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My Gnoll, PC, Barbarian class
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<blockquote data-quote="Scott Steven Bell" data-source="post: 7098137" data-attributes="member: 6874408"><p>Tormyr I liked your post.</p><p></p><p>Starting with the Ripper class,</p><p>I actually gave it more attacks because by using only his natural weapons he will be doing WAY less damage than a barbarian with a 2d6 great sword. The extra attack is meant to make up for the fact that he will not only be doing less base weapon damage but the odds of a claw fighter getting magic claws is a lot less than a magical great sword.</p><p></p><p>As for your racial changes I agree with you except for one thing. The adv vs poisons and disease was meant to represent the fact that a Gnoll eats everything and thus would be more resistant to posions and diseases. Perhaps a feat for this trait</p></blockquote><p></p>
[QUOTE="Scott Steven Bell, post: 7098137, member: 6874408"] Tormyr I liked your post. Starting with the Ripper class, I actually gave it more attacks because by using only his natural weapons he will be doing WAY less damage than a barbarian with a 2d6 great sword. The extra attack is meant to make up for the fact that he will not only be doing less base weapon damage but the odds of a claw fighter getting magic claws is a lot less than a magical great sword. As for your racial changes I agree with you except for one thing. The adv vs poisons and disease was meant to represent the fact that a Gnoll eats everything and thus would be more resistant to posions and diseases. Perhaps a feat for this trait [/QUOTE]
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My Gnoll, PC, Barbarian class
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