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My game "session" notes (Dark Sun, Eberron, Gamma World and PoL)
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<blockquote data-quote="Aegeri" data-source="post: 5406977" data-attributes="member: 78116"><p style="text-align: center"><strong>Eberron: Dark Prophecy</strong></p> <p style="text-align: center"></p><p></p><p>Today's session was filled with farm related shenanigans, with the PCs being rather ambivalent overall about investigating the farm or going directly to Woodheart. This is mostly because the actual characters have no particular investment right now, except for the towns sheriff Tybalt. Content to follow his lead, they headed off to the Reginald's farm to investigate this "eight legged cow" business. Before leaving though, I handed out another rare item in my two games to Tybalt - an enchanted augment for his unique rifle like weapon. </p><p></p><p><strong>The Chaos Engine</strong></p><p><em>This device seems to have unusual warding and binding, almost seeming to jump out of your hand at a moments notice. Whatever is bound in there, it is of considerable power and unique manufacturing. It can be placed within a weapon capable of using it as a firing mechanism, to devastating effect when used on any elemental magic.</em></p><p><strong>Weapon Augment; Rare Item; Level 9</strong></p><p><strong>Special</strong>: Can only be used on Tybalts weapon</p><p><strong>Enhancement</strong>: +2 attack and damage rolls</p><p><strong>Critical</strong>: 2d10 damage of the same type it reduces the resistance of.</p><p><strong>Property</strong>: Choose a damage type from acid, cold, fire, lightning, or thunder. When you hit and damage an enemy with any power you reduce that enemies resistance to that damage type by 5 until the end of your next turn. You may change the damage type affected once per short rest.</p><p><strong>Power (Encounter): Free Action</strong>: Choose a single power, that power gains one of the acid, cold, fire, lightning, or thunder damage keywords and all damage dealt is of that elemental type until the end of your next turn.</p><p><strong>Power (Daily)</strong>: When you hit or miss with an at-will or encounter power with the acid, cold, fire, lightning, or thunder keyword you can repeat the attack against another target within range as a free action.</p><p></p><p>Effectively this is actually a piece of an ancient looking eldritch machine, which will become more important as the games plot continues. It's reaction with elemental magic is especially powerful and how Javalanoss - the NPC who gave this to Tybalt - acquired it will be an interesting question to resolve when the time comes. Unfortunately due to time and that it was given to him technically at the end of the last session, meant that I didn't have the opportunity to fully roleplay this out at the time. I will make sure to return to it at a later point though.</p><p></p><p>In any event, the PCs arrived at the Reginalds farm to find it overrun by gigantic hungry ants. Aside from butchering the livestock, the ants had also dug holes everywhere and were currently busy digging up the cabbage patch. A most grievous sin! The creatures were soon upon the PCs and the battle for the farm began! Ants charged into combat and using their free action shifts, quickly got into melee combat with the PCs. The minions were split by the gnome wizard squinter, generally ensuring they didn't explode on PCs. Eventually though one of the workers exploded on the rogue Ryske, dosing her in acid and then a warrior pounded her with its bite. As she had ongoing acid damage, she took a further 1d10. Curiously, the ant got very lucky and rolled max damage on both the bite and the bonus acid, dealing 22 points of damage, dropping her! This left the following precarious scenario:</p><p></p><p style="text-align: center"><img src="http://img.photobucket.com/albums/v305/Aegeri/SurroundedbyAnts.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><em>Ants everywhere! Ryske is the character that is unconscious in that mess, with Marhu the Hogoblin paladin standing adjacent and Walker the Warforged Assassin just south. Squinter and Tybalt decided to wisely stay well away from that mess.</em></p> <p style="text-align: center"></p><p></p><p>Being surrounded by hungry ants is not a good situation to be in! The gnome wizard soon came to the rescue and was able to blow many of the ants to pieces in any event. Although bruised, the rogue got back up and the ants were finally defeated. At somewhat of a brutal cost though as the beasts had taken a solid chunk out of the party.</p><p></p><p>At this point the characters investigated the farmhouse, to find the occupant accusing them of being sentient speaking spiders trying to trick their way in. After convincing him they weren't actually sentient spiders trying to trick him, the man opened the door and peered out. What greeted them was Jeb Reginald, naked except for his underwear and his "goat" that he had been hiding in the house with him. Firmly disturbed, the PCs queried him on what he had seen. Jeb told them that he had seen a woman matching Arianne's description "talking" with various large giant spiders and other insects.</p><p></p><p>The important information here that the PCs got was she appeared to have some kind of glowing "tattoo" on her shoulder. She also was most closely associated with giant spiders, although Jeb did confirm she commanded more than just spiders in her army as well. Although somewhat clearly disturbed, Jeb did reward the PCs for clearing his farm of the ants and informed him that a giant spider "stole" his brother. If they could get him back Jeb would see to giving them another "thing" if they did him this good service. He missed his brother quite a lot you see. </p><p></p><p>Of course, as the PCs turned to leave I had an additional surprise for them: A pair of deadly ankhegs had burrowed their way towards the farm with some reinforcements! Digging massive holes into the earth, the ankhegs erupted up into farm and following them several more giant insects! The PCs would need to defend the farm again!</p><p></p><p>Once again, like the encounters from my previous Dark Sun game I again staggered out the monsters. Although the initial insect reinforcements consisting of a few more ants and some centipedes came up immediately, I held both of the ankhegs back for the first round of combat. On the second round of combat, one ankheg came up from the ground: Popping up in an inconvenient spot. On the third round of combat the other ankheg popped up. Unbelievably, both rolled ridiculously high on initiative and ended up going first before the PCs. This meant they got the most out of their ambushing positions.</p><p></p><p>This strategy resulted in one ankheg getting a particularly good spray over several PCs and one of the ants. Unfortunately, he rolled miserably and only hit his ally! OUCH! Realizing this was a pretty mean encounter, the wizard summoned his zombie into battle and whacked one of the ankhegs around the face a bit. Tybalt stayed well away, backing himself to the door of Jeb's house to get some room. Once again, the rogue, paladin and assassin took the brunt of the ankhegs assaults, while the wizard was endlessly harassed by a hungry centipede.</p><p></p><p>The battle took a turn for the dramatic when one of the ankhegs sprayed on his allied ant but didn't kill him. This turned out to be important when the paladin was dropped by a brutal hit from the other ankhegs mandibles! With the combat advantage giving him that little extra to hit the paladins 21 AC, the bonus damage from the acid made all the difference.</p><p></p><p style="text-align: center"><img src="http://img.photobucket.com/albums/v305/Aegeri/DefenderDown.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p> <p style="text-align: center"></p><p></p><p>Walker successfully finished off the other ankheg though before he could get up to any particular shenanigans. The remaining ankheg though had murder on his mind and used his acid spray to disintegrate squinters zombie once and for all, while also dropping ryske with a deadly acid bath.</p><p></p><p style="text-align: center"><img src="http://img.photobucket.com/albums/v305/Aegeri/DeadlyAnkheg.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p> <p style="text-align: center"></p><p></p><p>Sadly, he did not get another chance to cause havok as concentrated fire from the three remaining PCs ensured the vile creature couldn't act again. Pretty hammered as they were, the PCs picked themselves up and continued to Woodheart, to put an end to this once and for all. Unfortunately, when they arrived they found Woodheart was covered from top to bottom in webs - with hundreds of giant spiders seemingly having made this obscene nest. All the PCs could hear when they tried to listen inside for remaining survivors was a voice crying out:</p><p></p><p>"<strong><em>ARANEAE ASSAULTUS STOPPUS!!!</em></strong>" </p><p></p><p>Among other similarly odd sounding chants. This did not stop squinter from gleefully suggesting to burn down the entire web - with the town at the same time of course. The session ended there for the holidays, but when we resume I will be most interested in the PCs approach to the giant spider web...</p><p></p><p>Edit: Ankhegs are level 3 elites.</p></blockquote><p></p>
[QUOTE="Aegeri, post: 5406977, member: 78116"] [CENTER][B]Eberron: Dark Prophecy[/B] [/CENTER] Today's session was filled with farm related shenanigans, with the PCs being rather ambivalent overall about investigating the farm or going directly to Woodheart. This is mostly because the actual characters have no particular investment right now, except for the towns sheriff Tybalt. Content to follow his lead, they headed off to the Reginald's farm to investigate this "eight legged cow" business. Before leaving though, I handed out another rare item in my two games to Tybalt - an enchanted augment for his unique rifle like weapon. [B]The Chaos Engine[/B] [I]This device seems to have unusual warding and binding, almost seeming to jump out of your hand at a moments notice. Whatever is bound in there, it is of considerable power and unique manufacturing. It can be placed within a weapon capable of using it as a firing mechanism, to devastating effect when used on any elemental magic.[/I] [B]Weapon Augment; Rare Item; Level 9[/B] [B]Special[/B]: Can only be used on Tybalts weapon [B]Enhancement[/B]: +2 attack and damage rolls [B]Critical[/B]: 2d10 damage of the same type it reduces the resistance of. [B]Property[/B]: Choose a damage type from acid, cold, fire, lightning, or thunder. When you hit and damage an enemy with any power you reduce that enemies resistance to that damage type by 5 until the end of your next turn. You may change the damage type affected once per short rest. [B]Power (Encounter): Free Action[/B]: Choose a single power, that power gains one of the acid, cold, fire, lightning, or thunder damage keywords and all damage dealt is of that elemental type until the end of your next turn. [B]Power (Daily)[/B]: When you hit or miss with an at-will or encounter power with the acid, cold, fire, lightning, or thunder keyword you can repeat the attack against another target within range as a free action. Effectively this is actually a piece of an ancient looking eldritch machine, which will become more important as the games plot continues. It's reaction with elemental magic is especially powerful and how Javalanoss - the NPC who gave this to Tybalt - acquired it will be an interesting question to resolve when the time comes. Unfortunately due to time and that it was given to him technically at the end of the last session, meant that I didn't have the opportunity to fully roleplay this out at the time. I will make sure to return to it at a later point though. In any event, the PCs arrived at the Reginalds farm to find it overrun by gigantic hungry ants. Aside from butchering the livestock, the ants had also dug holes everywhere and were currently busy digging up the cabbage patch. A most grievous sin! The creatures were soon upon the PCs and the battle for the farm began! Ants charged into combat and using their free action shifts, quickly got into melee combat with the PCs. The minions were split by the gnome wizard squinter, generally ensuring they didn't explode on PCs. Eventually though one of the workers exploded on the rogue Ryske, dosing her in acid and then a warrior pounded her with its bite. As she had ongoing acid damage, she took a further 1d10. Curiously, the ant got very lucky and rolled max damage on both the bite and the bonus acid, dealing 22 points of damage, dropping her! This left the following precarious scenario: [CENTER][IMG]http://img.photobucket.com/albums/v305/Aegeri/SurroundedbyAnts.jpg[/IMG] [/CENTER] [CENTER][I]Ants everywhere! Ryske is the character that is unconscious in that mess, with Marhu the Hogoblin paladin standing adjacent and Walker the Warforged Assassin just south. Squinter and Tybalt decided to wisely stay well away from that mess.[/I] [/CENTER] Being surrounded by hungry ants is not a good situation to be in! The gnome wizard soon came to the rescue and was able to blow many of the ants to pieces in any event. Although bruised, the rogue got back up and the ants were finally defeated. At somewhat of a brutal cost though as the beasts had taken a solid chunk out of the party. At this point the characters investigated the farmhouse, to find the occupant accusing them of being sentient speaking spiders trying to trick their way in. After convincing him they weren't actually sentient spiders trying to trick him, the man opened the door and peered out. What greeted them was Jeb Reginald, naked except for his underwear and his "goat" that he had been hiding in the house with him. Firmly disturbed, the PCs queried him on what he had seen. Jeb told them that he had seen a woman matching Arianne's description "talking" with various large giant spiders and other insects. The important information here that the PCs got was she appeared to have some kind of glowing "tattoo" on her shoulder. She also was most closely associated with giant spiders, although Jeb did confirm she commanded more than just spiders in her army as well. Although somewhat clearly disturbed, Jeb did reward the PCs for clearing his farm of the ants and informed him that a giant spider "stole" his brother. If they could get him back Jeb would see to giving them another "thing" if they did him this good service. He missed his brother quite a lot you see. Of course, as the PCs turned to leave I had an additional surprise for them: A pair of deadly ankhegs had burrowed their way towards the farm with some reinforcements! Digging massive holes into the earth, the ankhegs erupted up into farm and following them several more giant insects! The PCs would need to defend the farm again! Once again, like the encounters from my previous Dark Sun game I again staggered out the monsters. Although the initial insect reinforcements consisting of a few more ants and some centipedes came up immediately, I held both of the ankhegs back for the first round of combat. On the second round of combat, one ankheg came up from the ground: Popping up in an inconvenient spot. On the third round of combat the other ankheg popped up. Unbelievably, both rolled ridiculously high on initiative and ended up going first before the PCs. This meant they got the most out of their ambushing positions. This strategy resulted in one ankheg getting a particularly good spray over several PCs and one of the ants. Unfortunately, he rolled miserably and only hit his ally! OUCH! Realizing this was a pretty mean encounter, the wizard summoned his zombie into battle and whacked one of the ankhegs around the face a bit. Tybalt stayed well away, backing himself to the door of Jeb's house to get some room. Once again, the rogue, paladin and assassin took the brunt of the ankhegs assaults, while the wizard was endlessly harassed by a hungry centipede. The battle took a turn for the dramatic when one of the ankhegs sprayed on his allied ant but didn't kill him. This turned out to be important when the paladin was dropped by a brutal hit from the other ankhegs mandibles! With the combat advantage giving him that little extra to hit the paladins 21 AC, the bonus damage from the acid made all the difference. [CENTER][IMG]http://img.photobucket.com/albums/v305/Aegeri/DefenderDown.jpg[/IMG] [/CENTER] Walker successfully finished off the other ankheg though before he could get up to any particular shenanigans. The remaining ankheg though had murder on his mind and used his acid spray to disintegrate squinters zombie once and for all, while also dropping ryske with a deadly acid bath. [CENTER][IMG]http://img.photobucket.com/albums/v305/Aegeri/DeadlyAnkheg.jpg[/IMG] [/CENTER] Sadly, he did not get another chance to cause havok as concentrated fire from the three remaining PCs ensured the vile creature couldn't act again. Pretty hammered as they were, the PCs picked themselves up and continued to Woodheart, to put an end to this once and for all. Unfortunately, when they arrived they found Woodheart was covered from top to bottom in webs - with hundreds of giant spiders seemingly having made this obscene nest. All the PCs could hear when they tried to listen inside for remaining survivors was a voice crying out: "[B][I]ARANEAE ASSAULTUS STOPPUS!!![/I][/B]" Among other similarly odd sounding chants. This did not stop squinter from gleefully suggesting to burn down the entire web - with the town at the same time of course. The session ended there for the holidays, but when we resume I will be most interested in the PCs approach to the giant spider web... Edit: Ankhegs are level 3 elites. [/QUOTE]
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