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My campaign will end at level 17...
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<blockquote data-quote="faria" data-source="post: 6772911" data-attributes="member: 6780042"><p>The rest of the party is: Rogue, Trickery Cleric, and Wizard, plus sometimes we also have a Druid and/or Fighter. I'm basically the frontline damage sponge with platemail and a shield (20 AC), unless the Druid or Fighter actually show up that week.</p><p></p><p>I agree that Channel Divinity is lackluster. Forcecage is broken as hell and Mass Suggestion would be nice too. 2 levels of Sorc won't give me much, but I guess it's better than what 15 and 16 Bard gets access to? I only need 1 more ASI to cap CHR. And Wild Magic sounds fun as hell.</p><p></p><p>So 14 Bard/2 Sorc/1 Cleric then. Sounds good to me. If I cap out at 14, I do get another Magical Secrets. What are the strongest spells to steal at 14 knowing that it's the highest I'm going to go in Bard?</p></blockquote><p></p>
[QUOTE="faria, post: 6772911, member: 6780042"] The rest of the party is: Rogue, Trickery Cleric, and Wizard, plus sometimes we also have a Druid and/or Fighter. I'm basically the frontline damage sponge with platemail and a shield (20 AC), unless the Druid or Fighter actually show up that week. I agree that Channel Divinity is lackluster. Forcecage is broken as hell and Mass Suggestion would be nice too. 2 levels of Sorc won't give me much, but I guess it's better than what 15 and 16 Bard gets access to? I only need 1 more ASI to cap CHR. And Wild Magic sounds fun as hell. So 14 Bard/2 Sorc/1 Cleric then. Sounds good to me. If I cap out at 14, I do get another Magical Secrets. What are the strongest spells to steal at 14 knowing that it's the highest I'm going to go in Bard? [/QUOTE]
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My campaign will end at level 17...
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