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Myrgle, Adept of Yeenoghu (Gnoll NPC adept throughout his life and beyond)
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<blockquote data-quote="BLACKDIRGE" data-source="post: 466206" data-attributes="member: 1953"><p>Myrgle, Gnoll Shaman </p><p>Adept L3; med humanoid; AL NE; CR 3; age 30 (old age, -2 Str, Dex, Con; +1 Int, Wis, Cha)</p><p>HD 2d8+3d6+5; hp 22; </p><p>Init -1; Spd 30 ft; AC 17 (-1 Dex, +2 natural, +4 chain shirt, +2 shield); </p><p>BAB +2; Atk +3 melee or +1 ranged;</p><p>SV Fort +4, Ref +0, Will +6;</p><p>Str 13, Dex 09, Con 13, Int 14, Wis 17, Cha 10</p><p></p><p>Skills (17 points): Concentration +5 (6), Knowledge (religion) +8 (10), Listen +1 (7), Spot +1 (7), Wilderness Lore +2 (5)</p><p>Feats: Thrall to Demon (Yeenoghu), Willing Deformity</p><p>Languages: abyssal, common, gnoll</p><p></p><p>Armor: Chain Shirt, +4 speed 30ft, 25 lbs.</p><p>Large Wooden Shield +2, 10 lbs</p><p>Weapons: Light Flail +1: Atk +4 melee, Dmg 1d8+2, crit x2</p><p>Sling: Atk +1 ranged, Dmg 1d4+1, crit x2, range 50ft</p><p>Other Gear: potion of cure light wounds (2), amulet of natural armor +1, pearl of power (1st level spells), scroll of death knell</p><p></p><p>Spells: 3/3 (Save DC = 13 + spell level)</p><p>Commonly Prepared Spells</p><p>0 – cure minor wounds, detect magic, slash tongue</p><p>1st – seething eye bite, cure light wounds (1d8+3), sleep</p><p></p><p></p><p>Obsessed with his pursuit of immortality, Myrgle’s evil has twisted inward and is eating away at his sanity. Yeenoghu still remains silent on the matter and Myrgle is prone to fits of rage after his lengthy meditations and rituals yield no answers. The only instructions Myrgle has received from his patron has been to take his tribe and move further into the thick forest the tribe calls home, there Myrgle was instructed to find the ruins of an ancient temple. The temple, once devoted to the worship of various demon lords, had been abandoned for centuries but still radiated a powerful aura of deepest evil. Myrgle claimed the temple for Yeenoghu and moved himself and his tribe into its dismal interior. </p><p></p><p>Within his new temple, Myrgle has found that Yeenoghu bestows greater blessings for sacrificial offerings and his own spells are bolstered by the temple’s corrupt aura. In addition to the temple’s more intangible qualities Myrgle has found a few decayed scrolls in the temples library. One of these scrolls contained an animate dead spell, which Myrgle put to use at once. He ordered the immediate death of three elven prisoners he had been holding for sacrifice and animated their corpses into zombies. Myrgle uses the undead to further enforce his will and as additional bodyguards. </p><p></p><p>Now entering old age, Myrgle’s physical prowess continues to erode. He has developed a pronounced hunch and his twisted spine causes him almost constant pain. Myrgle’s has also scarred and mutilated his body in self defacing rituals in honor of Yeenoghu so that his pallid gray flesh is crisscrossed with raised welts and scars; a particularly large brand in the shape of a three headed flail mars the flesh on his back. Myrgle knows that his mangled body cannot withstand the rigors of his fanatic devotion forever but his frantic prayers to Yeenoghu go yet unanswered.</p></blockquote><p></p>
[QUOTE="BLACKDIRGE, post: 466206, member: 1953"] Myrgle, Gnoll Shaman Adept L3; med humanoid; AL NE; CR 3; age 30 (old age, -2 Str, Dex, Con; +1 Int, Wis, Cha) HD 2d8+3d6+5; hp 22; Init -1; Spd 30 ft; AC 17 (-1 Dex, +2 natural, +4 chain shirt, +2 shield); BAB +2; Atk +3 melee or +1 ranged; SV Fort +4, Ref +0, Will +6; Str 13, Dex 09, Con 13, Int 14, Wis 17, Cha 10 Skills (17 points): Concentration +5 (6), Knowledge (religion) +8 (10), Listen +1 (7), Spot +1 (7), Wilderness Lore +2 (5) Feats: Thrall to Demon (Yeenoghu), Willing Deformity Languages: abyssal, common, gnoll Armor: Chain Shirt, +4 speed 30ft, 25 lbs. Large Wooden Shield +2, 10 lbs Weapons: Light Flail +1: Atk +4 melee, Dmg 1d8+2, crit x2 Sling: Atk +1 ranged, Dmg 1d4+1, crit x2, range 50ft Other Gear: potion of cure light wounds (2), amulet of natural armor +1, pearl of power (1st level spells), scroll of death knell Spells: 3/3 (Save DC = 13 + spell level) Commonly Prepared Spells 0 – cure minor wounds, detect magic, slash tongue 1st – seething eye bite, cure light wounds (1d8+3), sleep Obsessed with his pursuit of immortality, Myrgle’s evil has twisted inward and is eating away at his sanity. Yeenoghu still remains silent on the matter and Myrgle is prone to fits of rage after his lengthy meditations and rituals yield no answers. The only instructions Myrgle has received from his patron has been to take his tribe and move further into the thick forest the tribe calls home, there Myrgle was instructed to find the ruins of an ancient temple. The temple, once devoted to the worship of various demon lords, had been abandoned for centuries but still radiated a powerful aura of deepest evil. Myrgle claimed the temple for Yeenoghu and moved himself and his tribe into its dismal interior. Within his new temple, Myrgle has found that Yeenoghu bestows greater blessings for sacrificial offerings and his own spells are bolstered by the temple’s corrupt aura. In addition to the temple’s more intangible qualities Myrgle has found a few decayed scrolls in the temples library. One of these scrolls contained an animate dead spell, which Myrgle put to use at once. He ordered the immediate death of three elven prisoners he had been holding for sacrifice and animated their corpses into zombies. Myrgle uses the undead to further enforce his will and as additional bodyguards. Now entering old age, Myrgle’s physical prowess continues to erode. He has developed a pronounced hunch and his twisted spine causes him almost constant pain. Myrgle’s has also scarred and mutilated his body in self defacing rituals in honor of Yeenoghu so that his pallid gray flesh is crisscrossed with raised welts and scars; a particularly large brand in the shape of a three headed flail mars the flesh on his back. Myrgle knows that his mangled body cannot withstand the rigors of his fanatic devotion forever but his frantic prayers to Yeenoghu go yet unanswered. [/QUOTE]
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