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My take on the Tactical Warlord section of Warlord Essentials. (Now revised.)
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<blockquote data-quote="Daemonfey" data-source="post: 4992570" data-attributes="member: 60980"><p>Freedom is great. But when you're an empty slate you need some walls and solid ground. You will want baby steps. Let them learn the art when they're ready. Both the original and this version aim to "greener players". And I give thumbs up to both articles, but I prefer this one. </p><p></p><p></p><p></p><p>You're only think atributes. I can tell you horrible stories about poor leaders that boggled down and killed entire parties because of poor use of their abilities, poor selection of powers and really over stretching. I could tell you stories about one particular awful dwarf warlord, but they're so unbelievable that you will just call "bull" - and for a reason, I would too. </p><p></p><p>And at the time I would prefer to have this guide with me. It would save an entire campaign and prevent a gaming group to split.</p><p></p><p>In fact, if there is something that BOTH articles may be wrong, is the lack of pointers about how and when the new player should use his powers. And even so, this version is more helpful in that.</p></blockquote><p></p>
[QUOTE="Daemonfey, post: 4992570, member: 60980"] Freedom is great. But when you're an empty slate you need some walls and solid ground. You will want baby steps. Let them learn the art when they're ready. Both the original and this version aim to "greener players". And I give thumbs up to both articles, but I prefer this one. You're only think atributes. I can tell you horrible stories about poor leaders that boggled down and killed entire parties because of poor use of their abilities, poor selection of powers and really over stretching. I could tell you stories about one particular awful dwarf warlord, but they're so unbelievable that you will just call "bull" - and for a reason, I would too. And at the time I would prefer to have this guide with me. It would save an entire campaign and prevent a gaming group to split. In fact, if there is something that BOTH articles may be wrong, is the lack of pointers about how and when the new player should use his powers. And even so, this version is more helpful in that. [/QUOTE]
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Community
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My take on the Tactical Warlord section of Warlord Essentials. (Now revised.)
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