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My Spell is Broken, Help Me Fix It
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<blockquote data-quote="Quartz" data-source="post: 3332608" data-attributes="member: 40552"><p>Definitely better that Time Stop, especially if Maximised (only 10th level!). The thing is, you can take two sets of offensive actions; with Time Stop, you're mainly buffing / healing / casting static spells. Time Stop gives you 6 spells (3 Quickened, 3 normal); this gives you up to 8. So how about either increasing the level to 9th, or restricting the type of action. Something like: </p><p></p><p>MARIUS’ DOUBLE ACTIONS </p><p>Transmutation (Time)</p><p>Level: Sor/Wiz 7</p><p>Components: V, S, M</p><p>Casting Time: 1 action</p><p>Range: Personal</p><p>Target: You</p><p>Duration: 1d4 rounds</p><p></p><p>This spell allows you to take two rounds worth of actions on your turn. The first round is as per normal; the second round is restricted as per Time Stop. This spell does not allow you to cast additional quickened spells in the round.</p><p></p><p>Material Component: A bit of sand from the plane of Time.</p><p></p><p>Or you could make it rather simpler:</p><p></p><p>MARIUS’ DOUBLE ACTIONS </p><p>Transmutation (Time)</p><p>Level: Sor/Wiz 7</p><p>Components: V, S, M</p><p>Casting Time: 1 action</p><p>Range: Personal</p><p>Target: You</p><p>Duration: 1d4 rounds</p><p></p><p>This spell allows you to take two rounds worth of actions on your turn, including two standard actions and two move-equivalent actions. The second round occurs on an initiative count of your initiative roll less 20. While this spell is in effect, you may not hold your actions. <em>(Option: Holding your action automatically dismisses this spell)</em>. This spell does not allow you to cast additional quickened spells in the round. You may not reconfigure feats such as Power Attack.</p><p></p><p>Material Component: A bit of sand from the plane of Time.</p><p></p><p>The difference here is that the opponents get to act before your second set of actions.</p><p></p><p>Either way, I'd bump it to 8th level for the moment and test it there, with a view to reducing it back to 7th when shown to be balanced as a 7th level spell. Or leave it at 8tht and make the range Touch.</p></blockquote><p></p>
[QUOTE="Quartz, post: 3332608, member: 40552"] Definitely better that Time Stop, especially if Maximised (only 10th level!). The thing is, you can take two sets of offensive actions; with Time Stop, you're mainly buffing / healing / casting static spells. Time Stop gives you 6 spells (3 Quickened, 3 normal); this gives you up to 8. So how about either increasing the level to 9th, or restricting the type of action. Something like: MARIUS’ DOUBLE ACTIONS Transmutation (Time) Level: Sor/Wiz 7 Components: V, S, M Casting Time: 1 action Range: Personal Target: You Duration: 1d4 rounds This spell allows you to take two rounds worth of actions on your turn. The first round is as per normal; the second round is restricted as per Time Stop. This spell does not allow you to cast additional quickened spells in the round. Material Component: A bit of sand from the plane of Time. Or you could make it rather simpler: MARIUS’ DOUBLE ACTIONS Transmutation (Time) Level: Sor/Wiz 7 Components: V, S, M Casting Time: 1 action Range: Personal Target: You Duration: 1d4 rounds This spell allows you to take two rounds worth of actions on your turn, including two standard actions and two move-equivalent actions. The second round occurs on an initiative count of your initiative roll less 20. While this spell is in effect, you may not hold your actions. [i](Option: Holding your action automatically dismisses this spell)[/i]. This spell does not allow you to cast additional quickened spells in the round. You may not reconfigure feats such as Power Attack. Material Component: A bit of sand from the plane of Time. The difference here is that the opponents get to act before your second set of actions. Either way, I'd bump it to 8th level for the moment and test it there, with a view to reducing it back to 7th when shown to be balanced as a 7th level spell. Or leave it at 8tht and make the range Touch. [/QUOTE]
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