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<blockquote data-quote="Lancelot" data-source="post: 6447021" data-attributes="member: 30022"><p>I don't like the gem dragons either... but I also don't like the catastrophic dragons. Call me an old-schooler, but I'd like to see the oriental dragons back. Pan Lung, Shen Lung, etc. These guys made a lot of appearances in the classic modules: Danger at Dunwater, Dwellers of the Forbidden City, Slavers series (perhaps; the Earth Dragon was never statted out, but it always *felt* like a Lung dragon of some kind, to me). The beauty of these dragons, to me, is that...</p><p></p><p>1) They're morally ambiguous. Most are various shades of neutral, and could be friend or foe.</p><p>2) They have genuinely different powers, rather than traditional dragon breath. Scaly command! Water fire! Summon tempests!</p><p>3) They provide new options beyond the Euro-centrism of most Monster Manual creatures. They seem more exotic to (Western) players.</p><p>4) They would make FANTASTIC mini options. Instead of a winged lizard painted in a new color, you have a sinuous wingless snake-dragon with beard-like tendrils, levitating through it's own power.</p><p></p><p>As for things that I want to see in an MM2...</p><p></p><p><strong>Planescape:</strong> More Demons, Devils, Yugoloths, Angels, Archons, Guardinals, Modrons... but NOT the named varieties. These should be in a separate supplement, where more time can be taken to discuss personality, motivations, etc. Graz'zt and Dispater are not just collections of stats. They have backstory and domains and long-term plans and lairs and named servants. Treat them as such.</p><p></p><p><strong>Classics:</strong> Barghest, Bodak, Catoblepas, Cave Fisher, Derro, Froghemoth, Gibberling, Ixitxachitl, Jermlaine, Leucrotta, Mongrelman, Nymph, Quickling, Shedu, Son of Kyuss, Su-Monster, Sylph, Tasloi, Triton, etc</p><p></p><p><strong>Mystara:</strong> Actaeon, Aranea, Athach, Bhut, Decapus, Kopru, Malfera, Manscorpion, Mek, Mystaran Golems (wood, bone, amber, bronze), Neh-Thallgu (Brain Collector), Phanaton, Piranha Birds, Thoul, Vampire Rose, Velya, etc</p><p></p><p><strong>Ravenloft / Cthulhu / Spelljammer:</strong> I'd love to see a small selection of creatures that <em>specifically</em> use some of the DMG rules options. I'm talking about things like horror (Doll Golem, Living Wall, etc), madness (various Far Realm creatures... Foulspawn? Elder Brains? Neothelids?) and firearms (the Giff from Spelljammer are the most notable example, but there could be others...).</p></blockquote><p></p>
[QUOTE="Lancelot, post: 6447021, member: 30022"] I don't like the gem dragons either... but I also don't like the catastrophic dragons. Call me an old-schooler, but I'd like to see the oriental dragons back. Pan Lung, Shen Lung, etc. These guys made a lot of appearances in the classic modules: Danger at Dunwater, Dwellers of the Forbidden City, Slavers series (perhaps; the Earth Dragon was never statted out, but it always *felt* like a Lung dragon of some kind, to me). The beauty of these dragons, to me, is that... 1) They're morally ambiguous. Most are various shades of neutral, and could be friend or foe. 2) They have genuinely different powers, rather than traditional dragon breath. Scaly command! Water fire! Summon tempests! 3) They provide new options beyond the Euro-centrism of most Monster Manual creatures. They seem more exotic to (Western) players. 4) They would make FANTASTIC mini options. Instead of a winged lizard painted in a new color, you have a sinuous wingless snake-dragon with beard-like tendrils, levitating through it's own power. As for things that I want to see in an MM2... [B]Planescape:[/B] More Demons, Devils, Yugoloths, Angels, Archons, Guardinals, Modrons... but NOT the named varieties. These should be in a separate supplement, where more time can be taken to discuss personality, motivations, etc. Graz'zt and Dispater are not just collections of stats. They have backstory and domains and long-term plans and lairs and named servants. Treat them as such. [B]Classics:[/B] Barghest, Bodak, Catoblepas, Cave Fisher, Derro, Froghemoth, Gibberling, Ixitxachitl, Jermlaine, Leucrotta, Mongrelman, Nymph, Quickling, Shedu, Son of Kyuss, Su-Monster, Sylph, Tasloi, Triton, etc [B]Mystara:[/B] Actaeon, Aranea, Athach, Bhut, Decapus, Kopru, Malfera, Manscorpion, Mek, Mystaran Golems (wood, bone, amber, bronze), Neh-Thallgu (Brain Collector), Phanaton, Piranha Birds, Thoul, Vampire Rose, Velya, etc [B]Ravenloft / Cthulhu / Spelljammer:[/B] I'd love to see a small selection of creatures that [I]specifically[/I] use some of the DMG rules options. I'm talking about things like horror (Doll Golem, Living Wall, etc), madness (various Far Realm creatures... Foulspawn? Elder Brains? Neothelids?) and firearms (the Giff from Spelljammer are the most notable example, but there could be others...). [/QUOTE]
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