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General Tabletop Discussion
D&D Older Editions
My final 4E session
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<blockquote data-quote="the Jester" data-source="post: 6324263" data-attributes="member: 1210"><p>Not at the moment, it doesn't, but high-level pcs have a long tradition of surprising me. </p><p></p><p></p><p></p><p>Mine is going to be this urban game I occasionally rattle on about. Actually, my 1e game is set in the same place- I'm currently doing some conversion of a megadungeon from the 4e version to a 1e version...</p><p></p><p></p><p></p><p>Me too!</p><p></p><p>For the purposes of helping provide a larger sample set: I've been running my current 4e game since somewhere around fall of 2009. My group meets about every two weeks, but plays two days when we do, almost every time. So we have averaged probably just under 1/week over that time, taking into consideration occasional misses and other games we play instead.</p><p></p><p>I've not adjusted the rate of xp gain down, but I find that you have fewer combats than expected by the advancement system in a typical 4e session. In fact, because it's so important that the level difference within the party be fairly small, I actually have a system by which pcs who are behind get bonus, catchup xp to help out.</p></blockquote><p></p>
[QUOTE="the Jester, post: 6324263, member: 1210"] Not at the moment, it doesn't, but high-level pcs have a long tradition of surprising me. Mine is going to be this urban game I occasionally rattle on about. Actually, my 1e game is set in the same place- I'm currently doing some conversion of a megadungeon from the 4e version to a 1e version... Me too! For the purposes of helping provide a larger sample set: I've been running my current 4e game since somewhere around fall of 2009. My group meets about every two weeks, but plays two days when we do, almost every time. So we have averaged probably just under 1/week over that time, taking into consideration occasional misses and other games we play instead. I've not adjusted the rate of xp gain down, but I find that you have fewer combats than expected by the advancement system in a typical 4e session. In fact, because it's so important that the level difference within the party be fairly small, I actually have a system by which pcs who are behind get bonus, catchup xp to help out. [/QUOTE]
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