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My D&D 5E Starter Set Quest and Campaign
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<blockquote data-quote="Mark CMG" data-source="post: 6352725" data-attributes="member: 10479"><p>Cool. As I mention in the blog, it looks like my gang will be going to Wave Echo Cave next. If we knock that out this week and next, we'll be effectively done with the Starter Set. I'm glad Thundertree hasn't enticed them too much. It's the weakest section of the adventure, IMO, and is potentially a death trap with little tangible reward, especially for a group of pregens with no plans to continue the campaign.</p><p></p><p>They considered dealing with Wyvern Tor but hadn't bought into the Banshee hook and didn't know of the possibilities of the Old Owl Well, so I'm glad that sidetrek has been avoided. I think Wave Echo is the best course for them going forward, so I am glad they came to that decision on their own.</p><p></p><p>However, they are still shy of fourth level so I am wondering if I should make some adjustments to the early going in the Cave to make sure I don't wipe them out unfairly. Granted, it has been their decision to go but it's not like they are free to just run off anywhere and level up before handling it; we all know we're playing through the Starter Set so they are urged in certain directions by that premise.</p></blockquote><p></p>
[QUOTE="Mark CMG, post: 6352725, member: 10479"] Cool. As I mention in the blog, it looks like my gang will be going to Wave Echo Cave next. If we knock that out this week and next, we'll be effectively done with the Starter Set. I'm glad Thundertree hasn't enticed them too much. It's the weakest section of the adventure, IMO, and is potentially a death trap with little tangible reward, especially for a group of pregens with no plans to continue the campaign. They considered dealing with Wyvern Tor but hadn't bought into the Banshee hook and didn't know of the possibilities of the Old Owl Well, so I'm glad that sidetrek has been avoided. I think Wave Echo is the best course for them going forward, so I am glad they came to that decision on their own. However, they are still shy of fourth level so I am wondering if I should make some adjustments to the early going in the Cave to make sure I don't wipe them out unfairly. Granted, it has been their decision to go but it's not like they are free to just run off anywhere and level up before handling it; we all know we're playing through the Starter Set so they are urged in certain directions by that premise. [/QUOTE]
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