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My take on the Tactical Warlord section of Warlord Essentials. (Now revised.)
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<blockquote data-quote="Obryn" data-source="post: 4992277" data-attributes="member: 11821"><p>I don't doubt that this is better advice than the WotC article, but it's definitely lacking in a few different ways from the guides I checked out last night. Those were admittedly better than I expected, with a very reasonable tone, and never really dictated choices so much as pointed out some better ones. They were pretty educational, even if I disagreed with some choices. I could still see a lot of variety coming out of those.</p><p></p><p>Yours, not so much. For one thing, I think both your guide and your posts have a problem with tone; you're very sure about what's best, communicate this, and leave little room for other options. It's rather off-putting, and would be doubly so if I were a new player. I don't want to be handed a single build; I'd like a discussion of available options and possible traps.</p><p></p><p>Also, some of your advice I find a bit perplexing. For starters, why are you suggesting Weapon Focus with those At-Wills? Neither have you making a damage roll. Sure, there are always MBAs and your other powers, but it seems like a wasted feat to me. Why not buff up your Leadership abilities with some of those nifty Taclord feats, instead?</p><p></p><p>For another, I don't understand why a Warlord would want both Opening Shove and Warlord's Strike. Both are very similar, and cover a lot of the same ground. From a certain standpoint, sure, you can use the same feats on both powers, but I just see it as a lack of variety. I don't see how this would either add to a character's optimization, or make them more fun to play. (It's like Avengers who take two melee At-Wills, rather than a bread & butter melee At-Will and a Ranged attack because they were so focused on their Oath they forgot that enemies sometimes end up out of reach.)</p><p></p><p>-O</p></blockquote><p></p>
[QUOTE="Obryn, post: 4992277, member: 11821"] I don't doubt that this is better advice than the WotC article, but it's definitely lacking in a few different ways from the guides I checked out last night. Those were admittedly better than I expected, with a very reasonable tone, and never really dictated choices so much as pointed out some better ones. They were pretty educational, even if I disagreed with some choices. I could still see a lot of variety coming out of those. Yours, not so much. For one thing, I think both your guide and your posts have a problem with tone; you're very sure about what's best, communicate this, and leave little room for other options. It's rather off-putting, and would be doubly so if I were a new player. I don't want to be handed a single build; I'd like a discussion of available options and possible traps. Also, some of your advice I find a bit perplexing. For starters, why are you suggesting Weapon Focus with those At-Wills? Neither have you making a damage roll. Sure, there are always MBAs and your other powers, but it seems like a wasted feat to me. Why not buff up your Leadership abilities with some of those nifty Taclord feats, instead? For another, I don't understand why a Warlord would want both Opening Shove and Warlord's Strike. Both are very similar, and cover a lot of the same ground. From a certain standpoint, sure, you can use the same feats on both powers, but I just see it as a lack of variety. I don't see how this would either add to a character's optimization, or make them more fun to play. (It's like Avengers who take two melee At-Wills, rather than a bread & butter melee At-Will and a Ranged attack because they were so focused on their Oath they forgot that enemies sometimes end up out of reach.) -O [/QUOTE]
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My take on the Tactical Warlord section of Warlord Essentials. (Now revised.)
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