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My Sword Coast Legends First Impressions
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<blockquote data-quote="psimon85" data-source="post: 7683813" data-attributes="member: 6801159"><p>Sorry I can't agree with "take it for what it is" not when they branded it as a D&D game with the 5th ed ruleset. There are too many thing missing for it to be either of those things which were massive selling points!</p><p></p><p>If they had put out as an independent action game fine, I'd have no issue with that. Infact the game is good and does the action thing well.</p><p></p><p>They seem to have the lore pretty down, but for me that's as far as the D&D experience goes. As for the 5th ed ruleset...I was hopeful during character creation, then I met the abilities selection. That felt like I had bricks tied to me and thrown in the sea. </p><p></p><p>It's a shame that it was, imo totally mismarketed as d&d with 5the ed rules. We couldn't the just say action game that WotC helped develop?!</p></blockquote><p></p>
[QUOTE="psimon85, post: 7683813, member: 6801159"] Sorry I can't agree with "take it for what it is" not when they branded it as a D&D game with the 5th ed ruleset. There are too many thing missing for it to be either of those things which were massive selling points! If they had put out as an independent action game fine, I'd have no issue with that. Infact the game is good and does the action thing well. They seem to have the lore pretty down, but for me that's as far as the D&D experience goes. As for the 5th ed ruleset...I was hopeful during character creation, then I met the abilities selection. That felt like I had bricks tied to me and thrown in the sea. It's a shame that it was, imo totally mismarketed as d&d with 5the ed rules. We couldn't the just say action game that WotC helped develop?! [/QUOTE]
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