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My Players Stole the Wand Smuggler's Money (Pathfinder)
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<blockquote data-quote="Andrew Moreton" data-source="post: 7803311" data-attributes="member: 6920268"><p>Have your players bought into the whole being law enforcement agents thing? This is a particularly none police thing to do and has huge problems for them.</p><p>They have to fool a whole bunch of higher level and reasonably intelligent people or when they get caught they are likely out of the RHC which is a huge problem. Personally unless one of the characters has very good banking or organised crime connections and a very good set of skills in things like banking, accounting or financial fraud I would expect them to get caught but it depends on your play style.</p><p>The people they work for can do basic math so if a PC turns up with a +2 sword which is way more than he can afford at this level he is going to be noticed, the same if he starts buying a house with cash or similar. Incidentally this is how almost all corrupt cops and similar are caught , as soon as they start living the life they can now afford their colleagues notice start to get Jealous and then realise they must have an extra money source, then Jail.</p><p>Danoran paper currency is probably not worth anything like full face value in Risur it is not something the locals trust to actually be worth 1 GP as it is just a piece of foreign paper and only specialist banks can spot forgeries so they should have some trouble and lost somewhere between 25 and 50% of the value of the currency in trying to launder it into something they can actually spend.</p><p>Danor seems to me to be a country based post revolutionary France combined with a more modern Marxist state , on that basis you can pull all sought of tricks with a fiat paper currency which are realistic but not fair</p><p>1) Danor arbitarily slashes the value of its currency vs the Risur Dollar</p><p>2) With the tensions surrounding Risur/Danoran relations the exchange rate could fluctuate wildl without market manipulation. On a historical basis slashing is value by 25% is easy to justify (cf recent pound vs dollar movements) and after the events of episode 5 the Danoran Notes are probably pretty toilet paper if you want to spend them in Risur</p><p>3) In order to counter corruption Risur withdraws the current notes making them illegal tender but will convert them over at a 1-1 rate to the new currency , with legal limits on how much can be converted and all sorts of paperwork to fill in (India did this a few years ago)</p><p></p><p>The other opportunity to use the currency would be when they travel to Danor in part 4 in which case spending that sort of money , particularly on magical items will make their cover identities very interesting to the Danoran authorities and hence the Ob.</p><p></p><p>The other possibility is if your players are irredeemable old style looters and cannot adapt to the idea of being police officers and not looting everything which is not nailed down is to do away with the stipend, then over time things will even out faster . I have run a very generous campaign before and twice WBL is not that bad for game breaking, well designed characters cause more need to rebuild the npc's than extra gear</p></blockquote><p></p>
[QUOTE="Andrew Moreton, post: 7803311, member: 6920268"] Have your players bought into the whole being law enforcement agents thing? This is a particularly none police thing to do and has huge problems for them. They have to fool a whole bunch of higher level and reasonably intelligent people or when they get caught they are likely out of the RHC which is a huge problem. Personally unless one of the characters has very good banking or organised crime connections and a very good set of skills in things like banking, accounting or financial fraud I would expect them to get caught but it depends on your play style. The people they work for can do basic math so if a PC turns up with a +2 sword which is way more than he can afford at this level he is going to be noticed, the same if he starts buying a house with cash or similar. Incidentally this is how almost all corrupt cops and similar are caught , as soon as they start living the life they can now afford their colleagues notice start to get Jealous and then realise they must have an extra money source, then Jail. Danoran paper currency is probably not worth anything like full face value in Risur it is not something the locals trust to actually be worth 1 GP as it is just a piece of foreign paper and only specialist banks can spot forgeries so they should have some trouble and lost somewhere between 25 and 50% of the value of the currency in trying to launder it into something they can actually spend. Danor seems to me to be a country based post revolutionary France combined with a more modern Marxist state , on that basis you can pull all sought of tricks with a fiat paper currency which are realistic but not fair 1) Danor arbitarily slashes the value of its currency vs the Risur Dollar 2) With the tensions surrounding Risur/Danoran relations the exchange rate could fluctuate wildl without market manipulation. On a historical basis slashing is value by 25% is easy to justify (cf recent pound vs dollar movements) and after the events of episode 5 the Danoran Notes are probably pretty toilet paper if you want to spend them in Risur 3) In order to counter corruption Risur withdraws the current notes making them illegal tender but will convert them over at a 1-1 rate to the new currency , with legal limits on how much can be converted and all sorts of paperwork to fill in (India did this a few years ago) The other opportunity to use the currency would be when they travel to Danor in part 4 in which case spending that sort of money , particularly on magical items will make their cover identities very interesting to the Danoran authorities and hence the Ob. The other possibility is if your players are irredeemable old style looters and cannot adapt to the idea of being police officers and not looting everything which is not nailed down is to do away with the stipend, then over time things will even out faster . I have run a very generous campaign before and twice WBL is not that bad for game breaking, well designed characters cause more need to rebuild the npc's than extra gear [/QUOTE]
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