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My Paladin killed a child molester (and now my DM wants to take away my powers!)
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<blockquote data-quote="argo" data-source="post: 1564542" data-attributes="member: 5752"><p>Since when is a paladin required to be a pacifist/modern day cop? Whatever happened to the holy warrior emphasis on warrior?</p><p></p><p>My point is that there are many different ways to play a paladin. If there wern't then the class really would be as boring and lifeless as some people accuse it of being. Playing a paladin as a "modern day cop" who sees that the law is enforced in a noble and goodly manner is fine. Playing a paladin as a "missionary" who seeks to show evil the folly of its ways and convert it to good is fine. But there is also plenty of room in the code for playng as a "righteous but-kicker of evil" who defends the weak and lays the wrath of his diety on the heads of the guilty. Matter of fact there is a good argument that that is the intended sterotype considering the presence of abilities such as smite evil and the combat-oriented bent of DnD.</p><p></p><p>Of course the DM is always free to intrepret what a paladin is in his game but this <strong>is</strong> FR we are talking about and not a homebrew. Judging by most of the official literature and game suplements I would have to say that FR is plenty accomidating to the "righteous butt-kicker of evil" paladin.</p><p></p><p>I mean, there are only two accusations leveled at this paladin anyway. The first one, that he shouldn't take the law into his own hands, carries some weight. But the vile nature of the crime and the fact that it was a crime <strong>in progress</strong> serves in my mind to balance that out. If he does this too often he might have something to worry about but it is way to minor an offense to lose his paladinhood over. The second, that he behaved dishonorably, is absurd. What ever happned to those threads about "lawful stupid" paladins and the people pointing out that paladins are supposed to be free to use common sense and good tactics? The attack was not cowardly it was opportune, he came upon a villan who was too distracted by the commission of his crime to notice the paladin and struck the wretch down where he stood. Again, even if this is a violation of the code it is way too minor an offense to warent a loss of paladinhood without being part of a pattern of bad acts. If the paladin code really is supposed to be that strict the only paladins left would be the one dimensional, holier than thou stick up their butt types everybody loathes.</p><p></p><p>So far the best argument I've heard that the paladin behaved badly was the guy who pointed out that if he took the villan alive he could have questioned him about other crimes. Fine point that.</p></blockquote><p></p>
[QUOTE="argo, post: 1564542, member: 5752"] Since when is a paladin required to be a pacifist/modern day cop? Whatever happened to the holy warrior emphasis on warrior? My point is that there are many different ways to play a paladin. If there wern't then the class really would be as boring and lifeless as some people accuse it of being. Playing a paladin as a "modern day cop" who sees that the law is enforced in a noble and goodly manner is fine. Playing a paladin as a "missionary" who seeks to show evil the folly of its ways and convert it to good is fine. But there is also plenty of room in the code for playng as a "righteous but-kicker of evil" who defends the weak and lays the wrath of his diety on the heads of the guilty. Matter of fact there is a good argument that that is the intended sterotype considering the presence of abilities such as smite evil and the combat-oriented bent of DnD. Of course the DM is always free to intrepret what a paladin is in his game but this [b]is[/b] FR we are talking about and not a homebrew. Judging by most of the official literature and game suplements I would have to say that FR is plenty accomidating to the "righteous butt-kicker of evil" paladin. I mean, there are only two accusations leveled at this paladin anyway. The first one, that he shouldn't take the law into his own hands, carries some weight. But the vile nature of the crime and the fact that it was a crime [b]in progress[/b] serves in my mind to balance that out. If he does this too often he might have something to worry about but it is way to minor an offense to lose his paladinhood over. The second, that he behaved dishonorably, is absurd. What ever happned to those threads about "lawful stupid" paladins and the people pointing out that paladins are supposed to be free to use common sense and good tactics? The attack was not cowardly it was opportune, he came upon a villan who was too distracted by the commission of his crime to notice the paladin and struck the wretch down where he stood. Again, even if this is a violation of the code it is way too minor an offense to warent a loss of paladinhood without being part of a pattern of bad acts. If the paladin code really is supposed to be that strict the only paladins left would be the one dimensional, holier than thou stick up their butt types everybody loathes. So far the best argument I've heard that the paladin behaved badly was the guy who pointed out that if he took the villan alive he could have questioned him about other crimes. Fine point that. [/QUOTE]
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