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My Paladin killed a child molester (and now my DM wants to take away my powers!)
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<blockquote data-quote="jgbrowning" data-source="post: 1565100" data-attributes="member: 5724"><p>True. But it explicitly addressed your statement. Killing women and children is evil. Even when they're orcs.</p><p></p><p></p><p></p><p>Settlling a disagreement with words as opposed to violence is less "evil" than one settled by threat of violence. Settling a disagreement because of threat of violence is better than settlingone by violence.</p><p></p><p>At it's best violence can good only because it can oppose other violence. Either way, at the root of it violence is the problem. In D&D terms, it's evil, because it's selfish and is only acceptable as good when fighting selfishness (other violence) as a last resort.</p><p></p><p></p><p></p><p>That's often because it's provided as the only solution. The game's desiged around killing things, taking their stuff and getting more powerful by doing so. How many games even offer any form of diplomatic solutions as possible outcomes? That doesn't mean that doing so is considered "good" in the game.</p><p></p><p></p><p></p><p>Nor do I expect you to. I'm simply saying that if you decide to kill the goblin women and children you're performing an evil act according the the game.</p><p></p><p></p><p></p><p>Fun doesn't mean good. It's often fun to be the bad guys. Realistically, a party is usually just a bunch of mercanaries who get together to go kill things and take their stuff. Why should I consider that good? Just because the creatures being killed aren't good? That doesn't necessarily follow. In other words, just killing evil doesn't make one good. There's a lot more to being good than killing evil, in fact, just killing evil and doing nothing else probably means that you <strong>aren't</strong> good.</p><p></p><p></p><p></p><p>Evil is evil, and it's better to not have to kill it unless you absolutely have too. Does that make sense? I understand your viewpoint, but I'm saying that that viewpoint isn't supported by the supplements dealing with the subject matter. Although Alhandra may "fight evil without mercy and protect the innocent without hesitation..." that doesn't mean that she wouldn't be better off fighting evil <strong>with mercy</strong>. Because "Lawful good is the best alignment you can be because it combines honor and <strong>compassion</strong>."</p><p></p><p>joe b.</p></blockquote><p></p>
[QUOTE="jgbrowning, post: 1565100, member: 5724"] True. But it explicitly addressed your statement. Killing women and children is evil. Even when they're orcs. Settlling a disagreement with words as opposed to violence is less "evil" than one settled by threat of violence. Settling a disagreement because of threat of violence is better than settlingone by violence. At it's best violence can good only because it can oppose other violence. Either way, at the root of it violence is the problem. In D&D terms, it's evil, because it's selfish and is only acceptable as good when fighting selfishness (other violence) as a last resort. That's often because it's provided as the only solution. The game's desiged around killing things, taking their stuff and getting more powerful by doing so. How many games even offer any form of diplomatic solutions as possible outcomes? That doesn't mean that doing so is considered "good" in the game. Nor do I expect you to. I'm simply saying that if you decide to kill the goblin women and children you're performing an evil act according the the game. Fun doesn't mean good. It's often fun to be the bad guys. Realistically, a party is usually just a bunch of mercanaries who get together to go kill things and take their stuff. Why should I consider that good? Just because the creatures being killed aren't good? That doesn't necessarily follow. In other words, just killing evil doesn't make one good. There's a lot more to being good than killing evil, in fact, just killing evil and doing nothing else probably means that you [b]aren't[/b] good. Evil is evil, and it's better to not have to kill it unless you absolutely have too. Does that make sense? I understand your viewpoint, but I'm saying that that viewpoint isn't supported by the supplements dealing with the subject matter. Although Alhandra may "fight evil without mercy and protect the innocent without hesitation..." that doesn't mean that she wouldn't be better off fighting evil [b]with mercy[/b]. Because "Lawful good is the best alignment you can be because it combines honor and [b]compassion[/b]." joe b. [/QUOTE]
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My Paladin killed a child molester (and now my DM wants to take away my powers!)
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