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"My name is Legion, for we are many" Kaiju Konversion #10
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<blockquote data-quote="demiurge1138" data-source="post: 963643" data-attributes="member: 7451"><p>Legion Plant </p><p>Colossal Plant (Kaiju)</p><p>Hit Dice: 20d8+200 (290 hp)</p><p>Initiative: -5</p><p>Speed: 0ft</p><p>AC: 37 (-8 size, -5 Dex, +40 natural)</p><p>Base Attack/Grapple: +15/+26</p><p>Attacks: None</p><p>Damage: None</p><p>Face/Reach: 80ft/0ft</p><p>Special Attacks: Explode</p><p>Special Qualities: Blindsight 60ft, DR 20/epic, electric immunity, oxygenate, plant, seed, SR 34</p><p>Saves: Fort +22, Ref +1, Will +6</p><p>Abilities: Str 1, Dex 1, Con 30, Int -, Wis 10, Cha 10</p><p>Climate/Terrain: Any land</p><p>Organization: Solitary</p><p>CR: 23</p><p>Treasure: None</p><p>Alignment: Always neutral</p><p></p><p>The Legion plant is the Legion’s primary means of reproduction, and its means for interplanetary travel. </p><p></p><p>The Legion plant is a massive spiky mass of vegetable matter about 200 feet tall. At the center of a network of hairy roots and grass-like leaves sits a massive bud. Four hours after being constructed (see Legion drone), the bud opens, revealing a huge flower. Eight hours after the bud opens, the plant explodes, causing fiery waves of destruction and catapulting a seed into outer space, to land on another planet and start the cycle again.</p><p></p><p>Combat</p><p>The Legion plant is immobile and incapable of combat. However, it is defended by the Legion commander and a swarm of Legion drones. They wisely abandon the plant, however, about an hour before it explodes, leaving it a seemingly open target towards the end of its existence.</p><p></p><p>Explode (Ex): After twelve hours of existence, the Legion plant’s internal metabolism sparks, causing a massive explosion, which is further exacerbated by its oxygenation ability. This explosion, if somehow outside of the oxygenation’s influence, deals 50d10 points of fire damage to everything within three miles of the plant. The intensification level of oxygenation raises this to 1000 points of damage. This explosion destroys the plant, and launches the plant’s seed.</p><p></p><p>Oxygenate (Ex): A Legion plant constantly emits dangerous levels of oxygen, forming a sphere with a radius of 500ft. Any non-Legion creature within the area takes 1d6 points of damage every minute from the increased atmospheric pressure, and must make a Fortitude save after one minute of exposure or contract oxygen poisoning (DC 30). The characteristics of oxygen poisoning are burns in the throat and sinuses, hyperventilation and asthma attacks. 1d4 Con/1d6 Con. In addition to these effects, any fire source or spell is effectively empowered for the first four hours of the plant’s life, dealing 1.5 times damage to all effected creatures. After another four hours, this increases to an effective empowering and maximizing, dealing 1.5 times the maximum damage of the spell or source to all effected creatures. After another four hours, this further increases to an effective intensification, dealing double maximum damage of the spell or source to all effected creatures. After another four hours, the plant explodes.</p><p></p><p>Plant Traits: Immune to mind-influencing effects, poisons, sleep, paralysis, stunning and polymorphing. Not subject to critical hits.</p><p></p><p>Seed (Ex): The Legion plant launches a seed with a successful explosion. This seed reaches outer space after one minute of launch, and then slowly drifts through space until it hits another planet. This seed contains the eggs of 10d10 Legion drones and one Legion commander, and is immune to the effects of outer space, including vacuum, extreme cold and extreme heat. The eggs remain in suspended animation until the seed reaches a planet.</p><p></p><p>Demiurge out.</p></blockquote><p></p>
[QUOTE="demiurge1138, post: 963643, member: 7451"] Legion Plant Colossal Plant (Kaiju) Hit Dice: 20d8+200 (290 hp) Initiative: -5 Speed: 0ft AC: 37 (-8 size, -5 Dex, +40 natural) Base Attack/Grapple: +15/+26 Attacks: None Damage: None Face/Reach: 80ft/0ft Special Attacks: Explode Special Qualities: Blindsight 60ft, DR 20/epic, electric immunity, oxygenate, plant, seed, SR 34 Saves: Fort +22, Ref +1, Will +6 Abilities: Str 1, Dex 1, Con 30, Int -, Wis 10, Cha 10 Climate/Terrain: Any land Organization: Solitary CR: 23 Treasure: None Alignment: Always neutral The Legion plant is the Legion’s primary means of reproduction, and its means for interplanetary travel. The Legion plant is a massive spiky mass of vegetable matter about 200 feet tall. At the center of a network of hairy roots and grass-like leaves sits a massive bud. Four hours after being constructed (see Legion drone), the bud opens, revealing a huge flower. Eight hours after the bud opens, the plant explodes, causing fiery waves of destruction and catapulting a seed into outer space, to land on another planet and start the cycle again. Combat The Legion plant is immobile and incapable of combat. However, it is defended by the Legion commander and a swarm of Legion drones. They wisely abandon the plant, however, about an hour before it explodes, leaving it a seemingly open target towards the end of its existence. Explode (Ex): After twelve hours of existence, the Legion plant’s internal metabolism sparks, causing a massive explosion, which is further exacerbated by its oxygenation ability. This explosion, if somehow outside of the oxygenation’s influence, deals 50d10 points of fire damage to everything within three miles of the plant. The intensification level of oxygenation raises this to 1000 points of damage. This explosion destroys the plant, and launches the plant’s seed. Oxygenate (Ex): A Legion plant constantly emits dangerous levels of oxygen, forming a sphere with a radius of 500ft. Any non-Legion creature within the area takes 1d6 points of damage every minute from the increased atmospheric pressure, and must make a Fortitude save after one minute of exposure or contract oxygen poisoning (DC 30). The characteristics of oxygen poisoning are burns in the throat and sinuses, hyperventilation and asthma attacks. 1d4 Con/1d6 Con. In addition to these effects, any fire source or spell is effectively empowered for the first four hours of the plant’s life, dealing 1.5 times damage to all effected creatures. After another four hours, this increases to an effective empowering and maximizing, dealing 1.5 times the maximum damage of the spell or source to all effected creatures. After another four hours, this further increases to an effective intensification, dealing double maximum damage of the spell or source to all effected creatures. After another four hours, the plant explodes. Plant Traits: Immune to mind-influencing effects, poisons, sleep, paralysis, stunning and polymorphing. Not subject to critical hits. Seed (Ex): The Legion plant launches a seed with a successful explosion. This seed reaches outer space after one minute of launch, and then slowly drifts through space until it hits another planet. This seed contains the eggs of 10d10 Legion drones and one Legion commander, and is immune to the effects of outer space, including vacuum, extreme cold and extreme heat. The eggs remain in suspended animation until the seed reaches a planet. Demiurge out. [/QUOTE]
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"My name is Legion, for we are many" Kaiju Konversion #10
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