Gundark
Explorer
Ok my group is made up of 5 players
Player A- Comes for every game, and is a good player
Player B- Just like player A
Player C- Comes every game and is a good player. However is moving in a few months
Player D- Is a good player but has a job that requires he miss sessions, sometimes several at a time.
Player E- Is a good player but sometimes doesn't come, sometimes the excuses seem a little lame.
Okay I'm running the Age of Worms and we're half way through. However I'm planning out the next campign path that we'll be doing (if I start now then by the time we're done I'll be ready to go). I gave the group a choice.
Option 1 is the savage tide with a weird mix of Iron heroes and Iron Kingdoms. Woo-hoo pirates!!
Option 2 was my homebrew world. The gimmick is that the pc will have a title and land and will have to do the day to day tasks of running and maintaining the realm in addition to adventuring.
Players A & B chose the 2nd option. And players D & E wanted the 1st option. I didn't bother asking player C as he was moving. The vote was by email and people don't know who voted what.
Okay so I had a tie. After thinking it over I thought I should side with players A & B. They come all the time and I thought that they deserved a stronger voice. Done ....no problem
Well player C comes and tells me that he isn't moving (his employer sweetened his current job quite a bit)... and if I was smart I would have kept my mouth shut, but I gave him a choice...he chooses option 1.
So I'm at a bit of a delemma. OT1H I should keep the things the way they are as I informed players A & B my choice before player C told me he wasn't moving. OTOH I don't want to totally discount player C (who comes all the time) as well as players D & E (C, D, & E chose the same thing).
Thoughts? Opinions?
Player A- Comes for every game, and is a good player
Player B- Just like player A
Player C- Comes every game and is a good player. However is moving in a few months
Player D- Is a good player but has a job that requires he miss sessions, sometimes several at a time.
Player E- Is a good player but sometimes doesn't come, sometimes the excuses seem a little lame.
Okay I'm running the Age of Worms and we're half way through. However I'm planning out the next campign path that we'll be doing (if I start now then by the time we're done I'll be ready to go). I gave the group a choice.
Option 1 is the savage tide with a weird mix of Iron heroes and Iron Kingdoms. Woo-hoo pirates!!
Option 2 was my homebrew world. The gimmick is that the pc will have a title and land and will have to do the day to day tasks of running and maintaining the realm in addition to adventuring.
Players A & B chose the 2nd option. And players D & E wanted the 1st option. I didn't bother asking player C as he was moving. The vote was by email and people don't know who voted what.
Okay so I had a tie. After thinking it over I thought I should side with players A & B. They come all the time and I thought that they deserved a stronger voice. Done ....no problem
Well player C comes and tells me that he isn't moving (his employer sweetened his current job quite a bit)... and if I was smart I would have kept my mouth shut, but I gave him a choice...he chooses option 1.
So I'm at a bit of a delemma. OT1H I should keep the things the way they are as I informed players A & B my choice before player C told me he wasn't moving. OTOH I don't want to totally discount player C (who comes all the time) as well as players D & E (C, D, & E chose the same thing).
Thoughts? Opinions?