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My take on the Succubus/Incubus player race
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<blockquote data-quote="Lancelot" data-source="post: 7064582" data-attributes="member: 30022"><p>Flight is a formidable racial ability, especially when the race provides ability bonuses best suited to ranged attackers. The aarakocra race gets flight and virtually nothing else, and yet there are threads devoted to whether it's over-powered. Your succubus race gets flight and a whole gamut of other abilities. I'd remove the flight altogether, or place severe restrictions on it.</p><p></p><p>Fundamentally, compare your succubus race to the current tiefling. Is it significantly more powerful? Then it's probably unbalanced. I see no reason to ever play a tiefling again, if this race was available. Same darkvision, same +2 Cha bonus, same fire resistance, better languages, better +1 ability bonus (most tieflings will be warlocks, bards or sorcerers and will "waste" their +1 Int... by contrast, a +1 Dex bonus would be much more desirable). Sure, they lose hellish rebuke... but they gain flight, shapechanging, charm person and draining kiss. That's huge.</p><p></p><p>Draining kiss alone is pretty awesome (meaning "unbalanced"). Compare with vampiric touch, a 3rd level offensive spell. Yes, VT can be used every round for a minute (assuming the caster somehow maintains concentration all that time while in melee...). However, VT only does an average of 10 damage per hit (and provides 5 temps). Your proposed draining kiss does double damage and double temp gain for a 7th level character, as a short rest rechargeable action. I'd say the two abilities are equivalent at that level (a caster can realistically expect to hit twice with VT before either the combat ends or they lose concentration). However, VT costs a daily 3rd level slot... draining kiss can be used every short rest. And draining kiss rapidly outstrips VT as the character gains levels. If you were going to implement something like this, I'd hard-cap it to something like 2d6 psychic damage on a kiss, with no temp gain.</p><p></p><p>Of course, if your goal isn't to create a balanced player race, then have at it! Thematically, I love what you've done with the race. It feels very succubus-like, with a simply and evocative set of powers. If it was for a one-off session, or only permitted under very special circumstances, it might be a lot of fun.</p></blockquote><p></p>
[QUOTE="Lancelot, post: 7064582, member: 30022"] Flight is a formidable racial ability, especially when the race provides ability bonuses best suited to ranged attackers. The aarakocra race gets flight and virtually nothing else, and yet there are threads devoted to whether it's over-powered. Your succubus race gets flight and a whole gamut of other abilities. I'd remove the flight altogether, or place severe restrictions on it. Fundamentally, compare your succubus race to the current tiefling. Is it significantly more powerful? Then it's probably unbalanced. I see no reason to ever play a tiefling again, if this race was available. Same darkvision, same +2 Cha bonus, same fire resistance, better languages, better +1 ability bonus (most tieflings will be warlocks, bards or sorcerers and will "waste" their +1 Int... by contrast, a +1 Dex bonus would be much more desirable). Sure, they lose hellish rebuke... but they gain flight, shapechanging, charm person and draining kiss. That's huge. Draining kiss alone is pretty awesome (meaning "unbalanced"). Compare with vampiric touch, a 3rd level offensive spell. Yes, VT can be used every round for a minute (assuming the caster somehow maintains concentration all that time while in melee...). However, VT only does an average of 10 damage per hit (and provides 5 temps). Your proposed draining kiss does double damage and double temp gain for a 7th level character, as a short rest rechargeable action. I'd say the two abilities are equivalent at that level (a caster can realistically expect to hit twice with VT before either the combat ends or they lose concentration). However, VT costs a daily 3rd level slot... draining kiss can be used every short rest. And draining kiss rapidly outstrips VT as the character gains levels. If you were going to implement something like this, I'd hard-cap it to something like 2d6 psychic damage on a kiss, with no temp gain. Of course, if your goal isn't to create a balanced player race, then have at it! Thematically, I love what you've done with the race. It feels very succubus-like, with a simply and evocative set of powers. If it was for a one-off session, or only permitted under very special circumstances, it might be a lot of fun. [/QUOTE]
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