level 2: White Lotus Dueling Expertise</p><p>Level 4: Resourceful Leader</p><p>Level 6: Novice Power</p><p>Level 8: Acolyte Power</p><p>Level 10: Adept Power</p><p>Level 11: Battle Instructor</p><p>Level 12: Combat Commander</p><p> </p><p>ITEMS</p><p>Prime Shot Dagger +3 x1</p><p>Bracers of Mighty Striking (paragon tier) x1</p><p>Magic Cloth Armor (Basic Clothing) +3 x1</p><p>Amulet of Protection +3 x1</p><p>Spirit Fetch</p><p>Shielding Blade Dagger +1 x1</p><p>====== End ======[/sblock]</p></blockquote><p></p>
[QUOTE="MwaO, post: 7066456, member: 12749"] A Sorcerer variation using Paragon Multiclassing. He goes first. Has a lot of needs, but he can be a whoa...Death from Two Sides & Vengeance is Mine both use Ensorcelled Blade. Flame Spiral is of course Flame Spiral. Tactical Orders really sets up a combat. He can heal with Rousing Words. He grants additional damage/temps on someone else using an AP. And did I mention he typically goes first? This build is in part answering some thoughts on Paragon Multiclassing - it isn't what I'd play probably ever, but it does some weird stuff while being fully functional. [sblock=Paragon Multiclassing Experiment] ====== Created Using Wizards of the Coast D&D Character Builder ====== level 13 Satyr, Sorcerer, Paragon Multiclassing Spell Source Option: Storm Magic Proficiency: Implement Proficiency (Orb) Luskan (Luskan Benefit) Theme: Sarifal Feywarden FINAL ABILITY SCORES STR 11, CON 14, DEX 21, INT 12, WIS 9, CHA 21 STARTING ABILITY SCORES STR 10, CON 13, DEX 16, INT 11, WIS 8, CHA 16 AC: 27 Fort: 22 Ref: 24 Will: 26 HP: 86 Surges: 8 Surge Value: 21 TRAINED SKILLS Arcana +12, Bluff +16, Diplomacy +16, Stealth +17, Thievery +19 UNTRAINED SKILLS Acrobatics +11, Athletics +6, Dungeoneering +5, Endurance +8, Heal +5, History +7, Insight +5, Intimidate +11, Nature +9, Perception +5, Religion +7, Streetwise +11 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Sarifal Feywarden Utility: Sarifal's Blessing Satyr Utility: Lure of Enchantment Sorcerer Attack 1: Ensorcelled Blade Sorcerer Attack 1: Grounding Rebuke Warlord Attack 1: Direct the Strike Warlord Attack 1: Vengeance is Mine Sorcerer Utility 2: Dragonflame Mantle Sorcerer Attack 3: Flame Spiral Sorcerer Attack 3: Lightning Cuts Sorcerer Attack 5: Thunder Leap Sorcerer Utility 6: Swift Escape Warlord Utility 6: Rousing Words Warlord Attack 9: Warlord's Recovery Warlord Utility 10: Tactical Orders Warlord Attack 13: Death from Two Sides FEATS Level 1: Unarmored Agility Level 2: White Lotus Dueling Expertise Level 4: Resourceful Leader Level 6: Novice Power Level 8: Acolyte Power Level 10: Adept Power Level 11: Battle Instructor Level 12: Combat Commander ITEMS Prime Shot Dagger +3 x1 Bracers of Mighty Striking (paragon tier) x1 Magic Cloth Armor (Basic Clothing) +3 x1 Amulet of Protection +3 x1 Spirit Fetch Shielding Blade Dagger +1 x1 ====== End ======[/sblock] [/QUOTE]
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