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Mythological Figures: Conan the Barbarian (5E)
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<blockquote data-quote="Guest 6801328" data-source="post: 7761967"><p>Well, that puts me in a spot. Not because I think you proved me wrong, but because a quick glance at the first link persuades me that it would take far, far too much time and effort to argue my point.</p><p></p><p>So I'll leave it that I strongly suspect that while you may have captured a lot of the flavor of those genres, the underlying 5e mechanics just can't support the kind of action/activity that is central to the fiction in each case. As an example, the original Middle Earth Roleplaying did a fantastic job in the fluff and the depth of the resources they published, but the rules themselves (being, as they were, a recycled rules system and not one built from the ground up to support that setting) did not evoke Middle Earth at all. I feel the same way about the new Conan game: great fluff and production quality, but underlying mechanics that don't support the setting any more than any other rules would (an opinion which seems to ruffle some feathers around here.)</p><p></p><p>But, like I said, I'm not so vested in the point that I'm going to read your extensive (and impressive) efforts in order to have an informed argument about these specific examples.</p></blockquote><p></p>
[QUOTE="Guest 6801328, post: 7761967"] Well, that puts me in a spot. Not because I think you proved me wrong, but because a quick glance at the first link persuades me that it would take far, far too much time and effort to argue my point. So I'll leave it that I strongly suspect that while you may have captured a lot of the flavor of those genres, the underlying 5e mechanics just can't support the kind of action/activity that is central to the fiction in each case. As an example, the original Middle Earth Roleplaying did a fantastic job in the fluff and the depth of the resources they published, but the rules themselves (being, as they were, a recycled rules system and not one built from the ground up to support that setting) did not evoke Middle Earth at all. I feel the same way about the new Conan game: great fluff and production quality, but underlying mechanics that don't support the setting any more than any other rules would (an opinion which seems to ruffle some feathers around here.) But, like I said, I'm not so vested in the point that I'm going to read your extensive (and impressive) efforts in order to have an informed argument about these specific examples. [/QUOTE]
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Mythological Figures: Conan the Barbarian (5E)
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