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My campaign will end at level 17...
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<blockquote data-quote="Coyote81" data-source="post: 6771755" data-attributes="member: 6804206"><p>If you don't want to take any more levels in Bard, and you need to switch your cleric domain (Although like someone mentioned, you can switch deities and still maintain a domain technically), but Nature domain (Especially if you take 6 levels in it, for the reaction to give resistance to an element to an ally) is a decent replacement for a healing class (Which I assume you are since you took 1 level in life cleric). Nature also give goodberry)</p><p></p><p>But if you only want 1 level in cleric (Take Nature, for heavy armor prof and goodberry) but for your final 6 levels, take Fighter. Fighter has some of the best early level bonuses of any class and in 6 levels you also get 2 ASIs (Fighter 4 and 6) giving you some extra stats and/or feats to work with. Fighter gets you second wind, action surge, fighting style, archtype (I recommend battle master) and 2nd attack (Which you currently don't have) and 3 battle master maneuvers which could give some rather nice flexibility to your bard. (I'm specifically thinking precision attack, Parry (if your Dex is high, which I assume it is), and rally.</p></blockquote><p></p>
[QUOTE="Coyote81, post: 6771755, member: 6804206"] If you don't want to take any more levels in Bard, and you need to switch your cleric domain (Although like someone mentioned, you can switch deities and still maintain a domain technically), but Nature domain (Especially if you take 6 levels in it, for the reaction to give resistance to an element to an ally) is a decent replacement for a healing class (Which I assume you are since you took 1 level in life cleric). Nature also give goodberry) But if you only want 1 level in cleric (Take Nature, for heavy armor prof and goodberry) but for your final 6 levels, take Fighter. Fighter has some of the best early level bonuses of any class and in 6 levels you also get 2 ASIs (Fighter 4 and 6) giving you some extra stats and/or feats to work with. Fighter gets you second wind, action surge, fighting style, archtype (I recommend battle master) and 2nd attack (Which you currently don't have) and 3 battle master maneuvers which could give some rather nice flexibility to your bard. (I'm specifically thinking precision attack, Parry (if your Dex is high, which I assume it is), and rally. [/QUOTE]
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