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My Five Favorite Things From Critical Role: Call of the Netherdeep
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<blockquote data-quote="Hexmage-EN" data-source="post: 8572033" data-attributes="member: 79428"><p>The gods are the same ones as the "Dawn War" cosmology in the 5E DMG, with the addition of Raei (who is derived from Pathfinder's Sarenrae).</p><p></p><p>Asmodeus, Bahamut, Bane, Corellon, Gruumsh, Kord, Lolth, Moradin, Pelor, Sehanine, Tharizdun, Tiamat, and Vecna are derived from the gods of other settings, though in some places their lore is a bit different than what is presented in other settings (Vecna's backstory in particular being significantly different).</p><p></p><p>As mentioned before, Raei is based on Sehanine from Pathfinder, although since Pelor exists in this setting she is more of a goddess of healing and redemption and less of a solar deity.</p><p></p><p>The remaining deities first appeared in the default 4E setting. Here's a brief rundown about them:</p><ul> <li data-xf-list-type="ul">Avandra - Goddess of Change</li> <li data-xf-list-type="ul">Erathis - Goddess of Civilization</li> <li data-xf-list-type="ul">Ioun - Goddess of Knowledge (Ioun Stones were retconned to be named after her)</li> <li data-xf-list-type="ul">Melora - Goddess of Nature</li> <li data-xf-list-type="ul">The Raven Queen - Goddess of Death (she's closer to the 4E lore for her than the radically different version described in Mordenkainen's Tome of Foes)</li> <li data-xf-list-type="ul">Torog - God of Imprisonment (and formerly the Underdark, until he was banished from it)</li> <li data-xf-list-type="ul">Zehir - God of Assassination and the Yuan-ti</li> </ul><p>There's also a number of "Lesser Idols", beings that aren't gods but are close enough that they can empower both clerics and warlocks (though they aren't as powerful as gods, seeing as one, The Traveler, was nearly imprisoned by an angel as punishment for trying to pass himself off as an aspect of Sehanine).</p><p></p><p>One of the NPC rivals in this adventure, Dermot Wurder, is a cleric of the lesser idol called the Luxon. The Luxon is unique in that very little is known about it other than through related artifacts called Luxon Beacons that enable a special form of reincarnation. Followers of the Luxon believe that the Luxon brought life to the world that the gods merely reshaped for their own purposes, that there are many hidden Luxon Beacons to be found, and once all of them have been discovered and brought together the Luxon will bring both itself and its followers enlightenment. Supposedly the Raven Queen, as the goddess of death, is unhappy with the followers of the Luxon defying death through reincarnation, but nothing has happened concerning that yet.</p></blockquote><p></p>
[QUOTE="Hexmage-EN, post: 8572033, member: 79428"] The gods are the same ones as the "Dawn War" cosmology in the 5E DMG, with the addition of Raei (who is derived from Pathfinder's Sarenrae). Asmodeus, Bahamut, Bane, Corellon, Gruumsh, Kord, Lolth, Moradin, Pelor, Sehanine, Tharizdun, Tiamat, and Vecna are derived from the gods of other settings, though in some places their lore is a bit different than what is presented in other settings (Vecna's backstory in particular being significantly different). As mentioned before, Raei is based on Sehanine from Pathfinder, although since Pelor exists in this setting she is more of a goddess of healing and redemption and less of a solar deity. The remaining deities first appeared in the default 4E setting. Here's a brief rundown about them: [LIST] [*]Avandra - Goddess of Change [*]Erathis - Goddess of Civilization [*]Ioun - Goddess of Knowledge (Ioun Stones were retconned to be named after her) [*]Melora - Goddess of Nature [*]The Raven Queen - Goddess of Death (she's closer to the 4E lore for her than the radically different version described in Mordenkainen's Tome of Foes) [*]Torog - God of Imprisonment (and formerly the Underdark, until he was banished from it) [*]Zehir - God of Assassination and the Yuan-ti [/LIST] There's also a number of "Lesser Idols", beings that aren't gods but are close enough that they can empower both clerics and warlocks (though they aren't as powerful as gods, seeing as one, The Traveler, was nearly imprisoned by an angel as punishment for trying to pass himself off as an aspect of Sehanine). One of the NPC rivals in this adventure, Dermot Wurder, is a cleric of the lesser idol called the Luxon. The Luxon is unique in that very little is known about it other than through related artifacts called Luxon Beacons that enable a special form of reincarnation. Followers of the Luxon believe that the Luxon brought life to the world that the gods merely reshaped for their own purposes, that there are many hidden Luxon Beacons to be found, and once all of them have been discovered and brought together the Luxon will bring both itself and its followers enlightenment. Supposedly the Raven Queen, as the goddess of death, is unhappy with the followers of the Luxon defying death through reincarnation, but nothing has happened concerning that yet. [/QUOTE]
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