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General Tabletop Discussion
Character Builds & Optimization
My friend wants his Archer build improved...
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<blockquote data-quote="kingius" data-source="post: 5991420" data-attributes="member: 85123"><p>I'm not familiar with Volley, it sounds almost 4th Edition.</p><p></p><p>Greater Many Shot will get you those extra target attacks at lower levels than waiting for the Base Attack Bonus to kick in, which is an /advantage/ at lower levels, but it is campaign dependent. If all the DM does is go... kobold to orc to bugbear to ogre to troll to hill giant to... (etc) then Greater Many Shot would not be of much use. This is how many beginner DM's work and also how many lazy published modules work as well.</p><p></p><p>The big problem with a lot of answers on these boards is that they are advice based upon theory that assumes that people are creating characters of 16-20th level. This is not how most people play, however. Most people begin at level 1 and may possibly end up at 16-20, but many never get that far. This helps to explain why seemingly suboptimal feats can be a good choice; it depends on the point at which they are obtained and on the campaign in question.</p></blockquote><p></p>
[QUOTE="kingius, post: 5991420, member: 85123"] I'm not familiar with Volley, it sounds almost 4th Edition. Greater Many Shot will get you those extra target attacks at lower levels than waiting for the Base Attack Bonus to kick in, which is an /advantage/ at lower levels, but it is campaign dependent. If all the DM does is go... kobold to orc to bugbear to ogre to troll to hill giant to... (etc) then Greater Many Shot would not be of much use. This is how many beginner DM's work and also how many lazy published modules work as well. The big problem with a lot of answers on these boards is that they are advice based upon theory that assumes that people are creating characters of 16-20th level. This is not how most people play, however. Most people begin at level 1 and may possibly end up at 16-20, but many never get that far. This helps to explain why seemingly suboptimal feats can be a good choice; it depends on the point at which they are obtained and on the campaign in question. [/QUOTE]
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