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Mythbusters: Reality Or Dramatic? What Do You Allow In Your RPGS?
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<blockquote data-quote="Mallus" data-source="post: 5137371" data-attributes="member: 3887"><p>Two things...</p><p></p><p>... do you have a lifetime of experience doing all the things adventurers --in their various genres-- do? Have you been in a car case, forged a horseshoe, conspired against a Pope or mafia boss? Ever been EVA? Built a bridge? Fenced? Have you been paragliding while being shot at by former KGB? </p><p></p><p>See where this is going? I have no doubt many participants in our hobby are more knowledgeable and talented than me. I also have no doubt --well, little-- that most GM's are called on to adjudicate such a wide variety of usually unusual actions --par for the course, really-- that most of the time they're talking out of their asses, plausibility-wise. Not that there's anything wrong with that. </p><p></p><p>...and two... do you have the time in the middle of a session to look up all things you don't readily know, to reference the whole of recorded history, or, barring that, wikipedia? I'm sure a competent DM could maintain a significant level of realism given enough research time. </p><p></p><p>I don't mean to come off like I'm denigrating anyone's preference for realism, or their skill sets, or for that matter their common sense and judgment. It's just my experience that 'realism' when discussed by gamers means something like 'I get my area of expertise/hobbies correct and everything else is a crap shoot'.</p></blockquote><p></p>
[QUOTE="Mallus, post: 5137371, member: 3887"] Two things... ... do you have a lifetime of experience doing all the things adventurers --in their various genres-- do? Have you been in a car case, forged a horseshoe, conspired against a Pope or mafia boss? Ever been EVA? Built a bridge? Fenced? Have you been paragliding while being shot at by former KGB? See where this is going? I have no doubt many participants in our hobby are more knowledgeable and talented than me. I also have no doubt --well, little-- that most GM's are called on to adjudicate such a wide variety of usually unusual actions --par for the course, really-- that most of the time they're talking out of their asses, plausibility-wise. Not that there's anything wrong with that. ...and two... do you have the time in the middle of a session to look up all things you don't readily know, to reference the whole of recorded history, or, barring that, wikipedia? I'm sure a competent DM could maintain a significant level of realism given enough research time. I don't mean to come off like I'm denigrating anyone's preference for realism, or their skill sets, or for that matter their common sense and judgment. It's just my experience that 'realism' when discussed by gamers means something like 'I get my area of expertise/hobbies correct and everything else is a crap shoot'. [/QUOTE]
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