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Mythic Adventures. Huh?
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<blockquote data-quote="Wicht" data-source="post: 6197951" data-attributes="member: 221"><p>That is worded badly. You can gain a mythic level on top of your regular class level. The levels advance simultaneously, using different advancement mechanisms. The original requires you to gain xp as normal. The mythic levels require you to complete mythic challenges. But mythic challenges earn you xp as normal.</p><p></p><p>The mythic level increases your hit-points, adds feats as you level up and layers on mythic powers which let you push your normal class powers even further. You get mythic points, as Ahnehnois says, which you can burn to fuel some of your powers and which you can use to accomplish other "mythic" actions. At mythic level 9 you become immortal. </p><p></p><p>The system has the elegance of allowing gonzo abilities while utilizing the basic structure already in place. Its a shadow-system you can layer on top of the other system. I would not want to use it for every campaign, but do think, once I finish the Shattered Star path, I'm going to give the Wrath of the Righteous path a try, and for those campaigns that are going to be over the top, story wise, its going to be a good fit, I think. That is, its a poor fit for telling the classic farm-boy turns good type tale, but it would make the labours of Hercules much easier to mimic.</p></blockquote><p></p>
[QUOTE="Wicht, post: 6197951, member: 221"] That is worded badly. You can gain a mythic level on top of your regular class level. The levels advance simultaneously, using different advancement mechanisms. The original requires you to gain xp as normal. The mythic levels require you to complete mythic challenges. But mythic challenges earn you xp as normal. The mythic level increases your hit-points, adds feats as you level up and layers on mythic powers which let you push your normal class powers even further. You get mythic points, as Ahnehnois says, which you can burn to fuel some of your powers and which you can use to accomplish other "mythic" actions. At mythic level 9 you become immortal. The system has the elegance of allowing gonzo abilities while utilizing the basic structure already in place. Its a shadow-system you can layer on top of the other system. I would not want to use it for every campaign, but do think, once I finish the Shattered Star path, I'm going to give the Wrath of the Righteous path a try, and for those campaigns that are going to be over the top, story wise, its going to be a good fit, I think. That is, its a poor fit for telling the classic farm-boy turns good type tale, but it would make the labours of Hercules much easier to mimic. [/QUOTE]
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